package com.massivecraft.factions.cmd; import com.massivecraft.factions.*; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.struct.Relation; import com.massivecraft.factions.util.WarmUpUtil; import com.massivecraft.factions.zcore.fperms.Access; import com.massivecraft.factions.zcore.fperms.PermissableAction; import com.massivecraft.factions.zcore.util.TL; import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import org.bukkit.scheduler.BukkitTask; import java.util.List; import java.util.concurrent.ConcurrentHashMap; public class CmdFly extends FCommand { public static ConcurrentHashMap flyMap = new ConcurrentHashMap(); public static int id = -1; public static BukkitTask flyTask = null; public CmdFly() { super(); this.aliases.add("fly"); this.optionalArgs.put("on/off", "flip"); this.requirements = new CommandRequirements.Builder(Permission.FLY) .playerOnly() .memberOnly() .build(); } public static void startParticles() { id = Bukkit.getScheduler().scheduleSyncRepeatingTask(FactionsPlugin.getInstance(), () -> { for (String name : flyMap.keySet()) { Player player = Bukkit.getPlayer(name); if (player == null) continue; if (!player.isFlying()) continue; if (!FactionsPlugin.getInstance().mc17) { if (player.getGameMode() == GameMode.SPECTATOR) continue; } FPlayer fplayer = FPlayers.getInstance().getByPlayer(player); fplayer.isVanished(); } if (flyMap.keySet().size() == 0) { Bukkit.getScheduler().cancelTask(id); id = -1; } }, 10L, 3L); } public static void startFlyCheck() { flyTask = Bukkit.getScheduler().runTaskTimerAsynchronously(FactionsPlugin.instance, () -> { checkTaskState(); if (flyMap.keySet().size() != 0) { for (String name : flyMap.keySet()) { if (name == null) { continue; } Player player = Bukkit.getPlayer(name); if (player == null || !player.isFlying() || player.getGameMode() == GameMode.CREATIVE || !FactionsPlugin.getInstance().mc17 && player.getGameMode() == GameMode.SPECTATOR) { continue; } FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player); Faction myFaction = fPlayer.getFaction(); if (myFaction.isWilderness()) { fPlayer.setFlying(false); flyMap.remove(name); continue; } if (player.hasPermission("factions.fly.bypassnearbyenemycheck") || fPlayer.checkIfNearbyEnemies()) { continue; } FLocation myFloc = new FLocation(player.getLocation()); if (Board.getInstance().getFactionAt(myFloc) != myFaction) { if (!checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) { Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fPlayer.setFFlying(false, false)); flyMap.remove(name); } } } } }, 20L, 20L); } public static boolean checkBypassPerms(FPlayer fme, Player me, Faction toFac) { if (toFac != fme.getFaction()) { if (!me.hasPermission(Permission.FLY_WILD.node) && toFac.isWilderness() || !me.hasPermission(Permission.FLY_SAFEZONE.node) && toFac.isSafeZone() || !me.hasPermission(Permission.FLY_WARZONE.node) && toFac.isWarZone()) { fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme)); return false; } Access access = toFac.getAccess(fme, PermissableAction.FLY); if ((!(me.hasPermission(Permission.FLY_ENEMY.node) || access == Access.ALLOW)) && toFac.getRelationTo(fme.getFaction()) == Relation.ENEMY) { fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme)); return false; } if (!(me.hasPermission(Permission.FLY_ALLY.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.ALLY) { fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme)); return false; } if (!(me.hasPermission(Permission.FLY_TRUCE.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.TRUCE) { fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme)); return false; } if (!(me.hasPermission(Permission.FLY_NEUTRAL.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.NEUTRAL && !isSystemFaction(toFac)) { fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme)); return false; } return me.hasPermission(Permission.FLY.node) && (access != Access.DENY || toFac.isSystemFaction()); } return true; } public static Boolean isSystemFaction(Faction faction) { return faction.isSafeZone() || faction.isWarZone() || faction.isWilderness(); } public static void checkTaskState() { if (flyMap.isEmpty()) { flyTask.cancel(); flyTask = null; } } public static void disableFlight(final FPlayer fme) { fme.setFlying(false); flyMap.remove(fme.getPlayer().getName()); } public boolean isInFlightChecker(Player player) { return flyMap.containsKey(player.getName()); } @Override public void perform(CommandContext context) { // Disabled by default. if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight", false)) { context.fPlayer.msg(TL.COMMAND_FLY_DISABLED); return; } FLocation myfloc = new FLocation(context.player.getLocation()); Faction toFac = Board.getInstance().getFactionAt(myfloc); if (!checkBypassPerms(context.fPlayer, context.player, toFac)) return; List entities = context.player.getNearbyEntities(16.0D, 256.0D, 16.0D); for (int i = 0; i <= entities.size() - 1; ++i) { if (entities.get(i) instanceof Player) { Player eplayer = (Player) entities.get(i); FPlayer efplayer = FPlayers.getInstance().getByPlayer(eplayer); if (efplayer.getRelationTo(context.fPlayer) == Relation.ENEMY && !efplayer.isStealthEnabled()) { context.msg(TL.COMMAND_FLY_CHECK_ENEMY); return; } } } if (context.args.size() == 0) { toggleFlight(context.fPlayer.isFlying(), context.fPlayer, context); } else if (context.args.size() == 1) { toggleFlight(context.argAsBool(0), context.fPlayer, context); } } private void toggleFlight(final boolean toggle, final FPlayer fme, CommandContext context) { if (toggle) { fme.setFlying(false); flyMap.remove(fme.getPlayer().getName()); return; } if (fme.canFlyAtLocation()) context.doWarmUp(WarmUpUtil.Warmup.FLIGHT, TL.WARMUPS_NOTIFY_FLIGHT, "Fly", () -> { fme.setFlying(true); flyMap.put(fme.getPlayer().getName(), true); if (flyTask == null) { startFlyCheck(); } }, FactionsPlugin.getInstance().getConfig().getLong("warmups.f-fly", 0)); } @Override public TL getUsageTranslation() { return TL.COMMAND_FLY_DESCRIPTION; } }