Not checking for physical stuff
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@ -860,8 +860,6 @@ public class FactionsPlayerListener implements Listener {
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerInteract(PlayerInteractEvent event) {
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public void onPlayerInteract(PlayerInteractEvent event) {
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// only need to check right-clicks and physical as of MC 1.4+; good performance boost
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// only need to check right-clicks and physical as of MC 1.4+; good performance boost
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SavageFactions.plugin.log("Checking if the action is physical");
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if (event.getAction() == Action.PHYSICAL) return;
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SavageFactions.plugin.log("Checking if the action aren't left clicks");
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SavageFactions.plugin.log("Checking if the action aren't left clicks");
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if (!event.getAction().equals(Action.LEFT_CLICK_BLOCK) || !event.getAction().equals(Action.LEFT_CLICK_AIR)) return;
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if (!event.getAction().equals(Action.LEFT_CLICK_BLOCK) || !event.getAction().equals(Action.LEFT_CLICK_AIR)) return;
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SavageFactions.plugin.log("Attempting to allow food and potis");
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SavageFactions.plugin.log("Attempting to allow food and potis");
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