Brettflan
58e7e5e3f1
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
example usage:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost f SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:58:18 -06:00
Brettflan
5fd5be6bf5
Release 1.6.3
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Also, removed extra /f claim alias ("claim" was in there twice)
2012-01-19 00:59:46 -06:00
Brettflan
03b368e9c4
New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
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Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).
2012-01-18 23:31:37 -06:00
Brettflan
2d83f6f764
fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
2012-01-18 22:24:09 -06:00
Brettflan
edcb681210
Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction admin promotion routine if faction was permanent with no current admin.
New permissions:
factions.admin.any - allows use of /f admin on any player in any faction
factions mod.any - allows use of /f mod on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:29 -06:00
Brettflan
a5e2a62eac
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support in iCo5 and EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues.
2012-01-16 19:36:32 -06:00
Brettflan
1a4dfd8409
(oloflarsson) Added radius claim
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backported from 1.7 branch
2012-01-15 12:50:13 -06:00
Brettflan
336edd85be
when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
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For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
also, added missed new java file for chat spy
2012-01-15 11:41:13 -06:00
Brettflan
fb32fc7f51
(courtesy of eXeC64) Added chat spy feature for admins
2012-01-15 01:42:56 -06:00
Brettflan
3e7d1d028b
/f list sorting method performance boost
2012-01-11 19:11:31 -06:00
Brettflan
281021ce46
When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded.
2011-12-18 07:47:15 -06:00
Brettflan
54ba4473a2
Fix for disabled "bankEnabled" setting being ignored in some cases
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Data is no longer stored for players with full power but not in a faction
2011-12-18 01:33:34 -06:00
Brettflan
a9146ac27f
Improved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such
2011-12-18 01:25:42 -06:00
Brettflan
86f80f0421
Economy payments for command usage no longer ignores "bankEnabled" setting
2011-12-16 00:24:55 -06:00
Brettflan
5ca330ad11
Wilderness, SafeZone, and WarZone can no longer be disbanded
2011-12-16 00:22:36 -06:00
Brettflan
ac34c535b3
When Faction descriptions are being set, they no longer display in purple like server messages
2011-12-16 00:21:16 -06:00
Brettflan
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
Brettflan
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
Brettflan
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
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"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
Brettflan
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
Brettflan
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
Brettflan
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
Olof Larsson
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00
Olof Larsson
2ac96f4278
Added a permanent power command
2011-10-22 18:12:15 +02:00
Olof Larsson
7ebed6db9c
Improving the faction tag matching
2011-10-22 17:42:13 +02:00
Olof Larsson
a78a4dff98
Managed to get rid of some commands. This needs to be rethought even more though.
2011-10-22 17:03:49 +02:00
Olof Larsson
45d6a6628a
Claim command refactoring in progress.
2011-10-22 16:00:24 +02:00
Olof Larsson
5bf38ab0aa
Adding match mode for id search to MassiveCraftCore and improving the faction argument readers.
2011-10-22 14:39:01 +02:00
Olof Larsson
e6d45a6aa2
Spout overlay support is missing for the new relation coloring. Otherwise done.
2011-10-21 20:08:54 +02:00
Olof Larsson
89b53a577a
Missed one
2011-10-21 19:23:05 +02:00
Olof Larsson
46f5849f9f
Moving over to the use of describeTo.
2011-10-21 19:20:33 +02:00
Olof Larsson
51161bbb55
Adding a couple of admin bypass commands.
2011-10-21 18:20:31 +02:00
Brettflan
38e128010c
Fix for /f permanent and /f peaceful commands giving an NPE if run from console
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Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00
Brettflan
e3284a5ee1
Fix for /f money command not being shown in help, and some other minor cleanup
2011-10-16 09:11:29 -05:00
Brettflan
f5450886f1
Fix for Bukkit "unknown command" error when using console commands
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handling for extra commas in "baseCommandAliases" in conf.json adding null values
2011-10-16 04:02:29 -05:00
Brettflan
61bd37c99b
A bit of command help menu cleanup
2011-10-15 12:46:44 -05:00
Brettflan
3981ca4dde
Added fence gates to default "territoryProtectedMaterials" list.
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Existing users should run these commands to add it to an existing config, if desired:
/f config territoryProtectedMaterials FENCE_GATE
/f config territoryProtectedMaterialsWhenOffline FENCE_GATE
Also changed first letter of "canLeaveWithNegativePower" setting to lowercase, to fit with Java standards. If you had previously changed this setting to false, you'll need to do so again.
2011-10-15 12:46:09 -05:00
Olof Larsson
04074bc2b4
Minor changes
2011-10-14 15:40:03 +02:00
Olof Larsson
3967579884
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 22:49:52 +02:00
Olof Larsson
618c5fceed
Fixed a bug with the smoke effect for the faction home and one NPE.
2011-10-13 22:49:41 +02:00
Brettflan
d7a2a88f95
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 14:10:04 -05:00
Brettflan
1a38007d64
With Spout, the territory indicator now also has an ownership indicator below it (but only if the current territory has any owners set), and a larger centered territory notice below which goes away after a couple of seconds.
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These effectively replace the related chat notices if enabled.
Also, updated libs.
2011-10-13 14:09:47 -05:00
Olof Larsson
98260c75de
Bugfixes and awesome probably complete money commands.
2011-10-13 16:07:07 +02:00
Olof Larsson
0888e027ad
Econ messages improved. All money commands is now under the money parent command.
2011-10-13 14:41:07 +02:00
Olof Larsson
0039370f05
Some effect for the f home teleport command
2011-10-13 12:17:23 +02:00
Brettflan
4ec086e4fa
Fix for faction creation sometimes causing an NPE; hopefully a fix for the cause of the null value as well, from an ID clash in the entity collection of factions
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Fix for disband command causing an NPE if run from the console
Additionally, disband command use is now logged
2011-10-13 04:10:29 -05:00
Olof Larsson
f25daa228a
Some of the bugs are fixed.
2011-10-12 18:48:47 +02:00
Olof Larsson
2566edfd8c
Merged some changes
2011-10-12 17:28:00 +02:00
Olof Larsson
b202acb685
Almost finished money refactoring
2011-10-12 17:25:01 +02:00
Brettflan
0326a6e938
Fixed ownerlist command (though not sure just why it was failing as written, I need to investigate further), working on restructuring and fixing ownership handling for block placement/destruction/interaction/usage. Will finish that up in the next day or two.
2011-10-11 20:14:59 -05:00