Brettflan
90d91180af
fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
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also got rid of a command preprocess listener which is now unnecessary
2012-01-18 22:42:56 -06:00
Brettflan
2d83f6f764
fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
2012-01-18 22:24:09 -06:00
Brettflan
db382acc17
New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction admin, only regular members and/or moderators.
2012-01-18 21:21:30 -06:00
Brettflan
dde10168ae
New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done.
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This fee is not refunded from unclaiming land or even considered in actual land values.
2012-01-18 21:10:40 -06:00
Brettflan
edcb681210
Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction admin promotion routine if faction was permanent with no current admin.
New permissions:
factions.admin.any - allows use of /f admin on any player in any faction
factions mod.any - allows use of /f mod on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:29 -06:00
Brettflan
a44336ff04
self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you"
2012-01-17 02:56:22 -06:00
Brettflan
9534a72d44
improved TNT exploit prevention
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Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
2012-01-17 01:57:25 -06:00
Brettflan
a5e2a62eac
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support in iCo5 and EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues.
2012-01-16 19:36:32 -06:00
Brettflan
1a4dfd8409
(oloflarsson) Added radius claim
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backported from 1.7 branch
2012-01-15 12:50:13 -06:00
Brettflan
f5d2ac5aec
minor changes to LWC integration
2012-01-15 12:17:21 -06:00
Brett Flannigan
8321a3ec70
Merge pull request #77 from patrickfreed/1.6.x
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LWC Chest Protection Integration
When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
2012-01-15 10:07:54 -08:00
Patrick
44266f14bf
Updated config usage, added Faction.isNormal()
2012-01-15 12:53:00 -05:00
Brettflan
336edd85be
when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
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For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
also, added missed new java file for chat spy
2012-01-15 11:41:13 -06:00
Brettflan
fb32fc7f51
(courtesy of eXeC64) Added chat spy feature for admins
2012-01-15 01:42:56 -06:00
Brettflan
64f47b01fb
Errors loading conf.json are handled better now, allowing Factions to continue loading the board instead of losing it
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Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
2012-01-13 05:47:14 -06:00
Brettflan
8b5a724c03
Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
2012-01-13 03:38:25 -06:00
Brettflan
22e1b6d225
updated the map orientation to match the new compass north orientation
2012-01-13 03:19:14 -06:00
Brettflan
3e7d1d028b
/f list sorting method performance boost
2012-01-11 19:11:31 -06:00
Brettflan
bf69f6fd01
Updated /f map compass to use new official north
2012-01-11 18:18:41 -06:00
Patrick
c2f0f5ad51
Added unclaim and disband chest resets to LWC
2012-01-10 19:09:15 -05:00
Brettflan
bb8ae0a99c
Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x
2012-01-09 21:38:57 -06:00
Brettflan
aa88c974fd
Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion
2012-01-09 21:38:00 -06:00
Patrick
1d0ba04336
LWC integration
2012-01-07 18:27:03 -05:00
Brettflan
c91703ac68
fix for potential infinite loop when cleaning data
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As reported:
at com.massivecraft.factions.Factions.get(Factions.java:99)
at com.massivecraft.factions.FPlayer.getFaction(FPlayer.java:43)
at com.massivecraft.factions.integration.SpoutFeatures.updateSingle(SpoutFeatures.java:218)
at com.massivecraft.factions.integration.SpoutFeatures.updateAppearances(SpoutFeatures.java:154)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:188)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:194)
at com.massivecraft.factions.FPlayers.clean(FPlayers.java:45)
<repeat>
2012-01-07 15:56:34 -06:00
Brettflan
b3796c31f2
Added soil to the default "territoryProtectedMaterials" and "territoryProtectedMaterialsWhenOffline" settings, so people who aren't in your faction won't be able to trample crops in your territory (soil trampling is handled as an Interact event, for whatever reason)
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For servers updating from older versions of Factions, you should use these commands to update your configuration:
f config territoryProtectedMaterials SOIL
f config territoryProtectedMaterialsWhenOffline SOIL
2011-12-18 08:39:52 -06:00
Brettflan
281021ce46
When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded.
2011-12-18 07:47:15 -06:00
Brettflan
e32660c188
New conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable
2011-12-18 07:26:10 -06:00
Brettflan
fc5d45d8c4
New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server
2011-12-18 02:47:56 -06:00
Brettflan
7539d3f9a4
Added jukebox, brewing stand, enchantment table, and cauldron to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline settings
2011-12-18 01:45:10 -06:00
Brettflan
5dc332691b
Hopefully fix a couple of economy integration problems
2011-12-18 01:36:36 -06:00
Brettflan
54ba4473a2
Fix for disabled "bankEnabled" setting being ignored in some cases
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Data is no longer stored for players with full power but not in a faction
2011-12-18 01:33:34 -06:00
Brettflan
a9146ac27f
Improved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such
2011-12-18 01:25:42 -06:00
Brettflan
a7aa0d1aea
fix for Spout's questionable new "no default height" warning for variable-sized text labels
2011-12-16 00:31:59 -06:00
Brettflan
e66e71f36b
fix for Spout faction labels not updating for players who have /f map on
2011-12-16 00:31:23 -06:00
Brettflan
8ec0173eae
Added Blaze, EnderDragon, and MagmaCube to safeZoneNerfedCreatureTypes list
2011-12-16 00:30:43 -06:00
Brettflan
22fe84f32c
Fix for rare SpoutPlayer exception when player logs off while spout features related to them are updating
2011-12-16 00:29:53 -06:00
Brettflan
86f80f0421
Economy payments for command usage no longer ignores "bankEnabled" setting
2011-12-16 00:24:55 -06:00
Brettflan
5ca330ad11
Wilderness, SafeZone, and WarZone can no longer be disbanded
2011-12-16 00:22:36 -06:00
Brettflan
ac34c535b3
When Faction descriptions are being set, they no longer display in purple like server messages
2011-12-16 00:21:16 -06:00
Brettflan
e0aaa395a7
1.6.1 stuff
2011-12-16 00:19:41 -06:00
Brettflan
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
Brettflan
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
Brettflan
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
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"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
Brettflan
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
Brettflan
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
Brettflan
9710ec911e
Further improved safe zone and war zone auto-rename process courtesy of Olof
2011-10-23 09:36:37 -05:00
Brettflan
2e34079a8e
Fix for nonworking war zone and safe zone renaming
2011-10-23 09:11:37 -05:00
Brettflan
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
Brettflan
a9b1aad956
Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names
2011-10-23 08:12:09 -05:00
Olof Larsson
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00