Add HCF raidable functionality.

This will allow players to break blocks in factions that are raidable (power < claims) as well as open chests. It can also disable over claiming.
This commit is contained in:
drtshock 2015-01-27 11:02:16 -06:00
parent 147a051fee
commit f92d59e5c6
4 changed files with 32 additions and 8 deletions

View File

@ -213,6 +213,9 @@ public class FactionsBlockListener implements Listener {
return false; return false;
} }
if (P.p.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() >= otherFaction.getPowerRounded()) {
return true;
}
Faction myFaction = me.getFaction(); Faction myFaction = me.getFaction();
Relation rel = myFaction.getRelationTo(otherFaction); Relation rel = myFaction.getRelationTo(otherFaction);

View File

@ -51,7 +51,7 @@ public class FactionsPlayerListener implements Listener {
private void initPlayer(Player player) { private void initPlayer(Player player) {
// Make sure that all online players do have a fplayer. // Make sure that all online players do have a fplayer.
final FPlayer me = FPlayers.getInstance().getByPlayer(player); final FPlayer me = FPlayers.getInstance().getByPlayer(player);
((MemoryFPlayer)me).setName(player.getName()); ((MemoryFPlayer) me).setName(player.getName());
// Update the lastLoginTime for this fplayer // Update the lastLoginTime for this fplayer
me.setLastLoginTime(System.currentTimeMillis()); me.setLastLoginTime(System.currentTimeMillis());
@ -244,7 +244,6 @@ public class FactionsPlayerListener implements Listener {
if (!playerCanUseItemHere(player, block.getLocation(), event.getMaterial(), false)) { if (!playerCanUseItemHere(player, block.getLocation(), event.getMaterial(), false)) {
event.setCancelled(true); event.setCancelled(true);
return;
} }
} }
@ -284,6 +283,10 @@ public class FactionsPlayerListener implements Listener {
FLocation loc = new FLocation(location); FLocation loc = new FLocation(location);
Faction otherFaction = Board.getInstance().getFactionAt(loc); Faction otherFaction = Board.getInstance().getFactionAt(loc);
if (P.p.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() >= otherFaction.getPowerRounded()) {
return true;
}
if (otherFaction.hasPlayersOnline()) { if (otherFaction.hasPlayersOnline()) {
if (!Conf.territoryDenyUseageMaterials.contains(material)) { if (!Conf.territoryDenyUseageMaterials.contains(material)) {
return true; // Item isn't one we're preventing for online factions. return true; // Item isn't one we're preventing for online factions.
@ -369,6 +372,10 @@ public class FactionsPlayerListener implements Listener {
return true; return true;
} }
if (P.p.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() >= otherFaction.getPowerRounded()) {
return true;
}
// Dupe fix. // Dupe fix.
Faction myFaction = me.getFaction(); Faction myFaction = me.getFaction();
Relation rel = myFaction.getRelationTo(otherFaction); Relation rel = myFaction.getRelationTo(otherFaction);
@ -510,7 +517,7 @@ public class FactionsPlayerListener implements Listener {
return true; return true;
} }
if(Board.getInstance().getFactionAt(new FLocation(me)).isWarZone() && !Conf.warzoneDenyCommands.isEmpty() && !me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.warzoneDenyCommands.iterator())) { if (Board.getInstance().getFactionAt(new FLocation(me)).isWarZone() && !Conf.warzoneDenyCommands.isEmpty() && !me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.warzoneDenyCommands.iterator())) {
me.msg(TL.PLAYER_COMMAND_WARZONE, fullCmd); me.msg(TL.PLAYER_COMMAND_WARZONE, fullCmd);
return true; return true;
} }

View File

@ -623,7 +623,7 @@ public abstract class MemoryFPlayer implements FPlayer {
} }
if (Conf.logFactionLeave) { if (Conf.logFactionLeave) {
P.p.log(TL.LEAVE_LEFT.format(this.getName(),myFaction.getTag())); P.p.log(TL.LEAVE_LEFT.format(this.getName(), myFaction.getTag()));
} }
} }
@ -638,7 +638,7 @@ public abstract class MemoryFPlayer implements FPlayer {
Factions.getInstance().removeFaction(myFaction.getId()); Factions.getInstance().removeFaction(myFaction.getId());
if (Conf.logFactionDisband) { if (Conf.logFactionDisband) {
P.p.log(TL.LEAVE_DISBANDEDLOG.format(myFaction.getTag(),myFaction.getId(),this.getName())); P.p.log(TL.LEAVE_DISBANDEDLOG.format(myFaction.getTag(), myFaction.getId(), this.getName()));
} }
} }
} }
@ -677,7 +677,7 @@ public abstract class MemoryFPlayer implements FPlayer {
error = P.p.txt.parse(TL.CLAIM_SAFEZONE.toString()); error = P.p.txt.parse(TL.CLAIM_SAFEZONE.toString());
} else if (currentFaction.isWarZone()) { } else if (currentFaction.isWarZone()) {
error = P.p.txt.parse(TL.CLAIM_WARZONE.toString()); error = P.p.txt.parse(TL.CLAIM_WARZONE.toString());
} else if (ownedLand >= forFaction.getPowerRounded()) { } else if (P.p.getConfig().getBoolean("hcf.overclaim", true) && ownedLand >= forFaction.getPowerRounded()) {
error = P.p.txt.parse(TL.CLAIM_POWER.toString()); error = P.p.txt.parse(TL.CLAIM_POWER.toString());
} else if (Conf.claimedLandsMax != 0 && ownedLand >= Conf.claimedLandsMax && forFaction.isNormal()) { } else if (Conf.claimedLandsMax != 0 && ownedLand >= Conf.claimedLandsMax && forFaction.isNormal()) {
error = P.p.txt.parse(TL.CLAIM_LIMIT.toString()); error = P.p.txt.parse(TL.CLAIM_LIMIT.toString());
@ -766,7 +766,7 @@ public abstract class MemoryFPlayer implements FPlayer {
Board.getInstance().setFactionAt(forFaction, flocation); Board.getInstance().setFactionAt(forFaction, flocation);
if (Conf.logLandClaims) { if (Conf.logLandClaims) {
P.p.log(TL.CLAIM_CLAIMEDLOG.toString(),this.getName(),flocation.getCoordString(),forFaction.getTag()); P.p.log(TL.CLAIM_CLAIMEDLOG.toString(), this.getName(), flocation.getCoordString(), forFaction.getTag());
} }
return true; return true;

View File

@ -150,7 +150,9 @@ warmups:
# Delay for /f warp # Delay for /f warp
f-warp: 0 f-warp: 0
# HCF Features ######################################################
#################### HCF Features ####################
######################################################
# These features were requested as part of Hardcore Factions or something. # These features were requested as part of Hardcore Factions or something.
# All of them are disabled by default. # All of them are disabled by default.
@ -166,3 +168,15 @@ max-relations:
truce: 10 truce: 10
neutral: -1 neutral: -1
enemy: 10 enemy: 10
# Raids
# Allow a faction to be raided if they have more land than power.
# This will make claimed territory lose all protections
# allowing factions to open chests, break blocks, etc. if they
# have claimed chunks >= power.
hcf:
raidable: false
# Should we allow Factions to over claim if they are raidable (above has no effect on this)?
# This has always been true, allowing factions to over claim others.
overclaim: true