Olof Larsson
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227d54dc5f
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Converting the command structure
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2011-10-08 23:22:02 +02:00 |
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Olof Larsson
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0ce9cce9d3
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In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring.
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2011-10-08 22:03:44 +02:00 |
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Brettflan
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43fdc8ae14
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New command to set a faction as permanent: /f permanent <faction tag> (requires new admin-level permission "factions.setPermanent"). Permanent factions will not be deleted if they have no members, and faction admins of such factions are allowed to leave without a replacement available. Faction admins are also unable to disband their own faction if it is Permanent; only those with the admin-level "factions.disband" permission can disband such a faction while it is set as Permanent.
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2011-09-13 13:14:09 -05:00 |
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Brettflan
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2154b89005
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Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value.
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2011-08-01 18:05:01 -05:00 |
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Olof Larsson
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8aefae5679
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changed namespace to com.massivecraft
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2011-07-18 22:06:02 +02:00 |
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