Added config protection defaults for Beacon and Anvil. Added Hanging
protection for explosions.
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@ -309,6 +309,8 @@ public class Conf
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territoryProtectedMaterials.add(Material.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(Material.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(Material.CAULDRON);
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territoryProtectedMaterials.add(Material.CAULDRON);
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territoryProtectedMaterials.add(Material.SOIL);
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territoryProtectedMaterials.add(Material.SOIL);
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territoryProtectedMaterials.add(Material.BEACON);
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territoryProtectedMaterials.add(Material.ANVIL);
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territoryDenyUseageMaterials.add(Material.FIREBALL);
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territoryDenyUseageMaterials.add(Material.FIREBALL);
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territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
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@ -330,6 +332,8 @@ public class Conf
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territoryProtectedMaterialsWhenOffline.add(Material.ENCHANTMENT_TABLE);
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territoryProtectedMaterialsWhenOffline.add(Material.ENCHANTMENT_TABLE);
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territoryProtectedMaterialsWhenOffline.add(Material.CAULDRON);
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territoryProtectedMaterialsWhenOffline.add(Material.CAULDRON);
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territoryProtectedMaterialsWhenOffline.add(Material.SOIL);
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territoryProtectedMaterialsWhenOffline.add(Material.SOIL);
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territoryProtectedMaterialsWhenOffline.add(Material.BEACON);
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territoryProtectedMaterialsWhenOffline.add(Material.ANVIL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FIREBALL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FIREBALL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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@ -34,6 +34,7 @@ import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.entity.PotionSplashEvent;
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import org.bukkit.event.entity.PotionSplashEvent;
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import org.bukkit.event.hanging.HangingBreakByEntityEvent;
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import org.bukkit.event.hanging.HangingBreakByEntityEvent;
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import org.bukkit.event.hanging.HangingBreakEvent;
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import org.bukkit.event.hanging.HangingBreakEvent;
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import org.bukkit.event.hanging.HangingBreakEvent.RemoveCause;
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import org.bukkit.event.hanging.HangingPlaceEvent;
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import org.bukkit.event.hanging.HangingPlaceEvent;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionEffectType;
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@ -487,6 +488,62 @@ public class FactionsEntityListener implements Listener
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public void onPaintingBreak(HangingBreakEvent event)
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public void onPaintingBreak(HangingBreakEvent event)
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{
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{
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if (event.isCancelled()) return;
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if (event.isCancelled()) return;
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if (event.getCause() == RemoveCause.EXPLOSION)
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{
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Location loc = event.getEntity().getLocation();
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Faction faction = Board.getFactionAt(new FLocation(loc));
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if (faction.noExplosionsInTerritory())
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{
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// faction is peaceful and has explosions set to disabled
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event.setCancelled(true);
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return;
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}
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boolean online = faction.hasPlayersOnline();
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if
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(
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(faction.isNone() && Conf.wildernessBlockCreepers && !Conf.worldsNoWildernessProtection.contains(loc.getWorld().getName()))
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(faction.isNormal() && (online ? Conf.territoryBlockCreepers : Conf.territoryBlockCreepersWhenOffline))
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(faction.isWarZone() && Conf.warZoneBlockCreepers)
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faction.isSafeZone()
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)
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{
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// creeper which needs prevention
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event.setCancelled(true);
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}
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else if
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(
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(faction.isNone() && Conf.wildernessBlockFireballs && !Conf.worldsNoWildernessProtection.contains(loc.getWorld().getName()))
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(faction.isNormal() && (online ? Conf.territoryBlockFireballs : Conf.territoryBlockFireballsWhenOffline))
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(faction.isWarZone() && Conf.warZoneBlockFireballs)
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faction.isSafeZone()
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)
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{
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// ghast fireball which needs prevention
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event.setCancelled(true);
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}
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else if
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(
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(faction.isNone() && Conf.wildernessBlockTNT && ! Conf.worldsNoWildernessProtection.contains(loc.getWorld().getName()))
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(faction.isNormal() && ( online ? Conf.territoryBlockTNT : Conf.territoryBlockTNTWhenOffline ))
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(faction.isWarZone() && Conf.warZoneBlockTNT)
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(faction.isSafeZone() && Conf.safeZoneBlockTNT)
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)
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{
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// TNT which needs prevention
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event.setCancelled(true);
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}
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}
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if (! (event instanceof HangingBreakByEntityEvent))
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if (! (event instanceof HangingBreakByEntityEvent))
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{
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{
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