autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
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parent
136b69b07f
commit
d44ccda211
@ -632,6 +632,24 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
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}
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}
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public boolean canClaimForFaction(Faction forFaction)
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{
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if (forFaction.isNone()) return false;
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if
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(
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this.isAdminBypassing()
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|| (forFaction == this.getFaction() && this.getRole().isAtLeast(Role.MODERATOR))
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|| (forFaction.isSafeZone() && Permission.MANAGE_SAFE_ZONE.has(getPlayer()))
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|| (forFaction.isWarZone() && Permission.MANAGE_WAR_ZONE.has(getPlayer()))
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)
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{
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return true;
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}
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return false;
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}
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public boolean canClaimForFactionAtLocation(Faction forFaction, Location location, boolean notifyFailure)
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{
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String error = null;
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@ -2,6 +2,7 @@ package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Role;
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public class CmdAutoClaim extends FCommand
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{
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@ -26,13 +27,23 @@ public class CmdAutoClaim extends FCommand
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public void perform()
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{
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Faction forFaction = this.argAsFaction(0, myFaction);
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if (forFaction == null || (forFaction == myFaction && fme.getAutoClaimFor() == myFaction))
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if (forFaction == null || forFaction == fme.getAutoClaimFor())
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{
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fme.setAutoClaimFor(null);
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msg("<i>Auto-claiming of land disabled.");
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return;
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}
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if (! fme.canClaimForFaction(forFaction))
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{
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if (myFaction == forFaction)
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msg("<b>You must be <h>%s<b> to claim land.", Role.MODERATOR.toString());
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else
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msg("<b>You can't claim land for <h>%s<b>.", forFaction.describeTo(fme));
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return;
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}
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fme.setAutoClaimFor(forFaction);
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msg("<i>Now auto-claiming land for <h>%s<i>.", forFaction.describeTo(fme));
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@ -164,7 +164,7 @@ public abstract class FCommand extends MCommand<P>
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if (msg && ret == null)
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{
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this.msg("<b>No player \"<p>%s<b>\" could not be found.", name);
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this.msg("<b>No player \"<p>%s<b>\" could be found.", name);
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}
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return ret;
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