Abstract Data storage method for future implementations. Thanks to Ryan from Reactive MC

Also included:
-Heavily optimized loading process
-Optimizations for various commands.
This commit is contained in:
t00thpick1
2014-10-19 01:37:25 -04:00
parent 48e43ceba0
commit ee52016a87
65 changed files with 3229 additions and 2577 deletions

View File

@@ -0,0 +1,39 @@
package com.massivecraft.factions.cmd;
import org.bukkit.command.ConsoleCommandSender;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Conf.Backend;
import com.massivecraft.factions.zcore.persist.json.FactionsJSON;
public class CmdConvert extends FCommand {
public CmdConvert() {
this.aliases.add("convert");
this.requiredArgs.add("[MYSQL|JSON]");
}
@Override
public void perform() {
if (!(this.sender instanceof ConsoleCommandSender)) {
this.sender.sendMessage("Console only command");
}
Backend nb = Backend.valueOf(this.argAsString(0).toUpperCase());
if (nb == Conf.backEnd) {
this.sender.sendMessage("Already running that backend");
return;
}
switch (nb) {
case JSON:
FactionsJSON.convertTo();
break;
default:
this.sender.sendMessage("Invalid backend");
return;
}
Conf.backEnd = nb;
}
}