Commit Graph

27 Commits

Author SHA1 Message Date
Brettflan
26c708b65e changes AdminBypass permission to enable new "bypass" command which toggles admin bypass mode on or off, defaults to off
added tracking for the SaveTask() and shutdown of it when the plugin is disabled
2011-04-06 05:04:57 -05:00
Brettflan
204f67c43b fix for left-clicking wooden doors not being prevented; as a minor side-effect, left-clicking on other blocks in the territoryProtectedMaterials list pops up the "you can't use that" message
Releasing 1.1.5 for this quick fix
2011-04-04 08:34:32 -05:00
Brettflan
7ffc4962b8 Fix for null faction home location, added "factions.adminBypass" permission which will allow players with that permission to bypass the building/destruction and usage limitations inside faction territory. 2011-04-04 07:16:53 -05:00
Brettflan
b912b49289 New boolean config options territoryBlockTNT (default false), safeZoneDenyBuild (default true), safeZoneDenyUseage (default true), safeZoneBlockTNT (default true). territoryBlockTNT prevents TNT explosions inside faction territory, which defaults to false (same as before). It prevents TNT cannons from being a viable tactic, and I think for most people it would be an undesirable option. safeZoneBlockTNT prevents TNT explosions inside safe zone areas, which defaults to true (new behavior). I think most server operators would prefer safe zones to be safe from TNT, from TNT cannons or otherwise. safeZoneDenyBuild prevents players from building inside safe zone areas, which defaults to true (same as before). This option is added for server admins who, for whatever reason, want to let their players build and break inside safe zone areas. safeZoneDenyUseage prevents players from using items in the territoryDenyUseageMaterials list, which defaults to true (new behavior). This will (with the default list) prevent players from dumping/using buckets inside safe zone areas. 2011-04-04 06:33:40 -05:00
Brettflan
e3ad9cf509 strip all color tags from faction-tagged chat messages before sending them to console/log, to de-cruft them 2011-03-30 05:11:06 -05:00
Brettflan
bddcc798ce For some reason onPlayerInteract() doesn't always detect bucket usage if it's about 2-3 blocks away from you, so I added monitoring of PLAYER_BUCKET_EMPTY and PLAYER_BUCKET_FILL events which seem to always fire correctly without fail 2011-03-30 04:23:20 -05:00
Brettflan
e429bc8020 Initial update for RB 600... bucket use still not prevented properly yet though, needs a bit more work before release 2011-03-29 23:37:32 -05:00
Olof Larsson
d71c0e86d7 bugfix - admins could not place signs etc in safezones 2011-03-24 15:49:33 +01:00
Olof Larsson
b0f09db054 Safe zones and faction homes :D :D 2011-03-23 17:39:56 +01:00
Olof Larsson
9d4aaeae6c reworked the board 2011-03-23 12:45:21 +01:00
Olof Larsson
bee15556c9 Some case insensitivity fixes 2011-03-23 12:00:38 +01:00
Olof Larsson
39a02f0fd4 New auto leave on anactivity feature. 2011-03-22 20:36:33 +01:00
Olof Larsson
1c062c9c79 Now it compiles. Time to fix runtime errors... 2011-03-22 18:48:09 +01:00
Olof Larsson
4e964ba194 Fewer and fewer errors... 2011-03-22 17:20:21 +01:00
Olof Larsson
0b96a821ce More refactoring 2011-03-19 13:00:03 +01:00
Olof Larsson
1da8b6b30a Started the refactoring 2011-03-18 17:33:23 +01:00
Brettflan
2f4e487cb6 cutting down of crops and sugar cane are now prevented if you are in another faction's territory 2011-03-17 18:04:45 -05:00
Brettflan
2ca8e4b9af Fix for player right-clicking in the air causing an NPE due to target block being null 2011-03-09 18:21:17 -06:00
Brettflan
a7fede9c13 Now preventing placement/use of these items inside another faction's territory: redstone wire, signs, flint&steel, beds (not detected properly by Bukkit yet), buckets (empty, water, and lava), repeaters 2011-03-08 06:06:52 -06:00
Brettflan
775f3a00d5 Update for latest CraftBukkit 2011-03-04 10:48:32 -06:00
Olof Larsson
d3c5868ca4 beta4 2011-02-26 09:33:25 +01:00
Olof Larsson
478116c418 A color format fix and clas not found def fix 2011-02-13 17:02:51 +01:00
Olof Larsson
09bc3df841 Better way to remove faction from boards implemented. Also prevents orphaned foreign key errors. 2011-02-13 15:18:23 +01:00
Olof Larsson
19e0628f27 Multiworld support 2011-02-13 11:18:08 +01:00
Olof Larsson
14ad1299b2 Faction chat is now something you turn on and off 2011-02-13 09:08:20 +01:00
Olof Larsson
da89ff4ecd Better chat integration with other plugins. In fact the whole chat system has been reprogrammed. Fix ascii compass typo. Fix claim at the border of enemy territory bug. New faction chat. Some refactoring 2011-02-12 18:05:05 +01:00
Olof Larsson
46a814a11e This would be v1.0 beta2. Just live testing on mcteam.org left to do. 2011-02-07 21:42:14 +01:00