Class FactionsPlayerListener
- java.lang.Object
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- com.massivecraft.factions.listeners.FactionsPlayerListener
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- All Implemented Interfaces:
org.bukkit.event.Listener
public class FactionsPlayerListener extends java.lang.Object implements org.bukkit.event.Listener
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Constructor Summary
Constructors Constructor Description FactionsPlayerListener()
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Method Summary
Modifier and Type Method Description void
AsyncPlayerChatEvent(org.bukkit.event.player.AsyncPlayerChatEvent e)
static boolean
canPlayerUseBlock(org.bukkit.entity.Player player, org.bukkit.block.Block block, boolean justCheck)
void
enableFly(FPlayer me)
java.util.Set<FLocation>
getCorners()
static java.lang.Boolean
isSystemFaction(Faction faction)
static void
loadCorners()
void
onClose(org.bukkit.event.inventory.InventoryCloseEvent e)
void
onDamage(org.bukkit.event.entity.EntityDamageEvent e)
void
onFactionJoin(FPlayerJoinEvent event)
void
onFactionLeave(FPlayerLeaveEvent event)
void
onInentorySee(org.bukkit.event.inventory.InventoryClickEvent e)
void
onInspect(org.bukkit.event.player.PlayerInteractEvent e)
void
onLogoutMove(org.bukkit.event.player.PlayerMoveEvent e)
void
onPearl(org.bukkit.event.player.PlayerInteractEvent e)
void
onPlayerBoneMeal(org.bukkit.event.player.PlayerInteractEvent event)
void
onPlayerBucketEmpty(org.bukkit.event.player.PlayerBucketEmptyEvent event)
void
onPlayerBucketFill(org.bukkit.event.player.PlayerBucketFillEvent event)
void
onPlayerFall(org.bukkit.event.entity.EntityDamageEvent e)
void
onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event)
void
onPlayerInteractGUI(org.bukkit.event.inventory.InventoryClickEvent event)
void
onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
void
onPlayerKick(org.bukkit.event.player.PlayerKickEvent event)
void
onPlayerMove(org.bukkit.event.player.PlayerMoveEvent event)
void
onPlayerMoveGUI(org.bukkit.event.inventory.InventoryDragEvent event)
void
onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event)
void
onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent event)
void
onTeleport(org.bukkit.event.player.PlayerTeleportEvent e)
java.lang.String
parseAllPlaceholders(java.lang.String string, Faction faction, org.bukkit.entity.Player player)
static boolean
playerCanUseItemHere(org.bukkit.entity.Player player, org.bukkit.Location location, org.bukkit.Material material, boolean justCheck)
static boolean
preventCommand(java.lang.String fullCmd, org.bukkit.entity.Player player)
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Field Detail
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fallMap
java.util.HashMap<org.bukkit.entity.Player,java.lang.Boolean> fallMap
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corners
public static java.util.Set<FLocation> corners
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Method Detail
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loadCorners
public static void loadCorners()
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isSystemFaction
public static java.lang.Boolean isSystemFaction(Faction faction)
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playerCanUseItemHere
public static boolean playerCanUseItemHere(org.bukkit.entity.Player player, org.bukkit.Location location, org.bukkit.Material material, boolean justCheck)
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canPlayerUseBlock
public static boolean canPlayerUseBlock(org.bukkit.entity.Player player, org.bukkit.block.Block block, boolean justCheck)
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preventCommand
public static boolean preventCommand(java.lang.String fullCmd, org.bukkit.entity.Player player)
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onPlayerJoin
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
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onPlayerFall
public void onPlayerFall(org.bukkit.event.entity.EntityDamageEvent e)
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onPlayerQuit
public void onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event)
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parseAllPlaceholders
public java.lang.String parseAllPlaceholders(java.lang.String string, Faction faction, org.bukkit.entity.Player player)
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enableFly
public void enableFly(FPlayer me)
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onInspect
public void onInspect(org.bukkit.event.player.PlayerInteractEvent e)
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onPearl
public void onPearl(org.bukkit.event.player.PlayerInteractEvent e)
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onPlayerMove
public void onPlayerMove(org.bukkit.event.player.PlayerMoveEvent event)
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onClose
public void onClose(org.bukkit.event.inventory.InventoryCloseEvent e)
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onPlayerInteract
public void onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event)
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onInentorySee
public void onInentorySee(org.bukkit.event.inventory.InventoryClickEvent e)
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onPlayerBoneMeal
public void onPlayerBoneMeal(org.bukkit.event.player.PlayerInteractEvent event)
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onPlayerRespawn
public void onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent event)
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onPlayerBucketEmpty
public void onPlayerBucketEmpty(org.bukkit.event.player.PlayerBucketEmptyEvent event)
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onPlayerBucketFill
public void onPlayerBucketFill(org.bukkit.event.player.PlayerBucketFillEvent event)
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onLogoutMove
public void onLogoutMove(org.bukkit.event.player.PlayerMoveEvent e)
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onDamage
public void onDamage(org.bukkit.event.entity.EntityDamageEvent e)
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onTeleport
public void onTeleport(org.bukkit.event.player.PlayerTeleportEvent e)
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onPlayerInteractGUI
public void onPlayerInteractGUI(org.bukkit.event.inventory.InventoryClickEvent event)
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onPlayerMoveGUI
public void onPlayerMoveGUI(org.bukkit.event.inventory.InventoryDragEvent event)
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onPlayerKick
public void onPlayerKick(org.bukkit.event.player.PlayerKickEvent event)
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onFactionJoin
public final void onFactionJoin(FPlayerJoinEvent event)
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onFactionLeave
public void onFactionLeave(FPlayerLeaveEvent event)
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getCorners
public java.util.Set<FLocation> getCorners()
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AsyncPlayerChatEvent
public void AsyncPlayerChatEvent(org.bukkit.event.player.AsyncPlayerChatEvent e)
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