package com.massivecraft.factions.event; import org.bukkit.event.Cancellable; import com.massivecraft.factions.FPlayer; import com.massivecraft.factions.Faction; /** * Event called when a player regenerate power. */ public class PowerRegenEvent extends FactionPlayerEvent implements Cancellable { private boolean cancelled = false; public PowerRegenEvent(Faction f, FPlayer p) { super(f, p); } @Override public boolean isCancelled() { return cancelled; } @Override public void setCancelled(boolean c) { this.cancelled = c; } }