Class FactionsEntityListener
- java.lang.Object
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- com.massivecraft.factions.listeners.FactionsEntityListener
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- All Implemented Interfaces:
org.bukkit.event.Listener
public class FactionsEntityListener extends java.lang.Object implements org.bukkit.event.Listener
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Constructor Summary
Constructors Constructor Description FactionsEntityListener()
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Method Summary
Modifier and Type Method Description void
cancelFStuckTeleport(org.bukkit.entity.Player player)
boolean
canDamagerHurtDamagee(org.bukkit.event.entity.EntityDamageByEntityEvent sub)
boolean
canDamagerHurtDamagee(org.bukkit.event.entity.EntityDamageByEntityEvent sub, boolean notify)
boolean
isPlayerInSafeZone(org.bukkit.entity.Entity damagee)
void
onBowHit(org.bukkit.event.entity.EntityDamageByEntityEvent e)
void
onCreatureSpawn(org.bukkit.event.entity.CreatureSpawnEvent event)
void
onCreeperGlitch(org.bukkit.event.entity.EntityDamageEvent e)
void
onEntityChangeBlock(org.bukkit.event.entity.EntityChangeBlockEvent event)
void
onEntityCombustByEntity(org.bukkit.event.entity.EntityCombustByEntityEvent event)
void
onEntityDamage(org.bukkit.event.entity.EntityDamageEvent event)
Who can I hurt? I can never hurt members or allies.void
onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event)
void
onEntityExplode(org.bukkit.event.entity.EntityExplodeEvent event)
void
onEntityTarget(org.bukkit.event.entity.EntityTargetEvent event)
void
onHangerBreak(org.bukkit.event.hanging.HangingBreakByEntityEvent e)
void
onHit(org.bukkit.event.entity.EntityDamageByEntityEvent e)
void
onPaintingBreak(org.bukkit.event.hanging.HangingBreakEvent event)
void
onPaintingPlace(org.bukkit.event.hanging.HangingPlaceEvent event)
void
onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)
void
onPotionSplashEvent(org.bukkit.event.entity.PotionSplashEvent event)
void
onTravel(org.bukkit.event.player.PlayerPortalEvent event)
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Method Detail
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onCreeperGlitch
public void onCreeperGlitch(org.bukkit.event.entity.EntityDamageEvent e)
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onEntityDeath
public void onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event)
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onEntityDamage
public void onEntityDamage(org.bukkit.event.entity.EntityDamageEvent event)
Who can I hurt? I can never hurt members or allies. I can always hurt enemies. I can hurt neutrals as long as they are outside their own territory.
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cancelFStuckTeleport
public void cancelFStuckTeleport(org.bukkit.entity.Player player)
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onEntityExplode
public void onEntityExplode(org.bukkit.event.entity.EntityExplodeEvent event)
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onEntityCombustByEntity
public void onEntityCombustByEntity(org.bukkit.event.entity.EntityCombustByEntityEvent event)
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onPotionSplashEvent
public void onPotionSplashEvent(org.bukkit.event.entity.PotionSplashEvent event)
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isPlayerInSafeZone
public boolean isPlayerInSafeZone(org.bukkit.entity.Entity damagee)
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canDamagerHurtDamagee
public boolean canDamagerHurtDamagee(org.bukkit.event.entity.EntityDamageByEntityEvent sub)
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canDamagerHurtDamagee
public boolean canDamagerHurtDamagee(org.bukkit.event.entity.EntityDamageByEntityEvent sub, boolean notify)
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onCreatureSpawn
public void onCreatureSpawn(org.bukkit.event.entity.CreatureSpawnEvent event)
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onEntityTarget
public void onEntityTarget(org.bukkit.event.entity.EntityTargetEvent event)
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onPaintingBreak
public void onPaintingBreak(org.bukkit.event.hanging.HangingBreakEvent event)
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onHangerBreak
public void onHangerBreak(org.bukkit.event.hanging.HangingBreakByEntityEvent e)
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onPaintingPlace
public void onPaintingPlace(org.bukkit.event.hanging.HangingPlaceEvent event)
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onEntityChangeBlock
public void onEntityChangeBlock(org.bukkit.event.entity.EntityChangeBlockEvent event)
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onTravel
public void onTravel(org.bukkit.event.player.PlayerPortalEvent event)
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onHit
public void onHit(org.bukkit.event.entity.EntityDamageByEntityEvent e)
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onBowHit
public void onBowHit(org.bukkit.event.entity.EntityDamageByEntityEvent e)
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onPlayerInteractEntity
public void onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)
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