package org.mcteam.factions.commands; import org.bukkit.command.CommandSender; import org.mcteam.factions.Board; import org.mcteam.factions.Conf; import org.mcteam.factions.FPlayer; import org.mcteam.factions.Faction; import org.mcteam.factions.Factions; public class FCommandReload extends FBaseCommand { public FCommandReload() { aliases.add("reload"); helpDescription = "reloads the config"; } @Override public boolean hasPermission(CommandSender sender) { return Factions.hasPermReload(sender); } public void perform() { Factions.log("=== RELOAD START ==="); long timeInitStart = System.currentTimeMillis(); Conf.load(); FPlayer.load(); Faction.load(); Board.load(); long timeReload = (System.currentTimeMillis()-timeInitStart); Factions.log("=== RELOAD DONE (Took "+timeReload+"ms) ==="); me.sendMessage("FACTIONS RELOAD DONE IN " + timeReload + "ms"); } }