package com.massivecraft.factions.struct; import com.massivecraft.factions.Conf; import org.bukkit.ChatColor; public enum Relation { MEMBER(3, "member"), ALLY(2, "ally"), NEUTRAL(1, "neutral"), ENEMY(0, "enemy"); public final int value; public final String nicename; private Relation(final int value, final String nicename) { this.value = value; this.nicename = nicename; } @Override public String toString() { return this.nicename; } public boolean isMember() { return this == MEMBER; } public boolean isAlly() { return this == ALLY; } public boolean isNeutral() { return this == NEUTRAL; } public boolean isEnemy() { return this == ENEMY; } public boolean isAtLeast(Relation relation) { return this.value >= relation.value; } public boolean isAtMost(Relation relation) { return this.value <= relation.value; } public ChatColor getColor() { if (this == MEMBER) return Conf.colorMember; else if (this == ALLY) return Conf.colorAlly; else if (this == NEUTRAL) return Conf.colorNeutral; else return Conf.colorEnemy; } // return appropriate Conf setting for DenyBuild based on this relation and their online status public boolean confDenyBuild(boolean online) { if (isMember()) return false; if (online) { if (isEnemy()) return Conf.territoryEnemyDenyBuild; else if (isAlly()) return Conf.territoryAllyDenyBuild; else return Conf.territoryDenyBuild; } else { if (isEnemy()) return Conf.territoryEnemyDenyBuildWhenOffline; else if (isAlly()) return Conf.territoryAllyDenyBuildWhenOffline; else return Conf.territoryDenyBuildWhenOffline; } } // return appropriate Conf setting for PainBuild based on this relation and their online status public boolean confPainBuild(boolean online) { if (isMember()) return false; if (online) { if (isEnemy()) return Conf.territoryEnemyPainBuild; else if (isAlly()) return Conf.territoryAllyPainBuild; else return Conf.territoryPainBuild; } else { if (isEnemy()) return Conf.territoryEnemyPainBuildWhenOffline; else if (isAlly()) return Conf.territoryAllyPainBuildWhenOffline; else return Conf.territoryPainBuildWhenOffline; } } // return appropriate Conf setting for DenyUseage based on this relation public boolean confDenyUseage() { if (isMember()) return false; else if (isEnemy()) return Conf.territoryEnemyDenyUseage; else if (isAlly()) return Conf.territoryAllyDenyUseage; else return Conf.territoryDenyUseage; } public double getRelationCost() { if (isEnemy()) return Conf.econCostEnemy; else if (isAlly()) return Conf.econCostAlly; else return Conf.econCostNeutral; } }