Showing Dropping Anvil Something (Ignore)

This commit is contained in:
Driftay
2019-09-15 05:02:53 -04:00
parent c4e81286b7
commit d98f5d9723
285 changed files with 28732 additions and 28729 deletions

View File

@@ -16,96 +16,96 @@ import java.util.*;
import java.util.stream.Collectors;
public class CmdCheck extends FCommand {
private SimpleDateFormat simpleDateFormat;
private SimpleDateFormat simpleDateFormat;
public CmdCheck() {
this.simpleDateFormat = new SimpleDateFormat(Conf.dateFormat);
this.aliases.add("check");
this.requiredArgs.add("walls/buffers/settings/leaderboard");
public CmdCheck() {
this.simpleDateFormat = new SimpleDateFormat(Conf.dateFormat);
this.aliases.add("check");
this.requiredArgs.add("walls/buffers/settings/leaderboard");
this.requirements = new CommandRequirements.Builder(Permission.CHECK)
.playerOnly()
.withAction(PermissableAction.CHECK)
.memberOnly()
.build();
}
this.requirements = new CommandRequirements.Builder(Permission.CHECK)
.playerOnly()
.withAction(PermissableAction.CHECK)
.memberOnly()
.build();
}
public void perform(CommandContext context) {
if (context.faction == null || !context.faction.isNormal()) {
return;
}
String subCommand = context.argAsString(0, null);
public void perform(CommandContext context) {
if (context.faction == null || !context.faction.isNormal()) {
return;
}
String subCommand = context.argAsString(0, null);
long currentTime = System.currentTimeMillis();
if (subCommand.equalsIgnoreCase("leaderboard")) {
context.msg(TL.CHECK_LEADERBOARD_HEADER);
Map<UUID, Integer> players = new HashMap<>();
for (Map.Entry<UUID, Integer> entry : context.faction.getPlayerWallCheckCount().entrySet()) {
players.put(entry.getKey(), entry.getValue());
}
for (Map.Entry<UUID, Integer> entry : context.faction.getPlayerBufferCheckCount().entrySet()) {
if (players.containsKey(entry.getKey())) {
players.replace(entry.getKey(), players.get(entry.getKey()) + entry.getValue());
} else {
long currentTime = System.currentTimeMillis();
if (subCommand.equalsIgnoreCase("leaderboard")) {
context.msg(TL.CHECK_LEADERBOARD_HEADER);
Map<UUID, Integer> players = new HashMap<>();
for (Map.Entry<UUID, Integer> entry : context.faction.getPlayerWallCheckCount().entrySet()) {
players.put(entry.getKey(), entry.getValue());
}
}
List<Map.Entry<UUID, Integer>> entryList = players.entrySet().stream().sorted(Comparator.comparingInt(Map.Entry::getValue)).collect(Collectors.toList());
for (int max = (entryList.size() > 10) ? 10 : entryList.size(), current = 0; current < max; ++current) {
Map.Entry<UUID, Integer> entry = entryList.get(current);
OfflinePlayer offlinePlayer = FactionsPlugin.getInstance().getServer().getOfflinePlayer(entry.getKey());
context.msg(TL.CHECK_LEADERBOARD_LINE.format(current + 1, offlinePlayer.getName(), entry.getValue(), context.faction.getPlayerBufferCheckCount().getOrDefault(entry.getKey(), 0), context.faction.getPlayerWallCheckCount().getOrDefault(entry.getKey(), 0)));
}
if (entryList.isEmpty()) {
context.msg(TL.CHECK_LEADERBOARD_NO_DATA);
}
} else if (subCommand.equalsIgnoreCase("walls")) {
if (!CheckTask.wallCheck(context.faction.getId())) {
if (context.faction.getChecks().isEmpty()) {
context.msg(TL.CHECK_NO_CHECKS);
}
for (Map.Entry<UUID, Integer> entry : context.faction.getPlayerBufferCheckCount().entrySet()) {
if (players.containsKey(entry.getKey())) {
players.replace(entry.getKey(), players.get(entry.getKey()) + entry.getValue());
} else {
players.put(entry.getKey(), entry.getValue());
}
}
List<Map.Entry<UUID, Integer>> entryList = players.entrySet().stream().sorted(Comparator.comparingInt(Map.Entry::getValue)).collect(Collectors.toList());
for (int max = (entryList.size() > 10) ? 10 : entryList.size(), current = 0; current < max; ++current) {
Map.Entry<UUID, Integer> entry = entryList.get(current);
OfflinePlayer offlinePlayer = FactionsPlugin.getInstance().getServer().getOfflinePlayer(entry.getKey());
context.msg(TL.CHECK_LEADERBOARD_LINE.format(current + 1, offlinePlayer.getName(), entry.getValue(), context.faction.getPlayerBufferCheckCount().getOrDefault(entry.getKey(), 0), context.faction.getPlayerWallCheckCount().getOrDefault(entry.getKey(), 0)));
}
if (entryList.isEmpty()) {
context.msg(TL.CHECK_LEADERBOARD_NO_DATA);
}
} else if (subCommand.equalsIgnoreCase("walls")) {
if (!CheckTask.wallCheck(context.faction.getId())) {
if (context.faction.getChecks().isEmpty()) {
context.msg(TL.CHECK_NO_CHECKS);
return;
}
context.msg(TL.CHECK_ALREADY_CHECKED);
} else {
int current = context.faction.getPlayerWallCheckCount().getOrDefault(context.player.getUniqueId(), 0);
if (current == 0) {
context.faction.getPlayerWallCheckCount().put(context.player.getUniqueId(), 1);
} else {
context.faction.getPlayerWallCheckCount().replace(context.player.getUniqueId(), current + 1);
}
context.faction.getChecks().put(currentTime, "U" + context.fPlayer.getNameAndTag());
context.msg(TL.CHECK_WALLS_MARKED_CHECKED);
}
} else if (subCommand.equalsIgnoreCase("buffers")) {
if (!CheckTask.bufferCheck(context.faction.getId())) {
if (context.faction.getChecks().isEmpty()) {
context.msg(TL.CHECK_NO_CHECKS);
return;
}
context.msg(TL.CHECK_ALREADY_CHECKED);
} else {
int current = context.faction.getPlayerBufferCheckCount().getOrDefault(context.player.getUniqueId(), 0);
if (current == 0) {
context.faction.getPlayerBufferCheckCount().put(context.player.getUniqueId(), 1);
} else {
context.faction.getPlayerBufferCheckCount().replace(context.player.getUniqueId(), current + 1);
}
context.faction.getChecks().put(System.currentTimeMillis(), "Y" + context.fPlayer.getNameAndTag());
context.msg(TL.CHECK_BUFFERS_MARKED_CHECKED);
}
} else if (subCommand.equalsIgnoreCase("settings")) {
if (!context.fPlayer.getRole().isAtLeast(Role.COLEADER)) {
context.msg(TL.CHECK_MUST_BE_ATLEAST_COLEADER);
return;
}
context.msg(TL.CHECK_ALREADY_CHECKED);
} else {
int current = context.faction.getPlayerWallCheckCount().getOrDefault(context.player.getUniqueId(), 0);
if (current == 0) {
context.faction.getPlayerWallCheckCount().put(context.player.getUniqueId(), 1);
} else {
context.faction.getPlayerWallCheckCount().replace(context.player.getUniqueId(), current + 1);
}
context.faction.getChecks().put(currentTime, "U" + context.fPlayer.getNameAndTag());
context.msg(TL.CHECK_WALLS_MARKED_CHECKED);
}
} else if (subCommand.equalsIgnoreCase("buffers")) {
if (!CheckTask.bufferCheck(context.faction.getId())) {
if (context.faction.getChecks().isEmpty()) {
context.msg(TL.CHECK_NO_CHECKS);
return;
}
context.msg(TL.CHECK_ALREADY_CHECKED);
} else {
int current = context.faction.getPlayerBufferCheckCount().getOrDefault(context.player.getUniqueId(), 0);
if (current == 0) {
context.faction.getPlayerBufferCheckCount().put(context.player.getUniqueId(), 1);
} else {
context.faction.getPlayerBufferCheckCount().replace(context.player.getUniqueId(), current + 1);
}
context.faction.getChecks().put(System.currentTimeMillis(), "Y" + context.fPlayer.getNameAndTag());
context.msg(TL.CHECK_BUFFERS_MARKED_CHECKED);
}
} else if (subCommand.equalsIgnoreCase("settings")) {
if (!context.fPlayer.getRole().isAtLeast(Role.COLEADER)) {
context.msg(TL.CHECK_MUST_BE_ATLEAST_COLEADER);
return;
}
CheckSettingsFrame checkGUI = new CheckSettingsFrame(FactionsPlugin.getInstance(), context.fPlayer);
checkGUI.build();
context.fPlayer.getPlayer().openInventory(checkGUI.getInventory());
}
}
}
CheckSettingsFrame checkGUI = new CheckSettingsFrame(FactionsPlugin.getInstance(), context.fPlayer);
checkGUI.build();
context.fPlayer.getPlayer().openInventory(checkGUI.getInventory());
}
}
public TL getUsageTranslation() {
return TL.COMMAND_CHECK_DESCRIPTION;
}
public TL getUsageTranslation() {
return TL.COMMAND_CHECK_DESCRIPTION;
}
}