Added Invalid Location to checkpoint

Fixed Checkpoint cooldown
Made it so you have to buy vaults from /f getvault, and buy banners from /f banner
Particle based seechunk that works when moving between chunks
Particle support for 1.7-1.12
Made fly particles mode subtle
This commit is contained in:
Naman
2018-03-28 19:33:10 -05:00
parent 3d2bf73497
commit cdf870b782
17 changed files with 179 additions and 2934 deletions

View File

@@ -3,13 +3,13 @@ package com.massivecraft.factions.cmd;
import com.massivecraft.factions.*;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.util.Particle.ParticleEffect;
import com.massivecraft.factions.util.WarmUpUtil;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.inventivetalent.particle.ParticleEffect;
import java.util.HashMap;
import java.util.Iterator;
@@ -168,7 +168,8 @@ public class CmdFly extends FCommand {
if (!player.isFlying()){
continue;
}
ParticleEffect.CLOUD.display((float) 0.1,(float) 0.1,(float) 0.1,(float) 0.1,3,player.getLocation(),32);
ParticleEffect.CLOUD.send(Bukkit.getOnlinePlayers(), player.getLocation().add(0, -0.35, 0), 0, 0, 0, 0, 3, 16);
}
if (flyMap.keySet().size() == 0){
@@ -176,7 +177,7 @@ public class CmdFly extends FCommand {
id = -1;
}
}
},20L,40L);
}, 10L, 10L);
}
public void startFlyCheck(){