Showing Dropping Anvil Something (Ignore)
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@@ -15,94 +15,94 @@ import java.util.ArrayList;
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public class CmdCreate extends FCommand {
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public CmdCreate() {
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super();
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this.aliases.add("create");
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public CmdCreate() {
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super();
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this.aliases.add("create");
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this.requiredArgs.add("faction tag");
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this.requiredArgs.add("faction tag");
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this.requirements = new CommandRequirements.Builder(Permission.CREATE)
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.playerOnly()
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.build();
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}
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this.requirements = new CommandRequirements.Builder(Permission.CREATE)
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.playerOnly()
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.build();
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}
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@Override
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public void perform(CommandContext context) {
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String tag = context.argAsString(0);
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@Override
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public void perform(CommandContext context) {
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String tag = context.argAsString(0);
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if (context.fPlayer.hasFaction()) {
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context.msg(TL.COMMAND_CREATE_MUSTLEAVE);
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return;
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}
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if (context.fPlayer.hasFaction()) {
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context.msg(TL.COMMAND_CREATE_MUSTLEAVE);
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return;
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}
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if (Factions.getInstance().isTagTaken(tag)) {
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context.msg(TL.COMMAND_CREATE_INUSE);
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return;
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}
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if (Factions.getInstance().isTagTaken(tag)) {
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context.msg(TL.COMMAND_CREATE_INUSE);
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return;
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}
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ArrayList<String> tagValidationErrors = MiscUtil.validateTag(tag);
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if (tagValidationErrors.size() > 0) {
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context.sendMessage(tagValidationErrors);
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return;
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}
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ArrayList<String> tagValidationErrors = MiscUtil.validateTag(tag);
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if (tagValidationErrors.size() > 0) {
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context.sendMessage(tagValidationErrors);
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return;
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}
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
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if (!context.canAffordCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE.toString())) {
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return;
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}
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
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if (!context.canAffordCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE.toString())) {
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return;
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}
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// trigger the faction creation event (cancellable)
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FactionCreateEvent createEvent = new FactionCreateEvent(context.player, tag);
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Bukkit.getServer().getPluginManager().callEvent(createEvent);
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if (createEvent.isCancelled()) {
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return;
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}
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// trigger the faction creation event (cancellable)
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FactionCreateEvent createEvent = new FactionCreateEvent(context.player, tag);
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Bukkit.getServer().getPluginManager().callEvent(createEvent);
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if (createEvent.isCancelled()) {
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return;
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}
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// then make 'em pay (if applicable)
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if (!context.payForCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE, TL.COMMAND_CREATE_FORCREATE)) {
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return;
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}
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// then make 'em pay (if applicable)
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if (!context.payForCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE, TL.COMMAND_CREATE_FORCREATE)) {
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return;
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}
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Faction faction = Factions.getInstance().createFaction();
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Faction faction = Factions.getInstance().createFaction();
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// TODO: Why would this even happen??? Auto increment clash??
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if (faction == null) {
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context.msg(TL.COMMAND_CREATE_ERROR);
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return;
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}
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// TODO: Why would this even happen??? Auto increment clash??
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if (faction == null) {
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context.msg(TL.COMMAND_CREATE_ERROR);
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return;
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}
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// finish setting up the Faction
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faction.setTag(tag);
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// finish setting up the Faction
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faction.setTag(tag);
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// trigger the faction join event for the creator
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayers.getInstance().getByPlayer(context.player), faction, FPlayerJoinEvent.PlayerJoinReason.CREATE);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
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// join event cannot be cancelled or you'll have an empty faction
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// trigger the faction join event for the creator
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayers.getInstance().getByPlayer(context.player), faction, FPlayerJoinEvent.PlayerJoinReason.CREATE);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
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// join event cannot be cancelled or you'll have an empty faction
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// finish setting up the FPlayer
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context.fPlayer.setFaction(faction, false);
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// We should consider adding the role just AFTER joining the faction.
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// That way we don't have to mess up deleting more stuff.
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// And prevent the user from being returned to NORMAL after deleting his old faction.
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context.fPlayer.setRole(Role.LEADER);
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if (FactionsPlugin.getInstance().getConfig().getBoolean("faction-creation-broadcast", true)) {
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for (FPlayer follower : FPlayers.getInstance().getOnlinePlayers()) {
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follower.msg(TL.COMMAND_CREATE_CREATED, context.fPlayer.getName(), faction.getTag(follower));
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}
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}
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context.msg(TL.COMMAND_CREATE_YOUSHOULD, FactionsPlugin.getInstance().cmdBase.cmdDescription.getUseageTemplate(context));
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if (Conf.econEnabled) Econ.setBalance(faction.getAccountId(), Conf.econFactionStartingBalance);
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if (Conf.logFactionCreate)
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FactionsPlugin.getInstance().log(context.fPlayer.getName() + TL.COMMAND_CREATE_CREATEDLOG.toString() + tag);
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if (FactionsPlugin.getInstance().getConfig().getBoolean("fpaypal.Enabled"))
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context.msg(TL.COMMAND_PAYPALSET_CREATED);
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if (Conf.useCustomDefaultPermissions) faction.setDefaultPerms();
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if (Conf.usePermissionHints) context.msg(TL.COMMAND_HINT_PERMISSION);
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}
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// finish setting up the FPlayer
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context.fPlayer.setFaction(faction, false);
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// We should consider adding the role just AFTER joining the faction.
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// That way we don't have to mess up deleting more stuff.
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// And prevent the user from being returned to NORMAL after deleting his old faction.
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context.fPlayer.setRole(Role.LEADER);
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if (FactionsPlugin.getInstance().getConfig().getBoolean("faction-creation-broadcast", true)) {
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for (FPlayer follower : FPlayers.getInstance().getOnlinePlayers()) {
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follower.msg(TL.COMMAND_CREATE_CREATED, context.fPlayer.getName(), faction.getTag(follower));
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}
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}
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context.msg(TL.COMMAND_CREATE_YOUSHOULD, FactionsPlugin.getInstance().cmdBase.cmdDescription.getUseageTemplate(context));
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if (Conf.econEnabled) Econ.setBalance(faction.getAccountId(), Conf.econFactionStartingBalance);
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if (Conf.logFactionCreate)
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FactionsPlugin.getInstance().log(context.fPlayer.getName() + TL.COMMAND_CREATE_CREATEDLOG.toString() + tag);
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if (FactionsPlugin.getInstance().getConfig().getBoolean("fpaypal.Enabled"))
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context.msg(TL.COMMAND_PAYPALSET_CREATED);
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if (Conf.useCustomDefaultPermissions) faction.setDefaultPerms();
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if (Conf.usePermissionHints) context.msg(TL.COMMAND_HINT_PERMISSION);
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_CREATE_DESCRIPTION;
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_CREATE_DESCRIPTION;
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}
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}
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