package com.massivecraft.factions.cmd; import com.massivecraft.factions.Board; import com.massivecraft.factions.Conf; import com.massivecraft.factions.FLocation; import com.massivecraft.factions.Faction; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.struct.Role; public class CmdSethome extends FCommand { public CmdSethome() { this.aliases.add("sethome"); //this.requiredArgs.add(""); this.optionalArgs.put("faction tag", "mine"); this.permission = Permission.SETHOME.node; this.disableOnLock = true; senderMustBePlayer = true; senderMustBeMember = false; senderMustBeModerator = false; senderMustBeAdmin = false; } @Override public void perform() { if (!Conf.homesEnabled) { fme.msg("Sorry, Faction homes are disabled on this server."); return; } Faction faction = this.argAsFaction(0, myFaction); if (faction == null) { return; } // Can the player set the home for this faction? if (faction == myFaction) { if (!Permission.SETHOME_ANY.has(sender) && !assertMinRole(Role.MODERATOR)) { return; } } else { if (!Permission.SETHOME_ANY.has(sender, true)) { return; } } // Can the player set the faction home HERE? if (!Permission.BYPASS.has(me) && Conf.homesMustBeInClaimedTerritory && Board.getInstance().getFactionAt(new FLocation(me)) != faction) { fme.msg("Sorry, your faction home can only be set inside your own claimed territory."); return; } // if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay if (!payForCommand(Conf.econCostSethome, "to set the faction home", "for setting the faction home")) { return; } faction.setHome(me.getLocation()); faction.msg("%s set the home for your faction. You can now use:", fme.describeTo(myFaction, true)); faction.sendMessage(p.cmdBase.cmdHome.getUseageTemplate()); if (faction != myFaction) { fme.msg("You have set the home for the " + faction.getTag(fme) + " faction."); } } }