Added a wilderness teleport command (/f wild) and fixed a few bugs
Signed-off-by: DroppingAnvil <dr0pping.4nvi1@gmail.com>
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@@ -96,11 +96,12 @@ public class MissionGUI implements FactionGUI {
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if (configurationSection == null) {
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return;
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}
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ItemStack fillItem = XMaterial.matchXMaterial(configurationSection.getString("FillItem.Material")).parseItem();
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ItemMeta fillmeta = fillItem.getItemMeta();
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fillmeta.setDisplayName("");
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fillItem.setItemMeta(fillmeta);
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for (int fill = 0; fill < configurationSection.getInt("FillItem.Rows") * 9; ++fill) {
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ItemStack fillItem = new ItemStack(XMaterial.matchXMaterial(configurationSection.getString("FillItem.Material")).parseItem());
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ItemMeta meta = fillItem.getItemMeta();
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meta.setDisplayName("");
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fillItem.setItemMeta(meta);
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//Why were we generating a new itemstack per slot?????
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inventory.setItem(fill, fillItem);
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}
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for (String key : configurationSection.getKeys(false)) {
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