package com.massivecraft.factions; import java.util.ArrayList; import java.util.List; import java.util.Map; import com.sk89q.worldguard.bukkit.WorldGuardPlugin; import com.sk89q.worldguard.protection.managers.RegionManager; import com.sk89q.worldguard.protection.ApplicableRegionSet; import com.sk89q.worldguard.protection.UnsupportedIntersectionException; import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion; import com.sk89q.worldguard.protection.regions.ProtectedRegion; import static com.sk89q.worldguard.bukkit.BukkitUtil.*; import com.sk89q.worldguard.protection.flags.DefaultFlag; import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.BlockVector; import org.bukkit.*; import org.bukkit.plugin.Plugin; import org.bukkit.entity.Player; /* * Worldguard Region Checking * Author: Spathizilla */ public class Worldguard { private static WorldGuardPlugin wg; private static boolean enabled = false; public static void init(Plugin plugin) { Plugin wgplug = plugin.getServer().getPluginManager().getPlugin("WorldGuard"); if (wgplug == null || !(wgplug instanceof WorldGuardPlugin)) { enabled = false; wg = null; System.out.println("[Factions] Could not hook to WorldGuard. WorldGuard checks are disabled."); } else { wg = (WorldGuardPlugin) wgplug; enabled = true; System.out.println("[Factions] Successfully hooked to WorldGuard."); } } public static boolean isEnabled() { return enabled; } // PVP Flag check // Returns: // True: PVP is allowed // False: PVP is disallowed public static boolean isPVP(Player player) { if(isEnabled()) { Location loc = player.getLocation(); World world = loc.getWorld(); Vector pt = toVector(loc); RegionManager regionManager = wg.getRegionManager(world); ApplicableRegionSet set = regionManager.getApplicableRegions(pt); return set.allows(DefaultFlag.PVP); } else { // No WG hooks so we'll always bypass this check. return true; } } // Check for Regions in chunk the chunk // Returns: // True: Regions found within chunk // False: No regions found within chunk public static boolean checkForRegionsInChunk(Location loc) { int plocX = loc.getBlockX(); int plocZ = loc.getBlockZ(); World world = loc.getWorld(); Chunk chunk = world.getChunkAt(plocX, plocZ); int chunkX = chunk.getX(); int chunkZ = chunk.getZ(); BlockVector minChunk = new BlockVector(chunkX, 0, chunkZ); BlockVector maxChunk = new BlockVector(chunkX+15, 128, chunkZ+15); RegionManager regionManager = wg.getRegionManager(world); ProtectedCuboidRegion region = new ProtectedCuboidRegion("wgfactionoverlapcheck", minChunk, maxChunk); Map allregions = regionManager.getRegions(); List allregionslist = new ArrayList(allregions.values()); List overlaps; boolean foundregions = false; try { overlaps = region.getIntersectingRegions(allregionslist); if(overlaps.isEmpty() || overlaps == null) { foundregions = false; } else { foundregions = true; } } catch (UnsupportedIntersectionException e) { e.printStackTrace(); } region = null; allregionslist = null; overlaps = null; return foundregions; } }