Added a wilderness teleport command (/f wild) and fixed a few bugs
Signed-off-by: DroppingAnvil <dr0pping.4nvi1@gmail.com>
This commit is contained in:
@@ -1330,6 +1330,71 @@ Tntfill:
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enabled: true
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max-radius: 32
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max-amount: 64
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Wild:
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Enabled: true
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# Time to wait in seconds #
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Wait: 5
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# General GUI Settings #
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GUI:
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Name: 'Teleporter'
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Size: 9
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# Should the GUI fill empty spaces? #
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Fill: true
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FillMaterial: BLACK_STAINED_GLASS_PANE
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Zones:
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# You may create your own zones here please just follow the original format #
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Close:
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Range:
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MinX: -200
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MaxX: 200
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MinZ: -200
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MaxZ: 200
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Cost: 5000
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Material: IRON_INGOT
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Lore:
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- '&eTeleport to a random location close by'
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- '&e X &b-200 &f- &b200 &eZ &b-200 &f- &b200'
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- '&2&l&o$5000'
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Name: '&cLow Range'
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Slot: 1
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Medium:
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Range:
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MinX: -400
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MaxX: 400
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MinZ: -400
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MaxZ: 400
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Cost: 10000
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Material: GOLD_INGOT
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Lore:
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- '&eTeleport to a random location in a medium proximity'
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- '&e X &b-400 &f- &b400 &eZ &b-400 &f- &b400'
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- '&2&l&o$10000'
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Name: '&cMedium Range'
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Slot: 4
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Far:
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Range:
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MinX: -800
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MaxX: 800
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MinZ: -800
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MaxZ: 800
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Cost: 15000
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Material: DIAMOND
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Lore:
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- '&eTeleport to a random location far away'
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- '&e X &b-800 &f- &b800 &eZ &b-800 &f- &b800'
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- '&2&l&o$15000'
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Name: '&cHigh Range'
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Slot: 7
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# Settings that change how a player arrives to their random location #
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Arrival:
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# if FallDamage is false and the player is about to take fall damage while in the FallDamageWindow it will be denied #
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FallDamage: false
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# Window to revert fall damage in seconds #
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FallDamageWindow: 2
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SpawnAbove: true
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SpawnAboveBlocks: 10
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Effects:
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- 'NIGHT_VISION'
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############################################################
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# +------------------------------------------------------+ #
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