Commit Graph

10 Commits

Author SHA1 Message Date
Brettflan d69b278728 New options in conf.json which will now treat enemy factions differently: "territoryEnemyDenyBuild", "territoryEnemyDenyBuildWhenOffline","territoryEnemyDenyUseage", and "territoryEnemyProtectMaterials" (all default to true). If someone in an enemy faction tries any of those (builsing/destroying, using certain inventory items, or interacting with certain blocks such as doors), these new values will be checked; otherwise, for neutral and allied factions the existing values will be used.
Also slightly simplified the code used for checking relations.
2011-07-09 01:36:18 -05:00
Brettflan 60227b6dc4 Added option "considerFactionsReallyOfflineAfterXMinutes" (default 0.0, immediately) which makes all "Offline" options still consider the faction as having members online until X minutes after the last one logs off 2011-06-21 00:20:36 -05:00
Brettflan e886cef9aa Fix for DenyUsage checks in safe zones and war zones not being handled properly 2011-06-16 02:37:05 -05:00
Brettflan f9de4171d4 special case added to block placement check, so flint&steel isn't prevented due to placing fire (as Bukkit sees it) 2011-06-10 14:16:14 -05:00
Brettflan 7ab0d700cc Added new "territoryDenyBuildWhenOffline" option to go with other two new offline prevention options by thomastanck; slight speed improvement for offline check 2011-06-10 14:14:02 -05:00
Brettflan 6f0dcf4b29 people with bypass permission can build in wilderness regardless of wilderness settings 2011-06-01 23:01:51 -05:00
Brettflan 85d055739d Added in options to protect all wilderness (unclaimed) areas, in case that's your sort of thing. Also lowered default "territoryShieldFactor" from 0.5 to 0.3, since it seemed a bit overpowered at 0.5. 2011-06-01 18:32:09 -05:00
Brettflan 3a3b09da61 New "territoryDenyBuild" and "territoryDenyUseage" options, so block protection and interaction prevention can be disabled on faction claimed land. Also added trap doors to the default "territoryProtectedMaterials" list. 2011-06-01 18:13:56 -05:00
Brettflan b490c5f196 Laundry list of changes for 1.2.0 release:
/f map now has a nifty faction name key  (LexManos)
There are now War Zones; these work similar to Safe Zones, except PvP is enabled and monsters are not blocked  (Brettflan)
Players now only regenerate power while actually online  (Brettflan)
New command available to prevent power loss in specific worlds  (Brettflan)
New command available to prevent faction land claims in specific worlds (doesn't affect safezone and warzone claims)  (Brettflan)
New command to unclaim all safezone areas  (Brettflan)
Players are now prevented from using /f home if an enemy is nearby, and the players isn't in a safezone or their own faction territory  (Brettflan)
New option to make membership default to closed for newly created factions  (Brettflan)
When an admin has bypass mode enabled (/f bypass), they can now unclaim any faction land they're standing on  (Brettflan)
2011-05-29 16:28:29 -05:00
Olof Larsson 443fac354a Fixed the package structure 2011-04-08 15:51:07 +02:00