2f4e487cb6cutting down of crops and sugar cane are now prevented if you are in another faction's territory
Brettflan
2011-03-17 18:04:45 -05:00
d5308bc75dAdded config option territoryBlockFireballs, defaults to false; if enabled, prevents destruction of blocks by Ghast fireballs inside faction territory... note that this only works in CB build 557 and higher, where fireball detection was added
Brettflan
2011-03-17 18:02:29 -05:00
45162a3444minor spelling and grammar fixes
Brettflan
2011-03-10 22:14:39 -06:00
2ca8e4b9afFix for player right-clicking in the air causing an NPE due to target block being null
Brettflan
2011-03-09 18:21:17 -06:00
5ab5ef6724check for special block destruction cases which previously were incorrectly allowed in other faction's territory: torch, redstone torch (on & off), repeater (on & off), redstonewire, sapling Paintings still can't be prevented from destruction, sadly
Brettflan
2011-03-08 06:42:48 -06:00
a7fede9c13Now preventing placement/use of these items inside another faction's territory: redstone wire, signs, flint&steel, beds (not detected properly by Bukkit yet), buckets (empty, water, and lava), repeaters
Brettflan
2011-03-08 06:06:52 -06:00
2016f232efFix for enemy attacks healing people in their own territory, instead of correctly just giving reduced damage. The problem is that Bukkit reports the amount of damage before armor calculations are made, so the actual damage will be less if the target is wearing armor. So, I switched it to using setDamage instead of healing the target.
Brettflan
2011-03-06 21:13:27 -06:00
1d26e18916Added option ("territoryBlockCreepers") to prevent creepers from destroying blocks if they explode inside faction owned territory, which defaults to disabled; if enabled, it prevents griefing by way of luring creepers into a faction's territory note that creepers will still explode and hurt nearby players and mobs, they just won't destroy blocks
Brettflan
2011-03-06 14:13:48 -06:00
afde3e188bType safety and warning fix.
Olof Larsson
2011-03-05 10:53:08 +01:00
66b746b6caUpdated and removed files to reflect that GSON is now in the source. The Manifest.MF file was removed as it was empty etc.
Olof Larsson
2011-03-05 10:44:30 +01:00
6c971742d0comment out debug messages shown on plugin startup, was a bit too spammy
Brettflan
2011-03-04 21:39:53 -06:00
74a823be88Added pagination and sorting of faction list, sorted primarily by which faction has the most users online and secondarily by how many total members the faction has
Brettflan
2011-03-04 21:38:57 -06:00
986461a098streamline rebased Gson into source; rebase was done to prevent conflict with other plugins (like upcoming WorldGuard release) which also use Gson; Bukkit doesn't yet handle such conflicts properly
Brettflan
2011-03-04 10:46:41 -06:00
df75afef08handle a few random errors that popped up in my server log
Brettflan
2011-03-04 10:42:41 -06:00
775f3a00d5Update for latest CraftBukkit
Brettflan
2011-03-04 10:41:04 -06:00
da89ff4ecdBetter chat integration with other plugins. In fact the whole chat system has been reprogrammed. Fix ascii compass typo. Fix claim at the border of enemy territory bug. New faction chat. Some refactoring
Olof Larsson
2011-02-12 18:05:05 +01:00
d554bc18ecVersion 1.0beta2 released
Olof Larsson
2011-02-07 22:10:07 +01:00
34d3f7e24eFixed a bad url in the readme file
Olof Larsson
2011-02-07 21:47:37 +01:00
46a814a11eThis would be v1.0 beta2. Just live testing on mcteam.org left to do.
Olof Larsson
2011-02-07 21:42:14 +01:00
d370dcf8c2It's not a good idea to name something versioned to latest...
Olof Larsson
2011-02-06 17:53:41 +01:00