Fixed internal name problems with leader
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9d21df9c63
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cd09e77b42
@ -43,7 +43,7 @@ public class Conf {
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public static double powerOfflineLossPerDay = 0.0; // players will lose this much power per day offline
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public static double powerOfflineLossLimit = 0.0; // players will no longer lose power from being offline once their power drops to this amount or less
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public static double powerFactionMax = 0.0; // if greater than 0, the cap on how much power a faction can have (additional power from players beyond that will act as a "buffer" of sorts)
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public static String prefixAdmin = "***";
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public static String prefixLeader = "***";
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public static String prefixCoLeader = "**";
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public static String prefixMod = "*";
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public static String prefixRecruit = "-";
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@ -55,6 +55,7 @@ public enum Role implements Permissable {
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public static Role fromString(String check) {
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switch (check.toLowerCase()) {
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case "leader":
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case "admin":
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return LEADER;
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case "coleader":
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@ -92,7 +93,7 @@ public enum Role implements Permissable {
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public String getPrefix() {
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if (this == Role.LEADER) {
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return Conf.prefixAdmin;
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return Conf.prefixLeader;
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}
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if (this == Role.COLEADER) {
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return Conf.prefixCoLeader;
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@ -1197,7 +1197,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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return Conf.prefixCoLeader;
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}
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if (getRole() == Role.LEADER) {
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return Conf.prefixAdmin;
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return Conf.prefixLeader;
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}
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return null;
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}
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@ -880,7 +880,7 @@ public enum TL {
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/**
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* Roles
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*/
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ROLE_LEADER("admin"),
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ROLE_LEADER("leader"),
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ROLE_COLEADER("coleader"),
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ROLE_MODERATOR("moderator"),
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ROLE_NORMAL("normal member"),
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