Abstract Data storage method for future implementations. Thanks to Ryan from Reactive MC
Also included: -Heavily optimized loading process -Optimizations for various commands.
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@@ -40,7 +40,7 @@ public class CmdPeaceful extends FCommand {
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}
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// Inform all players
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for (FPlayer fplayer : FPlayers.i.getOnline()) {
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for (FPlayer fplayer : FPlayers.getInstance().getOnlinePlayers()) {
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if (fplayer.getFaction() == faction) {
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fplayer.msg((fme == null ? "A server admin" : fme.describeTo(fplayer, true)) + "<i> has " + change + " your faction.");
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} else {
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