Commit Graph

11 Commits

Author SHA1 Message Date
Thomas Tan
24a4da6d2e Added configs for protection for offline factions
Change-Id: I2351b74144195d7b068b65b218732fdbd0fc3bef
2011-06-04 17:36:03 +08:00
Brettflan
0859854af0 New chat tag placement options to have it replace a specified string (such as the default "{FACTION}"), put the tag before or after a specified string (such as "<" or ">"), and whether to pad the front or back of the tag with an extra " ". 2011-06-03 13:06:41 -05:00
Brettflan
85d055739d Added in options to protect all wilderness (unclaimed) areas, in case that's your sort of thing. Also lowered default "territoryShieldFactor" from 0.5 to 0.3, since it seemed a bit overpowered at 0.5. 2011-06-01 18:32:09 -05:00
Brettflan
3a3b09da61 New "territoryDenyBuild" and "territoryDenyUseage" options, so block protection and interaction prevention can be disabled on faction claimed land. Also added trap doors to the default "territoryProtectedMaterials" list. 2011-06-01 18:13:56 -05:00
Brettflan
996acdc4fb Added powerRegenOffline option for those who for whatever reason want player power to regenerate even when they are offline; increased default power loss from death from 2 to 4 2011-06-01 06:54:00 -05:00
Brettflan
29469b0d27 Preload some chat plugins before Factions to prevent conflicts 2011-06-01 06:39:25 -05:00
Brettflan
654e3b159b New option to disallow players from leaving, joining, or being kicked from a faction while they have a negative power level - code by sp1ky, adapted from a pull request 2011-05-29 16:41:50 -05:00
Brettflan
b490c5f196 Laundry list of changes for 1.2.0 release:
/f map now has a nifty faction name key  (LexManos)
There are now War Zones; these work similar to Safe Zones, except PvP is enabled and monsters are not blocked  (Brettflan)
Players now only regenerate power while actually online  (Brettflan)
New command available to prevent power loss in specific worlds  (Brettflan)
New command available to prevent faction land claims in specific worlds (doesn't affect safezone and warzone claims)  (Brettflan)
New command to unclaim all safezone areas  (Brettflan)
Players are now prevented from using /f home if an enemy is nearby, and the players isn't in a safezone or their own faction territory  (Brettflan)
New option to make membership default to closed for newly created factions  (Brettflan)
When an admin has bypass mode enabled (/f bypass), they can now unclaim any faction land they're standing on  (Brettflan)
2011-05-29 16:28:29 -05:00
Brettflan
a02fcca54d Updates in preparation for 1.1.7 release:
* /f map has been updated to fit inside the new Bukkit line-width limits (39 tiles wide instead of 49)
* Players who aren't currently in a faction should no longer get "Person left your faction" messages when others join a faction
* Attempt at simple workaround for error related to NPCs from Citizens plugin
* Placement and removal of paintings is now prevented if you're in another faction's territory
2011-04-28 15:45:43 -05:00
Olof Larsson
724ce03a40 Removed Help plugin support as that plugin is not updated. Minor bugfixes and refactoring 2011-04-08 16:03:04 +02:00
Olof Larsson
443fac354a Fixed the package structure 2011-04-08 15:51:07 +02:00