Fixed tnt message
New message for fly disable to show cooldown
Started on remaking lang file
fly will not disable when an ally, truce, or faction member hits you.
Role prefix value added to placeholderapli class
changed identifier for placeholderapi
Made 1.7 detection
Placing blocks wont throw errors anymore in 1.7.
fixed this error (https://pastebin.com/4gtiQPYX)
fixed damage bug (https://pastebin.com/56JHiPYt)
fixed (https://prnt.sc/iy4l7q) (( I think I did, I could not replicate it ))
Added methods to check if players can fly in claim types e.g.
"if (fplayer.canflyinsafezone()){
//do stuff
}"
Autofly now enables if you have bypass permissions.
Fixed faction members, truces, and allies being able to hit each other and disable fly
Fixed Autofly's enable message spamming multiple times if fly is already on.
Fixed Checkpoint cooldown
Made it so you have to buy vaults from /f getvault, and buy banners from /f banner
Particle based seechunk that works when moving between chunks
Particle support for 1.7-1.12
Made fly particles mode subtle
This option is set to true by default in the config.yml for new users, users that are updating need to add delete-ess-homes: true to their config.yml to get this new option enabled.
Allows users to pick which, if any, or all, ways of sending faction enter messages from: scoreboard, chat, and titles.
Adds new config.yml options and lang messages.
Adds /f ban, /f unban, and /f banlist
Permission: factions.ban - included with factions.kithalfplayer
Also added as a /f perm that can be granted. Otherwise, defaults to faction mods.
Number of bans now shows up in f show
Banning a player will notify your faction and target player. It'll also kick the player from your faction if they are currently in it.
TODO: make /f banlist prettier
Add /f mapheight <height> command to allow players to set their mapheight.
Increase default map height and width to be in line with larger values servers want
TODO:
* Add GUI for viewing and changing permissions.
* Currently no way to view access for all perms.
* Test this because I didn't.
* Finish implementation of all permissions, add more.
These can be accessed with /f vault <number>
Set a Faction's max vaults with /f setmaxvaults <faction> <number> - can be run from console so Buycraft can execute it.
* This is a not very tested implementation. Should be tested more in depth before being pushed to a release.
Functionality: /f ahome <target> - sends a player to their f home as long as they have an f home and are online.
Permission node is and given to factions.admin and factions.*