package com.massivecraft.factions.cmd; import com.massivecraft.factions.Conf; import com.massivecraft.factions.Faction; import com.massivecraft.factions.event.FactionRelationEvent; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.struct.Relation; import org.bukkit.Bukkit; import org.bukkit.ChatColor; public abstract class FRelationCommand extends FCommand { public Relation targetRelation; public FRelationCommand() { super(); this.requiredArgs.add("faction tag"); //this.optionalArgs.put("player name", "you"); this.permission = Permission.RELATION.node; this.disableOnLock = true; senderMustBePlayer = true; senderMustBeMember = false; senderMustBeModerator = true; senderMustBeAdmin = false; } @Override public void perform() { Faction them = this.argAsFaction(0); if (them == null) return; if (!them.isNormal()) { msg("Nope! You can't."); return; } if (them == myFaction) { msg("Nope! You can't declare a relation to yourself :)"); return; } if (myFaction.getRelationWish(them) == targetRelation) { msg("You already have that relation wish set with %s.", them.getTag()); return; } // if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay if (!payForCommand(targetRelation.getRelationCost(), "to change a relation wish", "for changing a relation wish")) return; // try to set the new relation Relation oldRelation = myFaction.getRelationTo(them, true); myFaction.setRelationWish(them, targetRelation); Relation currentRelation = myFaction.getRelationTo(them, true); ChatColor currentRelationColor = currentRelation.getColor(); // if the relation change was successful if (targetRelation.value == currentRelation.value) { // trigger the faction relation event FactionRelationEvent relationEvent = new FactionRelationEvent(myFaction, them, oldRelation, currentRelation); Bukkit.getServer().getPluginManager().callEvent(relationEvent); them.msg("Your faction is now " + currentRelationColor + targetRelation.toString() + " to " + currentRelationColor + myFaction.getTag()); myFaction.msg("Your faction is now " + currentRelationColor + targetRelation.toString() + " to " + currentRelationColor + them.getTag()); } // inform the other faction of your request else { them.msg(currentRelationColor + myFaction.getTag() + " wishes to be your " + targetRelation.getColor() + targetRelation.toString()); them.msg("Type /" + Conf.baseCommandAliases.get(0) + " " + targetRelation + " " + myFaction.getTag() + " to accept."); myFaction.msg(currentRelationColor + them.getTag() + " were informed that you wish to be " + targetRelation.getColor() + targetRelation); } if (!targetRelation.isNeutral() && them.isPeaceful()) { them.msg("This will have no effect while your faction is peaceful."); myFaction.msg("This will have no effect while their faction is peaceful."); } if (!targetRelation.isNeutral() && myFaction.isPeaceful()) { them.msg("This will have no effect while their faction is peaceful."); myFaction.msg("This will have no effect while your faction is peaceful."); } } }