Commit Graph

1894 Commits

Author SHA1 Message Date
Brettflan 72c3220d4a 1.1.8 release 2011-05-12 01:01:53 -05:00
Brettflan edd36519e4 Should be a proper fix for "Could not pass event ENTITY_DAMAGE to Factions" exception caused by NPC mods which tie into Player entities 2011-05-12 00:52:17 -05:00
Brett Flannigan b23c531e97 Merge pull request #14 from derenix/master
New commands:

/f lock on|off
/f save|saveall
/f reload
/f disband     (with permission node "faction.disband")
2011-05-10 16:25:31 -07:00
Andy Buchholz a709e9c7b3 * commit forgotten files 2011-05-10 19:18:35 +02:00
Andy Buchholz 516a98c970 * added command to disband a faction (/f disband <tag>) 2011-05-08 17:44:00 +02:00
Andy Buchholz bffa9df8f7 * added lock switch to all write actions
* added saveall command to save everything to disk
* added reload command to reload everything from disk
2011-05-08 17:16:43 +02:00
Brettflan d38f855b28 1.1.7 release 2011-04-28 15:46:15 -05:00
Brettflan a02fcca54d Updates in preparation for 1.1.7 release:
* /f map has been updated to fit inside the new Bukkit line-width limits (39 tiles wide instead of 49)
* Players who aren't currently in a faction should no longer get "Person left your faction" messages when others join a faction
* Attempt at simple workaround for error related to NPCs from Citizens plugin
* Placement and removal of paintings is now prevented if you're in another faction's territory
2011-04-28 15:45:43 -05:00
Brettflan 8a4463b599 Added check to make sure chatTagInsertIndex is valid, to prevent triggering an exception, commented out a bit of debug output 2011-04-25 20:29:47 -05:00
Olof Larsson 3820b53d29 Added a radius to safe claim 2011-04-08 21:01:46 +02:00
Olof Larsson b0e659e534 ops.. yaml fix 2011-04-08 16:32:42 +02:00
Olof Larsson e4d798e9d6 New command unclaim all 2011-04-08 16:22:00 +02:00
Olof Larsson 6e00b16f38 Changed name for no faction to wilderness 2011-04-08 16:09:08 +02:00
Olof Larsson 724ce03a40 Removed Help plugin support as that plugin is not updated. Minor bugfixes and refactoring 2011-04-08 16:03:04 +02:00
Olof Larsson 443fac354a Fixed the package structure 2011-04-08 15:51:07 +02:00
Brettflan ca16884273 release 1.1.6 2011-04-06 05:05:33 -05:00
Brettflan 26c708b65e changes AdminBypass permission to enable new "bypass" command which toggles admin bypass mode on or off, defaults to off
added tracking for the SaveTask() and shutdown of it when the plugin is disabled
2011-04-06 05:04:57 -05:00
Brettflan 542ad4a6a0 Widened the exception catching nets for loading and saving all data (IOException -> Exception, etc.), so loading and saving problems don't wipe out unrelated plugin data 2011-04-06 04:08:08 -05:00
Brettflan 12bc5d9d74 Add in exception catching to MyLocationTypeAdapter, seems to finally be handling all problems without crash
Added 1.1.5b release with this fix
2011-04-04 12:26:48 -05:00
Brettflan 204f67c43b fix for left-clicking wooden doors not being prevented; as a minor side-effect, left-clicking on other blocks in the territoryProtectedMaterials list pops up the "you can't use that" message
Releasing 1.1.5 for this quick fix
2011-04-04 08:34:32 -05:00
Brettflan 1f77dbedde OK, this will be the real 1.1.4 then 2011-04-04 07:21:28 -05:00
Brettflan 7ffc4962b8 Fix for null faction home location, added "factions.adminBypass" permission which will allow players with that permission to bypass the building/destruction and usage limitations inside faction territory. 2011-04-04 07:16:53 -05:00
Brettflan 35e59f3c32 Factions 1.1.4 release 2011-04-04 06:49:55 -05:00
Brettflan 5fa0103c9e Subversion seems to handle merges better than Git, but that's not saying much :-P
Committed change not exactly related, just a casualty of the should-have-been-a-simple-merge-and-not-conflicting craziness
2011-04-04 06:47:18 -05:00
Brettflan 2ec8437c35 Merge branch 'master' of https://github.com/oloflarsson/Factions 2011-04-04 06:37:15 -05:00
Brettflan b912b49289 New boolean config options territoryBlockTNT (default false), safeZoneDenyBuild (default true), safeZoneDenyUseage (default true), safeZoneBlockTNT (default true). territoryBlockTNT prevents TNT explosions inside faction territory, which defaults to false (same as before). It prevents TNT cannons from being a viable tactic, and I think for most people it would be an undesirable option. safeZoneBlockTNT prevents TNT explosions inside safe zone areas, which defaults to true (new behavior). I think most server operators would prefer safe zones to be safe from TNT, from TNT cannons or otherwise. safeZoneDenyBuild prevents players from building inside safe zone areas, which defaults to true (same as before). This option is added for server admins who, for whatever reason, want to let their players build and break inside safe zone areas. safeZoneDenyUseage prevents players from using items in the territoryDenyUseageMaterials list, which defaults to true (new behavior). This will (with the default list) prevent players from dumping/using buckets inside safe zone areas. 2011-04-04 06:33:40 -05:00
Olof Larsson c3c69a30dd Warning fixes 2011-03-31 15:13:02 +02:00
Brettflan 4437aa231d Release 1.1.3 2011-03-30 05:17:48 -05:00
Brettflan e3ad9cf509 strip all color tags from faction-tagged chat messages before sending them to console/log, to de-cruft them 2011-03-30 05:11:06 -05:00
Brettflan bddcc798ce For some reason onPlayerInteract() doesn't always detect bucket usage if it's about 2-3 blocks away from you, so I added monitoring of PLAYER_BUCKET_EMPTY and PLAYER_BUCKET_FILL events which seem to always fire correctly without fail 2011-03-30 04:23:20 -05:00
Brettflan 8970de026b don't try sending a message to a player who isn't online; NPEs suck
removed instaDestroyMaterials since it is no longer needed
2011-03-30 04:20:24 -05:00
Brettflan e429bc8020 Initial update for RB 600... bucket use still not prevented properly yet though, needs a bit more work before release 2011-03-29 23:37:32 -05:00
Brettflan ebde7bcc1a attempt to handle an NPE someone has been getting in MyLocationTypeAdapter.serialize() 2011-03-28 14:38:07 -05:00
Brettflan 62ecceca5f 1.1.2 release
...fudged earlier upload with 1.1.2 release which had further code modified for latest dev builds
2011-03-26 09:18:38 -05:00
Brettflan dc7935ee3e Added ability to load old pre-1.1 data files (board, factions, followers) if they exist and new files don't.
Also made 1.1.2 release with this update.
2011-03-26 09:01:48 -05:00
Olof Larsson b2a76e2b24 Added some missing instaDestroyItems 2011-03-24 19:05:45 +01:00
Olof Larsson d71c0e86d7 bugfix - admins could not place signs etc in safezones 2011-03-24 15:49:33 +01:00
Olof Larsson fdd8a89327 Version 1.1 2011-03-24 00:30:01 +01:00
Olof Larsson 48ede9d7bf Removed autoLeaveImmunity due to missdesign in the Permissions plugin. 2011-03-24 00:26:01 +01:00
Olof Larsson b0f09db054 Safe zones and faction homes :D :D 2011-03-23 17:39:56 +01:00
Olof Larsson 9d4aaeae6c reworked the board 2011-03-23 12:45:21 +01:00
Olof Larsson bee15556c9 Some case insensitivity fixes 2011-03-23 12:00:38 +01:00
Olof Larsson 8bab4540cd Better save system 2011-03-22 22:31:04 +01:00
Olof Larsson 39a02f0fd4 New auto leave on anactivity feature. 2011-03-22 20:36:33 +01:00
Olof Larsson 27d414ffc4 Fewer runtime errors... 2011-03-22 19:25:11 +01:00
Olof Larsson 1c062c9c79 Now it compiles. Time to fix runtime errors... 2011-03-22 18:48:09 +01:00
Olof Larsson 4e964ba194 Fewer and fewer errors... 2011-03-22 17:20:21 +01:00
Olof Larsson d7c1d0fce3 More refactoring... the commands are refactored now :) 2011-03-22 15:45:41 +01:00
Olof Larsson 0b96a821ce More refactoring 2011-03-19 13:00:03 +01:00
Olof Larsson 1da8b6b30a Started the refactoring 2011-03-18 17:33:23 +01:00