package com.massivecraft.factions.cmd; import com.massivecraft.factions.*; import com.massivecraft.factions.event.FPlayerJoinEvent; import com.massivecraft.factions.event.FactionCreateEvent; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.struct.Role; import com.massivecraft.factions.util.MiscUtil; import com.massivecraft.factions.zcore.util.TL; import org.bukkit.Bukkit; import java.util.ArrayList; public class CmdCreate extends FCommand { public CmdCreate() { super(); this.aliases.add("create"); this.requiredArgs.add("faction tag"); //this.optionalArgs.put("", ""); this.permission = Permission.CREATE.node; this.disableOnLock = true; senderMustBePlayer = true; senderMustBeMember = false; senderMustBeModerator = false; senderMustBeAdmin = false; } @Override public void perform() { String tag = this.argAsString(0); if (fme.hasFaction()) { msg(TL.COMMAND_CREATE_MUSTLEAVE); return; } if (Factions.getInstance().isTagTaken(tag)) { msg(TL.COMMAND_CREATE_INUSE); return; } ArrayList tagValidationErrors = MiscUtil.validateTag(tag); if (tagValidationErrors.size() > 0) { sendMessage(tagValidationErrors); return; } // if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay if (!canAffordCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE.toString())) { return; } // then make 'em pay (if applicable) if (!payForCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE, TL.COMMAND_CREATE_FORCREATE)) { return; } Faction faction = Factions.getInstance().createFaction(); // TODO: Why would this even happen??? Auto increment clash?? if (faction == null) { msg(TL.COMMAND_CREATE_ERROR); return; } // finish setting up the Faction faction.setTag(tag); // trigger the faction join event for the creator FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayers.getInstance().getByPlayer(me), faction, FPlayerJoinEvent.PlayerJoinReason.CREATE); Bukkit.getServer().getPluginManager().callEvent(joinEvent); // join event cannot be cancelled or you'll have an empty faction // finish setting up the FPlayer fme.setRole(Role.ADMIN); fme.setFaction(faction); // trigger the faction creation event FactionCreateEvent createEvent = new FactionCreateEvent(me, tag, faction); Bukkit.getServer().getPluginManager().callEvent(createEvent); for (FPlayer follower : FPlayers.getInstance().getOnlinePlayers()) { follower.msg(TL.COMMAND_CREATE_CREATED, fme.describeTo(follower, true), faction.getTag(follower)); } msg(TL.COMMAND_CREATE_YOUSHOULD, p.cmdBase.cmdDescription.getUseageTemplate()); if (Conf.logFactionCreate) { P.p.log(fme.getName() + TL.COMMAND_CREATE_CREATEDLOG.toString() + tag); } } @Override public TL getUsageTranslation() { return TL.COMMAND_CREATE_DESCRIPTION; } }