package com.massivecraft.factions.listeners; import java.util.logging.Logger; import java.util.Iterator; import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerBucketEmptyEvent; import org.bukkit.event.player.PlayerBucketFillEvent; import org.bukkit.event.player.PlayerChatEvent; import org.bukkit.event.player.PlayerCommandPreprocessEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerListener; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerRespawnEvent; import com.massivecraft.factions.Board; import com.massivecraft.factions.Conf; import com.massivecraft.factions.Econ; import com.massivecraft.factions.FLocation; import com.massivecraft.factions.FPlayer; import com.massivecraft.factions.Faction; import com.massivecraft.factions.Factions; import com.massivecraft.factions.struct.Role; import com.massivecraft.factions.struct.Relation; import com.massivecraft.factions.util.TextUtil; public class FactionsPlayerListener extends PlayerListener{ @Override public void onPlayerChat(PlayerChatEvent event) { if (event.isCancelled()) { return; } Player talkingPlayer = event.getPlayer(); String msg = event.getMessage(); // ... it was not a command. This means that it is a chat message! FPlayer me = FPlayer.get(talkingPlayer); // Are we to insert the Faction tag into the format? // If we are not to insert it - we are done. if ( ! Conf.chatTagEnabled || Conf.chatTagHandledByAnotherPlugin) { return; } int InsertIndex = 0; String eventFormat = event.getFormat(); if (!Conf.chatTagReplaceString.isEmpty() && eventFormat.contains(Conf.chatTagReplaceString)) { // we're using the "replace" method of inserting the faction tags // if they stuck "{FACTION_TITLE}" in there, go ahead and do it too if (eventFormat.contains("{FACTION_TITLE}")) { eventFormat = eventFormat.replace("{FACTION_TITLE}", me.getTitle()); } InsertIndex = eventFormat.indexOf(Conf.chatTagReplaceString); eventFormat = eventFormat.replace(Conf.chatTagReplaceString, ""); Conf.chatTagPadAfter = false; Conf.chatTagPadBefore = false; } else if (!Conf.chatTagInsertAfterString.isEmpty() && eventFormat.contains(Conf.chatTagInsertAfterString)) { // we're using the "insert after string" method InsertIndex = eventFormat.indexOf(Conf.chatTagInsertAfterString) + Conf.chatTagInsertAfterString.length(); } else if (!Conf.chatTagInsertBeforeString.isEmpty() && eventFormat.contains(Conf.chatTagInsertBeforeString)) { // we're using the "insert before string" method InsertIndex = eventFormat.indexOf(Conf.chatTagInsertBeforeString); } else { // we'll fall back to using the index place method InsertIndex = Conf.chatTagInsertIndex; if (InsertIndex > eventFormat.length()) return; } String formatStart = eventFormat.substring(0, InsertIndex) + ((Conf.chatTagPadBefore && !me.getChatTag().isEmpty()) ? " " : ""); String formatEnd = ((Conf.chatTagPadAfter && !me.getChatTag().isEmpty()) ? " " : "") + eventFormat.substring(InsertIndex); String nonColoredMsgFormat = formatStart + me.getChatTag().trim() + formatEnd; // Relation Colored? if (Conf.chatTagRelationColored) { // We must choke the standard message and send out individual messages to all players // Why? Because the relations will differ. event.setCancelled(true); for (Player listeningPlayer : event.getRecipients()) { FPlayer you = FPlayer.get(listeningPlayer); String yourFormat = formatStart + me.getChatTag(you).trim() + formatEnd; listeningPlayer.sendMessage(String.format(yourFormat, talkingPlayer.getDisplayName(), msg)); } // Write to the log... We will write the non colored message. String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg)); Logger.getLogger("Minecraft").info(nonColoredMsg); } else { // No relation color. event.setFormat(nonColoredMsgFormat); } } @Override public void onPlayerJoin(PlayerJoinEvent event) { // Make sure that all online players do have a fplayer. FPlayer me = FPlayer.get(event.getPlayer()); // Update the lastLoginTime for this fplayer me.setLastLoginTime(System.currentTimeMillis()); // Run the member auto kick routine. Twice to get to the admins... FPlayer.autoLeaveOnInactivityRoutine(); FPlayer.autoLeaveOnInactivityRoutine(); } @Override public void onPlayerQuit(PlayerQuitEvent event) { // Make sure player's power is up to date when they log off. FPlayer me = FPlayer.get(event.getPlayer()); me.getPower(); Faction myFaction = me.getFaction(); if (myFaction != null) { myFaction.memberLoggedOff(); } } @Override public void onPlayerMove(PlayerMoveEvent event) { Player player = event.getPlayer(); FPlayer me = FPlayer.get(player); // Did we change coord? FLocation from = me.getLastStoodAt(); FLocation to = new FLocation(player.getLocation()); if (from.equals(to)) { return; } // Yes we did change coord (: me.setLastStoodAt(to); if (me.isMapAutoUpdating()) { me.sendMessage(Board.getMap(me.getFaction(), to, player.getLocation().getYaw())); } else { // Did we change "host"(faction)? Faction factionFrom = Board.getFactionAt(from); Faction factionTo = Board.getFactionAt(to); if ( factionFrom != factionTo) { me.sendFactionHereMessage(); } } if (me.autoClaimEnabled()) { Faction myFaction = me.getFaction(); Faction otherFaction = Board.getFactionAt(to); double cost = Econ.calculateClaimCost(myFaction.getLandRounded(), otherFaction.isNormal()); if (me.getRole().value < Role.MODERATOR.value) { me.sendMessage("You must be "+Role.MODERATOR+" to claim land."); me.enableAutoClaim(false); } else if (Conf.worldsNoClaiming.contains(to.getWorldName())) { me.sendMessage("Sorry, this world has land claiming disabled."); me.enableAutoClaim(false); } else if (myFaction.getLandRounded() >= myFaction.getPowerRounded()) { me.sendMessage("You can't claim more land! You need more power!"); me.enableAutoClaim(false); } else if (!Econ.canAfford(player.getName(), cost)) { String costString = Econ.moneyString(cost); me.sendMessage("Claiming this land will cost "+costString+", which you can't currently afford."); me.enableAutoClaim(false); } else me.attemptClaim(false); } else if (me.autoSafeZoneEnabled()) { if (!Factions.hasPermManageSafeZone((CommandSender)player)) { me.enableAutoSafeZone(false); } else { FLocation playerFlocation = new FLocation(me); if (!Board.getFactionAt(playerFlocation).isSafeZone()) { Board.setFactionAt(Faction.getSafeZone(), playerFlocation); me.sendMessage("This land is now a safe zone."); } } } else if (me.autoWarZoneEnabled()) { if (!Factions.hasPermManageWarZone((CommandSender)player)) { me.enableAutoWarZone(false); } else { FLocation playerFlocation = new FLocation(me); if (!Board.getFactionAt(playerFlocation).isWarZone()) { Board.setFactionAt(Faction.getWarZone(), playerFlocation); me.sendMessage("This land is now a war zone."); } } } } @Override public void onPlayerInteract(PlayerInteractEvent event) { if (event.isCancelled()) { return; } Block block = event.getClickedBlock(); Player player = event.getPlayer(); if (block == null) { return; // clicked in air, apparently } if ( ! canPlayerUseBlock(player, block)) { event.setCancelled(true); return; } if (event.getAction() != Action.RIGHT_CLICK_BLOCK) { return; // only interested on right-clicks for below } if ( ! this.playerCanUseItemHere(player, block, event.getMaterial())) { event.setCancelled(true); return; } } public boolean playerCanUseItemHere(Player player, Block block, Material material) { if (Conf.adminBypassPlayers.contains(player.getName())) { return true; } FLocation loc = new FLocation(block); Faction otherFaction = Board.getFactionAt(loc); if (otherFaction.hasPlayersOnline()){ if ( ! Conf.territoryDenyUseageMaterials.contains(material)) { return true; // Item isn't one we're preventing for online factions. } }else{ if ( ! Conf.territoryDenyUseageMaterialsWhenOffline.contains(material)) { return true; // Item isn't one we're preventing for offline factions. } } FPlayer me = FPlayer.get(player); if (otherFaction.isNone()) { if (!Conf.wildernessDenyUseage || Factions.hasPermAdminBypass(player)) { return true; // This is not faction territory. Use whatever you like here. } me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the wilderness."); return false; } else if (otherFaction.isSafeZone()) { if (!Conf.safeZoneDenyUseage || Factions.hasPermManageSafeZone(player)) { return true; } me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in a safe zone."); return false; } else if (otherFaction.isWarZone()) { if (!Conf.warZoneDenyUseage || Factions.hasPermManageWarZone(player)) { return true; } me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in a war zone."); return false; } Faction myFaction = me.getFaction(); boolean areEnemies = myFaction.getRelation(otherFaction).isEnemy(); // Cancel if we are not in our own territory if (myFaction != otherFaction) { if (areEnemies ? Conf.territoryEnemyDenyUseage : Conf.territoryDenyUseage) { me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the territory of "+otherFaction.getTag(myFaction)); return false; } } // Also cancel if player doesn't have ownership rights for this claim else if ( Conf.ownedAreasEnabled && Conf.ownedAreaDenyUseage && !myFaction.playerHasOwnershipRights(me, loc) && !Factions.hasPermOwnershipBypass(player) ) { me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in this territory, it is owned by: "+myFaction.getOwnerListString(loc)); return false; } return true; } public boolean canPlayerUseBlock(Player player, Block block) { if (Conf.adminBypassPlayers.contains(player.getName())) { return true; } Material material = block.getType(); FLocation loc = new FLocation(block); Faction otherFaction = Board.getFactionAt(loc); // We only care about some material types. if (otherFaction.hasPlayersOnline()){ if ( ! Conf.territoryProtectedMaterials.contains(material)) { return true; } } else { if ( ! Conf.territoryProtectedMaterialsWhenOffline.contains(material)) { return true; } } FPlayer me = FPlayer.get(player); Faction myFaction = me.getFaction(); if (myFaction.getRelation(otherFaction).isEnemy() && !Conf.territoryEnemyProtectMaterials) { return true; } // You may use any block unless it is another faction's territory... if (otherFaction.isNormal() && myFaction != otherFaction) { me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the territory of "+otherFaction.getTag(myFaction)); return false; } // Also cancel if player doesn't have ownership rights for this claim else if ( myFaction == otherFaction && Conf.ownedAreasEnabled && Conf.ownedAreaProtectMaterials && !myFaction.playerHasOwnershipRights(me, loc) && !Factions.hasPermOwnershipBypass(player) ) { me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in this territory, it is owned by: "+myFaction.getOwnerListString(loc)); return false; } return true; } @Override public void onPlayerRespawn(PlayerRespawnEvent event) { FPlayer me = FPlayer.get(event.getPlayer()); Location home = me.getFaction().getHome(); if ( Conf.homesEnabled && Conf.homesTeleportToOnDeath && home != null && (Conf.homesRespawnFromNoPowerLossWorlds || !Conf.worldsNoPowerLoss.contains(event.getPlayer().getWorld().getName())) ) { event.setRespawnLocation(home); } } // For some reason onPlayerInteract() sometimes misses bucket events depending on distance (something like 2-3 blocks away isn't detected), // but these separate bucket events below always fire without fail @Override public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) { if (event.isCancelled()) { return; } Block block = event.getBlockClicked(); Player player = event.getPlayer(); if ( ! this.playerCanUseItemHere(player, block, event.getBucket())) { event.setCancelled(true); return; } } @Override public void onPlayerBucketFill(PlayerBucketFillEvent event) { if (event.isCancelled()) { return; } Block block = event.getBlockClicked(); Player player = event.getPlayer(); if ( ! this.playerCanUseItemHere(player, block, event.getBucket())) { event.setCancelled(true); return; } } @Override public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) { if (event.isCancelled()) { return; } if (preventCommand(event.getMessage().toLowerCase(), event.getPlayer())) { event.setCancelled(true); } } public static boolean preventCommand(String fullCmd, Player player) { if ((Conf.territoryNeutralDenyCommands.isEmpty() && Conf.territoryEnemyDenyCommands.isEmpty())) { return false; } FPlayer me = FPlayer.get(player); if (!me.isInOthersTerritory()) { return false; } Relation rel = me.getRelationToLocation(); if (rel.isAtLeast(Relation.ALLY)) { return false; } String shortCmd = fullCmd.substring(1); // Get rid of the slash at the beginning if ( rel.isNeutral() && !Conf.territoryNeutralDenyCommands.isEmpty() && !Conf.adminBypassPlayers.contains(me.getName()) ) { Iterator iter = Conf.territoryNeutralDenyCommands.iterator(); String cmdCheck; while (iter.hasNext()) { cmdCheck = iter.next(); if (cmdCheck == null) { continue; } cmdCheck = cmdCheck.toLowerCase(); if (fullCmd.startsWith(cmdCheck) || shortCmd.startsWith(cmdCheck)) { me.sendMessage("You can't use the command \""+fullCmd+"\" in neutral territory."); return true; } } } else if ( rel.isEnemy() && !Conf.territoryEnemyDenyCommands.isEmpty() && !Conf.adminBypassPlayers.contains(me.getName()) ) { Iterator iter = Conf.territoryEnemyDenyCommands.iterator(); String cmdCheck; while (iter.hasNext()) { cmdCheck = iter.next(); if (cmdCheck == null) { continue; } cmdCheck = cmdCheck.toLowerCase(); if (fullCmd.startsWith(cmdCheck) || shortCmd.startsWith(cmdCheck)) { me.sendMessage("You can't use the command \""+fullCmd+"\" in enemy territory."); return true; } } } return false; } }