Showing Dropping Anvil Something (Ignore)

This commit is contained in:
Driftay
2019-09-15 05:14:14 -04:00
parent 2a1a8db554
commit e7db7170d1
285 changed files with 28757 additions and 28757 deletions

View File

@@ -20,86 +20,86 @@ import java.util.List;
import java.util.Map;
public class MissionGUI implements FactionGUI {
private FactionsPlugin plugin;
private FPlayer fPlayer;
private Inventory inventory;
private Map<Integer, String> slots;
private FactionsPlugin plugin;
private FPlayer fPlayer;
private Inventory inventory;
private Map<Integer, String> slots;
public MissionGUI(FactionsPlugin plugin, FPlayer fPlayer) {
this.slots = new HashMap<>();
this.plugin = plugin;
this.fPlayer = fPlayer;
this.inventory = plugin.getServer().createInventory(this, plugin.getConfig().getInt("MissionGUISize") * 9, plugin.color(plugin.getConfig().getString("Missions-GUI-Title")));
}
public MissionGUI(FactionsPlugin plugin, FPlayer fPlayer) {
this.slots = new HashMap<>();
this.plugin = plugin;
this.fPlayer = fPlayer;
this.inventory = plugin.getServer().createInventory(this, plugin.getConfig().getInt("MissionGUISize") * 9, plugin.color(plugin.getConfig().getString("Missions-GUI-Title")));
}
@Override
public void onClick(int slot, ClickType action) {
ConfigurationSection configurationSection = plugin.getConfig().getConfigurationSection("Missions");
if (configurationSection == null) {
return;
}
int max = plugin.getConfig().getInt("MaximumMissionsAllowedAtOnce");
if (fPlayer.getFaction().getMissions().size() >= max) {
fPlayer.msg(TL.MISSION_MISSION_MAX_ALLOWED, max);
return;
}
String missionName = slots.get(slot);
if (missionName == null) {
return;
}
if (fPlayer.getFaction().getMissions().containsKey(missionName)) {
fPlayer.msg(TL.MISSION_MISSION_ACTIVE);
return;
}
ConfigurationSection section = configurationSection.getConfigurationSection(missionName);
if (section == null) {
return;
}
ConfigurationSection missionSection = section.getConfigurationSection("Mission");
if (missionSection == null) {
return;
}
Mission mission = new Mission(missionName, missionSection.getString("Type"));
fPlayer.getFaction().getMissions().put(missionName, mission);
fPlayer.msg(TL.MISSION_MISSION_STARTED, fPlayer.describeTo(fPlayer.getFaction()), plugin.color(section.getString("Name")));
build();
fPlayer.getPlayer().openInventory(inventory);
}
@Override
public void onClick(int slot, ClickType action) {
ConfigurationSection configurationSection = plugin.getConfig().getConfigurationSection("Missions");
if (configurationSection == null) {
return;
}
int max = plugin.getConfig().getInt("MaximumMissionsAllowedAtOnce");
if (fPlayer.getFaction().getMissions().size() >= max) {
fPlayer.msg(TL.MISSION_MISSION_MAX_ALLOWED, max);
return;
}
String missionName = slots.get(slot);
if (missionName == null) {
return;
}
if (fPlayer.getFaction().getMissions().containsKey(missionName)) {
fPlayer.msg(TL.MISSION_MISSION_ACTIVE);
return;
}
ConfigurationSection section = configurationSection.getConfigurationSection(missionName);
if (section == null) {
return;
}
ConfigurationSection missionSection = section.getConfigurationSection("Mission");
if (missionSection == null) {
return;
}
Mission mission = new Mission(missionName, missionSection.getString("Type"));
fPlayer.getFaction().getMissions().put(missionName, mission);
fPlayer.msg(TL.MISSION_MISSION_STARTED, fPlayer.describeTo(fPlayer.getFaction()), plugin.color(section.getString("Name")));
build();
fPlayer.getPlayer().openInventory(inventory);
}
@Override
public void build() {
ConfigurationSection configurationSection = plugin.getConfig().getConfigurationSection("Missions");
if (configurationSection == null) {
return;
}
for (String key : configurationSection.getKeys(false)) {
ConfigurationSection section = configurationSection.getConfigurationSection(key);
int slot = section.getInt("Slot");
@Override
public void build() {
ConfigurationSection configurationSection = plugin.getConfig().getConfigurationSection("Missions");
if (configurationSection == null) {
return;
}
for (String key : configurationSection.getKeys(false)) {
ConfigurationSection section = configurationSection.getConfigurationSection(key);
int slot = section.getInt("Slot");
ItemStack itemStack = XMaterial.matchXMaterial(section.getString("Material")).parseItem();
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', section.getString("Name")));
List<String> loreLines = new ArrayList<>();
for (String line : section.getStringList("Lore")) {
loreLines.add(ChatColor.translateAlternateColorCodes('&', line));
}
if (fPlayer.getFaction().getMissions().containsKey(key)) {
Mission mission = fPlayer.getFaction().getMissions().get(key);
itemMeta.addEnchant(Enchantment.SILK_TOUCH, 1, true);
itemMeta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
loreLines.add("");
loreLines.add(plugin.color(plugin.getConfig().getString("Mission-Progress-Format")
.replace("{progress}", String.valueOf(mission.getProgress()))
.replace("{total}", String.valueOf(section.getConfigurationSection("Mission").get("Amount")))));
}
itemMeta.setLore(loreLines);
itemStack.setItemMeta(itemMeta);
inventory.setItem(slot, itemStack);
slots.put(slot, key);
}
}
ItemStack itemStack = XMaterial.matchXMaterial(section.getString("Material")).parseItem();
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', section.getString("Name")));
List<String> loreLines = new ArrayList<>();
for (String line : section.getStringList("Lore")) {
loreLines.add(ChatColor.translateAlternateColorCodes('&', line));
}
if (fPlayer.getFaction().getMissions().containsKey(key)) {
Mission mission = fPlayer.getFaction().getMissions().get(key);
itemMeta.addEnchant(Enchantment.SILK_TOUCH, 1, true);
itemMeta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
loreLines.add("");
loreLines.add(plugin.color(plugin.getConfig().getString("Mission-Progress-Format")
.replace("{progress}", String.valueOf(mission.getProgress()))
.replace("{total}", String.valueOf(section.getConfigurationSection("Mission").get("Amount")))));
}
itemMeta.setLore(loreLines);
itemStack.setItemMeta(itemMeta);
inventory.setItem(slot, itemStack);
slots.put(slot, key);
}
}
public Inventory getInventory() {
return inventory;
}
public Inventory getInventory() {
return inventory;
}
}