configurable enemy check radius for fly, option added in conf.json
Added a system faction check to neutral
Added a enderpearl disable while flying option to conf.json
Added my own repository to maven along with coreprotect for shading.
--Factions Inspect Added--
This commit is contained in:
Naman
2018-04-08 22:13:41 -05:00
parent a0eca2d5dd
commit efee66071b
15 changed files with 236 additions and 40 deletions

View File

@@ -14,6 +14,7 @@ import org.bukkit.GameMode;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.ConcurrentModificationException;
import java.util.HashMap;
import java.util.List;
@@ -60,48 +61,48 @@ public class CmdFly extends FCommand {
public static void startFlyCheck() {
flyid = Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable() {
@Override
public void run() {
public void run() throws ConcurrentModificationException { //threw the exception for now, until I recode fly :( Cringe.
checkTaskState();
if (flyMap.keySet().size() != 0) {
for (String name : flyMap.keySet()) {
if (name == null) {
continue;
}
Player player = Bukkit.getPlayer(name);
if (player == null) {
continue;
}
if (!player.isFlying()) {
continue;
}
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
for (String name : flyMap.keySet()) {
if (name == null) {
continue;
}
Player player = Bukkit.getPlayer(name);
if (player == null) {
continue;
}
if (!player.isFlying()) {
continue;
}
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
if (fPlayer == null) {
continue;
}
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
continue;
}
Faction myFaction = fPlayer.getFaction();
if (myFaction.isWilderness()) {
fPlayer.setFlying(false);
flyMap.remove(name);
continue;
}
if (fPlayer.checkIfNearbyEnemies()) {
continue;
}
FLocation myFloc = new FLocation(player.getLocation());
Faction toFac = Board.getInstance().getFactionAt(myFloc);
if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
if (!checkBypassPerms(fPlayer, player, toFac)) {
if (fPlayer == null) {
continue;
}
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
continue;
}
Faction myFaction = fPlayer.getFaction();
if (myFaction.isWilderness()) {
fPlayer.setFlying(false);
flyMap.remove(name);
continue;
}
}
if (fPlayer.checkIfNearbyEnemies()) {
continue;
}
FLocation myFloc = new FLocation(player.getLocation());
Faction toFac = Board.getInstance().getFactionAt(myFloc);
if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
if (!checkBypassPerms(fPlayer, player, toFac)) {
fPlayer.setFlying(false);
flyMap.remove(name);
continue;
}
}
}
}
}
}