This commit is contained in:
drtshock 2014-12-07 14:26:13 -06:00
parent a1ab22554c
commit caa6f0f0f0
12 changed files with 490 additions and 555 deletions

View File

@ -269,20 +269,7 @@ public class Conf {
public static int dynmapLayerMinimumZoom = 0;
// Format for popup - substitute values for macros
public static String dynmapDescription =
"<div class=\"infowindow\">\n"
+ "<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n"
+ "<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br>"
+ "<br>\n"
+ "<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n"
+ "<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n"
+ "<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n"
+ "<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n"
+ "<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n"
+ "</br>\n"
+ "<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n"
+ "<br>\n"
+ "</div>";
public static String dynmapDescription = "<div class=\"infowindow\">\n" + "<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n" + "<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br>" + "<br>\n" + "<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n" + "<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n" + "<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n" + "<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n" + "<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n" + "</br>\n" + "<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n" + "<br>\n" + "</div>";
// Enable the %money% macro. Only do this if you know your economy manager is thread-safe.
public static boolean dynmapDescriptionMoney = false;
@ -310,21 +297,11 @@ public class Conf {
public static final transient String DYNMAP_STYLE_HOME_MARKER = "greenflag";
public static final transient boolean DYNMAP_STYLE_BOOST = false;
public static DynmapStyle dynmapDefaultStyle = new DynmapStyle()
.setStrokeColor(DYNMAP_STYLE_LINE_COLOR)
.setLineOpacity(DYNMAP_STYLE_LINE_OPACITY)
.setLineWeight(DYNMAP_STYLE_LINE_WEIGHT)
.setFillColor(DYNMAP_STYLE_FILL_COLOR)
.setFillOpacity(DYNMAP_STYLE_FILL_OPACITY)
.setHomeMarker(DYNMAP_STYLE_HOME_MARKER)
.setBoost(DYNMAP_STYLE_BOOST);
public static DynmapStyle dynmapDefaultStyle = new DynmapStyle().setStrokeColor(DYNMAP_STYLE_LINE_COLOR).setLineOpacity(DYNMAP_STYLE_LINE_OPACITY).setLineWeight(DYNMAP_STYLE_LINE_WEIGHT).setFillColor(DYNMAP_STYLE_FILL_COLOR).setFillOpacity(DYNMAP_STYLE_FILL_OPACITY).setHomeMarker(DYNMAP_STYLE_HOME_MARKER).setBoost(DYNMAP_STYLE_BOOST);
// Optional per Faction style overrides. Any defined replace those in dynmapDefaultStyle.
// Specify Faction either by name or UUID.
public static Map<String, DynmapStyle> dynmapFactionStyles = ImmutableMap.of(
"SafeZone", new DynmapStyle().setStrokeColor("#FF00FF").setFillColor("#FF00FF").setBoost(false),
"WarZone", new DynmapStyle().setStrokeColor("#FF0000").setFillColor("#FF0000").setBoost(false)
);
public static Map<String, DynmapStyle> dynmapFactionStyles = ImmutableMap.of("SafeZone", new DynmapStyle().setStrokeColor("#FF00FF").setFillColor("#FF00FF").setBoost(false), "WarZone", new DynmapStyle().setStrokeColor("#FF0000").setFillColor("#FF0000").setBoost(false));
//Faction banks, to pay for land claiming and other costs instead of individuals paying for them

View File

@ -2,65 +2,111 @@ package com.massivecraft.factions.integration.dynmap;
import com.massivecraft.factions.Conf;
public class DynmapStyle
{
public class DynmapStyle {
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
public String lineColor = null;
public int getLineColor() { return getColor(coalesce(this.lineColor, Conf.dynmapDefaultStyle.lineColor, Conf.DYNMAP_STYLE_LINE_COLOR)); }
public DynmapStyle setStrokeColor(String strokeColor) { this.lineColor = strokeColor; return this; }
public int getLineColor() {
return getColor(coalesce(this.lineColor, Conf.dynmapDefaultStyle.lineColor, Conf.DYNMAP_STYLE_LINE_COLOR));
}
public DynmapStyle setStrokeColor(String strokeColor) {
this.lineColor = strokeColor;
return this;
}
public Double lineOpacity = null;
public double getLineOpacity() { return coalesce(this.lineOpacity, Conf.dynmapDefaultStyle.lineOpacity, Conf.DYNMAP_STYLE_LINE_OPACITY); }
public DynmapStyle setLineOpacity(Double strokeOpacity) { this.lineOpacity = strokeOpacity; return this; }
public double getLineOpacity() {
return coalesce(this.lineOpacity, Conf.dynmapDefaultStyle.lineOpacity, Conf.DYNMAP_STYLE_LINE_OPACITY);
}
public DynmapStyle setLineOpacity(Double strokeOpacity) {
this.lineOpacity = strokeOpacity;
return this;
}
public Integer lineWeight = null;
public int getLineWeight() { return coalesce(this.lineWeight, Conf.dynmapDefaultStyle.lineWeight, Conf.DYNMAP_STYLE_LINE_WEIGHT); }
public DynmapStyle setLineWeight(Integer strokeWeight) { this.lineWeight = strokeWeight; return this; }
public int getLineWeight() {
return coalesce(this.lineWeight, Conf.dynmapDefaultStyle.lineWeight, Conf.DYNMAP_STYLE_LINE_WEIGHT);
}
public DynmapStyle setLineWeight(Integer strokeWeight) {
this.lineWeight = strokeWeight;
return this;
}
public String fillColor = null;
public int getFillColor() { return getColor(coalesce(this.fillColor, Conf.dynmapDefaultStyle.fillColor, Conf.DYNMAP_STYLE_FILL_COLOR)); }
public DynmapStyle setFillColor(String fillColor) { this.fillColor = fillColor; return this; }
public int getFillColor() {
return getColor(coalesce(this.fillColor, Conf.dynmapDefaultStyle.fillColor, Conf.DYNMAP_STYLE_FILL_COLOR));
}
public DynmapStyle setFillColor(String fillColor) {
this.fillColor = fillColor;
return this;
}
public Double fillOpacity = null;
public double getFillOpacity() { return coalesce(this.fillOpacity, Conf.dynmapDefaultStyle.fillOpacity, Conf.DYNMAP_STYLE_FILL_OPACITY); }
public DynmapStyle setFillOpacity(Double fillOpacity) { this.fillOpacity = fillOpacity; return this; }
public double getFillOpacity() {
return coalesce(this.fillOpacity, Conf.dynmapDefaultStyle.fillOpacity, Conf.DYNMAP_STYLE_FILL_OPACITY);
}
public DynmapStyle setFillOpacity(Double fillOpacity) {
this.fillOpacity = fillOpacity;
return this;
}
// NOTE: We just return the string here. We do not return the resolved Dynmap MarkerIcon object.
// The reason is we use this class in the MConf. For serialization to work Dynmap would have to be loaded and we can't require that.
// Using dynmap is optional.
public String homeMarker = null;
public String getHomeMarker() { return coalesce(this.homeMarker, Conf.dynmapDefaultStyle.homeMarker, Conf.DYNMAP_STYLE_HOME_MARKER); }
public DynmapStyle setHomeMarker(String homeMarker) { this.homeMarker = homeMarker; return this; }
public String getHomeMarker() {
return coalesce(this.homeMarker, Conf.dynmapDefaultStyle.homeMarker, Conf.DYNMAP_STYLE_HOME_MARKER);
}
public DynmapStyle setHomeMarker(String homeMarker) {
this.homeMarker = homeMarker;
return this;
}
public Boolean boost = null;
public boolean getBoost() { return coalesce(this.boost, Conf.dynmapDefaultStyle.boost, Conf.DYNMAP_STYLE_BOOST); }
public DynmapStyle setBoost(Boolean boost) { this.boost = boost; return this; }
public boolean getBoost() {
return coalesce(this.boost, Conf.dynmapDefaultStyle.boost, Conf.DYNMAP_STYLE_BOOST);
}
public DynmapStyle setBoost(Boolean boost) {
this.boost = boost;
return this;
}
// -------------------------------------------- //
// UTIL
// -------------------------------------------- //
@SafeVarargs
public static <T> T coalesce(T... items)
{
for (T item : items)
{
if (item != null) return item;
public static <T> T coalesce(T... items) {
for (T item : items) {
if (item != null) {
return item;
}
}
return null;
}
public static int getColor(String string)
{
public static int getColor(String string) {
int ret = 0x00FF00;
try
{
try {
ret = Integer.parseInt(string.substring(1), 16);
} catch (NumberFormatException ignored) {
}
catch (NumberFormatException ignored) {}
return ret;
}

View File

@ -16,8 +16,7 @@ import java.util.*;
import java.util.Map.Entry;
// This source code is a heavily modified version of mikeprimms plugin Dynmap-Factions.
public class EngineDynmap
{
public class EngineDynmap {
// -------------------------------------------- //
// CONSTANTS
// -------------------------------------------- //
@ -42,27 +41,28 @@ public class EngineDynmap
// -------------------------------------------- //
private static EngineDynmap i = new EngineDynmap();
public static EngineDynmap getInstance() { return i; }
private EngineDynmap() {}
public static EngineDynmap getInstance() {
return i;
}
private EngineDynmap() {
}
public DynmapAPI dynmapApi;
public MarkerAPI markerApi;
public MarkerSet markerset;
public void init()
{
public void init() {
Plugin dynmap = Bukkit.getServer().getPluginManager().getPlugin("dynmap");
if (dynmap == null || !dynmap.isEnabled())
{
if (dynmap == null || !dynmap.isEnabled()) {
return;
}
// Should we even use dynmap?
if (!Conf.dynmapUse)
{
if (this.markerset != null)
{
if (!Conf.dynmapUse) {
if (this.markerset != null) {
this.markerset.deleteMarkerSet();
this.markerset = null;
}
@ -70,20 +70,22 @@ public class EngineDynmap
}
// Shedule non thread safe sync at the end!
Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable()
{
Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable() {
@Override
public void run()
{
public void run() {
final Map<String, TempMarker> homes = createHomes();
final Map<String, TempAreaMarker> areas = createAreas();
final Map<String, Set<String>> playerSets = createPlayersets();
if (!updateCore()) return;
if (!updateCore()) {
return;
}
// createLayer() is thread safe but it makes use of fields set in updateCore() so we must have it after.
if (!updateLayer(createLayer())) return;
if (!updateLayer(createLayer())) {
return;
}
updateHomes(homes);
updateAreas(areas);
@ -93,20 +95,17 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: No
public boolean updateCore()
{
public boolean updateCore() {
// Get DynmapAPI
this.dynmapApi = (DynmapAPI) Bukkit.getPluginManager().getPlugin("dynmap");
if (this.dynmapApi == null)
{
if (this.dynmapApi == null) {
severe("Could not retrieve the DynmapAPI.");
return false;
}
// Get MarkerAPI
this.markerApi = this.dynmapApi.getMarkerAPI();
if (this.markerApi == null)
{
if (this.markerApi == null) {
severe("Could not retrieve the MarkerAPI.");
return false;
}
@ -115,8 +114,7 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: Yes
public TempMarkerSet createLayer()
{
public TempMarkerSet createLayer() {
TempMarkerSet ret = new TempMarkerSet();
ret.label = Conf.dynmapLayerName;
ret.minimumZoom = Conf.dynmapLayerMinimumZoom;
@ -126,20 +124,15 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: No
public boolean updateLayer(TempMarkerSet temp)
{
public boolean updateLayer(TempMarkerSet temp) {
this.markerset = this.markerApi.getMarkerSet(FACTIONS_MARKERSET);
if (this.markerset == null)
{
if (this.markerset == null) {
this.markerset = temp.create(this.markerApi, FACTIONS_MARKERSET);
if (this.markerset == null)
{
if (this.markerset == null) {
severe("Could not create the Faction Markerset/Layer");
return false;
}
}
else
{
} else {
temp.update(this.markerset);
}
return true;
@ -150,15 +143,15 @@ public class EngineDynmap
// -------------------------------------------- //
// Thread Safe / Asynchronous: Yes
public Map<String, TempMarker> createHomes()
{
public Map<String, TempMarker> createHomes() {
Map<String, TempMarker> ret = new HashMap<String, TempMarker>();
// Loop current factions
for (Faction faction : Factions.getInstance().getAllFactions())
{
for (Faction faction : Factions.getInstance().getAllFactions()) {
Location ps = faction.getHome();
if (ps == null) continue;
if (ps == null) {
continue;
}
DynmapStyle style = getStyle(faction);
@ -181,18 +174,15 @@ public class EngineDynmap
// Thread Safe / Asynchronous: No
// This method places out the faction home markers into the factions markerset.
public void updateHomes(Map<String, TempMarker> homes)
{
public void updateHomes(Map<String, TempMarker> homes) {
// Put all current faction markers in a map
Map<String, Marker> markers = new HashMap<String, Marker>();
for (Marker marker : this.markerset.getMarkers())
{
for (Marker marker : this.markerset.getMarkers()) {
markers.put(marker.getMarkerID(), marker);
}
// Loop homes
for (Entry<String, TempMarker> entry : homes.entrySet())
{
for (Entry<String, TempMarker> entry : homes.entrySet()) {
String markerId = entry.getKey();
TempMarker temp = entry.getValue();
@ -200,24 +190,19 @@ public class EngineDynmap
// NOTE: I remove from the map created just in the beginning of this method.
// NOTE: That way what is left at the end will be outdated markers to remove.
Marker marker = markers.remove(markerId);
if (marker == null)
{
if (marker == null) {
marker = temp.create(this.markerApi, this.markerset, markerId);
if (marker == null)
{
if (marker == null) {
EngineDynmap.severe("Could not get/create the home marker " + markerId);
}
}
else
{
} else {
temp.update(this.markerApi, marker);
}
}
// Delete Deprecated Markers
// Only old markers should now be left
for (Marker marker : markers.values())
{
for (Marker marker : markers.values()) {
marker.deleteMarker();
}
}
@ -227,29 +212,25 @@ public class EngineDynmap
// -------------------------------------------- //
// Thread Safe: YES
public Map<String, TempAreaMarker> createAreas()
{
public Map<String, TempAreaMarker> createAreas() {
Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks = createWorldFactionChunks();
return createAreas(worldFactionChunks);
}
// Thread Safe: YES
public Map<String, Map<Faction, Set<FLocation>>> createWorldFactionChunks()
{
public Map<String, Map<Faction, Set<FLocation>>> createWorldFactionChunks() {
// Create map "world name --> faction --> set of chunk coords"
Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks = new HashMap<String, Map<Faction, Set<FLocation>>>();
// Note: The board is the world. The board id is the world name.
MemoryBoard board = (MemoryBoard) Board.getInstance();
for (Entry<FLocation,String> entry : board.flocationIds.entrySet())
{
for (Entry<FLocation, String> entry : board.flocationIds.entrySet()) {
String world = entry.getKey().getWorldName();
Faction chunkOwner = Factions.getInstance().getFactionById(entry.getValue());
Map<Faction, Set<FLocation>> factionChunks = worldFactionChunks.get(world);
if (factionChunks == null)
{
if (factionChunks == null) {
factionChunks = new HashMap<Faction, Set<FLocation>>();
worldFactionChunks.put(world, factionChunks);
}
@ -267,19 +248,16 @@ public class EngineDynmap
}
// Thread Safe: YES
public Map<String, TempAreaMarker> createAreas(Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks)
{
public Map<String, TempAreaMarker> createAreas(Map<String, Map<Faction, Set<FLocation>>> worldFactionChunks) {
Map<String, TempAreaMarker> ret = new HashMap<String, TempAreaMarker>();
// For each world
for (Entry<String, Map<Faction, Set<FLocation>>> entry : worldFactionChunks.entrySet())
{
for (Entry<String, Map<Faction, Set<FLocation>>> entry : worldFactionChunks.entrySet()) {
String world = entry.getKey();
Map<Faction, Set<FLocation>> factionChunks = entry.getValue();
// For each faction and its chunks in that world
for (Entry<Faction, Set<FLocation>> entry1 : factionChunks.entrySet())
{
for (Entry<Faction, Set<FLocation>> entry1 : factionChunks.entrySet()) {
Faction faction = entry1.getKey();
Set<FLocation> chunks = entry1.getValue();
Map<String, TempAreaMarker> worldFactionMarkers = createAreas(world, faction, chunks);
@ -293,15 +271,18 @@ public class EngineDynmap
// Thread Safe: YES
// Handle specific faction on specific world
// "handle faction on world"
public Map<String, TempAreaMarker> createAreas(String world, Faction faction, Set<FLocation> chunks)
{
public Map<String, TempAreaMarker> createAreas(String world, Faction faction, Set<FLocation> chunks) {
Map<String, TempAreaMarker> ret = new HashMap<String, TempAreaMarker>();
// If the faction is visible ...
if (!isVisible(faction, world)) return ret;
if (!isVisible(faction, world)) {
return ret;
}
// ... and has any chunks ...
if (chunks.isEmpty()) return ret;
if (chunks.isEmpty()) {
return ret;
}
// Index of polygon for given faction
int markerIndex = 0;
@ -315,29 +296,25 @@ public class EngineDynmap
// Loop through chunks: set flags on chunk map
TileFlags allChunkFlags = new TileFlags();
LinkedList<FLocation> allChunks = new LinkedList<FLocation>();
for (FLocation chunk : chunks)
{
for (FLocation chunk : chunks) {
allChunkFlags.setFlag((int) chunk.getX(), (int) chunk.getZ(), true); // Set flag for chunk
allChunks.addLast(chunk);
}
// Loop through until we don't find more areas
while (allChunks != null)
{
while (allChunks != null) {
TileFlags ourChunkFlags = null;
LinkedList<FLocation> ourChunks = null;
LinkedList<FLocation> newChunks = null;
int minimumX = Integer.MAX_VALUE;
int minimumZ = Integer.MAX_VALUE;
for (FLocation chunk : allChunks)
{
for (FLocation chunk : allChunks) {
int chunkX = (int) chunk.getX();
int chunkZ = (int) chunk.getZ();
// If we need to start shape, and this block is not part of one yet
if (ourChunkFlags == null && allChunkFlags.getFlag(chunkX, chunkZ))
{
if (ourChunkFlags == null && allChunkFlags.getFlag(chunkX, chunkZ)) {
ourChunkFlags = new TileFlags(); // Create map for shape
ourChunks = new LinkedList<FLocation>();
floodFillTarget(allChunkFlags, ourChunkFlags, chunkX, chunkZ); // Copy shape
@ -346,23 +323,20 @@ public class EngineDynmap
minimumZ = chunkZ;
}
// If shape found, and we're in it, add to our node list
else if (ourChunkFlags != null && ourChunkFlags.getFlag(chunkX, chunkZ))
{
else if (ourChunkFlags != null && ourChunkFlags.getFlag(chunkX, chunkZ)) {
ourChunks.add(chunk);
if (chunkX < minimumX)
{
if (chunkX < minimumX) {
minimumX = chunkX;
minimumZ = chunkZ;
}
else if (chunkX == minimumX && chunkZ < minimumZ)
{
} else if (chunkX == minimumX && chunkZ < minimumZ) {
minimumZ = chunkZ;
}
}
// Else, keep it in the list for the next polygon
else
{
if (newChunks == null) newChunks = new LinkedList<FLocation>();
else {
if (newChunks == null) {
newChunks = new LinkedList<FLocation>();
}
newChunks.add(chunk);
}
}
@ -370,7 +344,9 @@ public class EngineDynmap
// Replace list (null if no more to process)
allChunks = newChunks;
if (ourChunkFlags == null) continue;
if (ourChunkFlags == null) {
continue;
}
// Trace outline of blocks - start from minx, minz going to x+
int initialX = minimumX;
@ -380,22 +356,15 @@ public class EngineDynmap
Direction direction = Direction.XPLUS;
ArrayList<int[]> linelist = new ArrayList<int[]>();
linelist.add(new int[]{initialX, initialZ}); // Add start point
while ((currentX != initialX) || (currentZ != initialZ) || (direction != Direction.ZMINUS))
{
switch (direction)
{
while ((currentX != initialX) || (currentZ != initialZ) || (direction != Direction.ZMINUS)) {
switch (direction) {
case XPLUS: // Segment in X+ direction
if (!ourChunkFlags.getFlag(currentX + 1, currentZ))
{ // Right turn?
if (!ourChunkFlags.getFlag(currentX + 1, currentZ)) { // Right turn?
linelist.add(new int[]{currentX + 1, currentZ}); // Finish line
direction = Direction.ZPLUS; // Change direction
}
else if (!ourChunkFlags.getFlag(currentX + 1, currentZ - 1))
{ // Straight?
} else if (!ourChunkFlags.getFlag(currentX + 1, currentZ - 1)) { // Straight?
currentX++;
}
else
{ // Left turn
} else { // Left turn
linelist.add(new int[]{currentX + 1, currentZ}); // Finish line
direction = Direction.ZMINUS;
currentX++;
@ -403,17 +372,12 @@ public class EngineDynmap
}
break;
case ZPLUS: // Segment in Z+ direction
if (!ourChunkFlags.getFlag(currentX, currentZ + 1))
{ // Right turn?
if (!ourChunkFlags.getFlag(currentX, currentZ + 1)) { // Right turn?
linelist.add(new int[]{currentX + 1, currentZ + 1}); // Finish line
direction = Direction.XMINUS; // Change direction
}
else if (!ourChunkFlags.getFlag(currentX + 1, currentZ + 1))
{ // Straight?
} else if (!ourChunkFlags.getFlag(currentX + 1, currentZ + 1)) { // Straight?
currentZ++;
}
else
{ // Left turn
} else { // Left turn
linelist.add(new int[]{currentX + 1, currentZ + 1}); // Finish line
direction = Direction.XPLUS;
currentX++;
@ -421,17 +385,12 @@ public class EngineDynmap
}
break;
case XMINUS: // Segment in X- direction
if (!ourChunkFlags.getFlag(currentX - 1, currentZ))
{ // Right turn?
if (!ourChunkFlags.getFlag(currentX - 1, currentZ)) { // Right turn?
linelist.add(new int[]{currentX, currentZ + 1}); // Finish line
direction = Direction.ZMINUS; // Change direction
}
else if (!ourChunkFlags.getFlag(currentX - 1, currentZ + 1))
{ // Straight?
} else if (!ourChunkFlags.getFlag(currentX - 1, currentZ + 1)) { // Straight?
currentX--;
}
else
{ // Left turn
} else { // Left turn
linelist.add(new int[]{currentX, currentZ + 1}); // Finish line
direction = Direction.ZPLUS;
currentX--;
@ -439,17 +398,12 @@ public class EngineDynmap
}
break;
case ZMINUS: // Segment in Z- direction
if (!ourChunkFlags.getFlag(currentX, currentZ - 1))
{ // Right turn?
if (!ourChunkFlags.getFlag(currentX, currentZ - 1)) { // Right turn?
linelist.add(new int[]{currentX, currentZ}); // Finish line
direction = Direction.XPLUS; // Change direction
}
else if (!ourChunkFlags.getFlag(currentX - 1, currentZ - 1))
{ // Straight?
} else if (!ourChunkFlags.getFlag(currentX - 1, currentZ - 1)) { // Straight?
currentZ--;
}
else
{ // Left turn
} else { // Left turn
linelist.add(new int[]{currentX, currentZ}); // Finish line
direction = Direction.XMINUS;
currentX--;
@ -462,8 +416,7 @@ public class EngineDynmap
int sz = linelist.size();
double[] x = new double[sz];
double[] z = new double[sz];
for (int i = 0; i < sz; i++)
{
for (int i = 0; i < sz; i++) {
int[] line = linelist.get(i);
x[i] = (double) line[0] * (double) BLOCKS_PER_CHUNK;
z[i] = (double) line[1] * (double) BLOCKS_PER_CHUNK;
@ -497,18 +450,15 @@ public class EngineDynmap
}
// Thread Safe: NO
public void updateAreas(Map<String, TempAreaMarker> areas)
{
public void updateAreas(Map<String, TempAreaMarker> areas) {
// Map Current
Map<String, AreaMarker> markers = new HashMap<String, AreaMarker>();
for (AreaMarker marker : this.markerset.getAreaMarkers())
{
for (AreaMarker marker : this.markerset.getAreaMarkers()) {
markers.put(marker.getMarkerID(), marker);
}
// Loop New
for (Entry<String, TempAreaMarker> entry : areas.entrySet())
{
for (Entry<String, TempAreaMarker> entry : areas.entrySet()) {
String markerId = entry.getKey();
TempAreaMarker temp = entry.getValue();
@ -516,23 +466,18 @@ public class EngineDynmap
// NOTE: I remove from the map created just in the beginning of this method.
// NOTE: That way what is left at the end will be outdated markers to remove.
AreaMarker marker = markers.remove(markerId);
if (marker == null)
{
if (marker == null) {
marker = temp.create(this.markerset, markerId);
if (marker == null)
{
if (marker == null) {
severe("Could not get/create the area marker " + markerId);
}
}
else
{
} else {
temp.update(marker);
}
}
// Only old/outdated should now be left. Delete them.
for (AreaMarker marker : markers.values())
{
for (AreaMarker marker : markers.values()) {
marker.deleteMarker();
}
}
@ -542,25 +487,32 @@ public class EngineDynmap
// -------------------------------------------- //
// Thread Safe / Asynchronous: Yes
public String createPlayersetId(Faction faction)
{
if (faction == null) return null;
if (faction.isNone()) return null;
public String createPlayersetId(Faction faction) {
if (faction == null) {
return null;
}
if (faction.isNone()) {
return null;
}
String factionId = faction.getId();
if (factionId == null) return null;
if (factionId == null) {
return null;
}
return FACTIONS_PLAYERSET_ + factionId;
}
// Thread Safe / Asynchronous: Yes
public Set<String> createPlayerset(Faction faction)
{
if (faction == null) return null;
if (faction.isNone()) return null;
public Set<String> createPlayerset(Faction faction) {
if (faction == null) {
return null;
}
if (faction.isNone()) {
return null;
}
Set<String> ret = new HashSet<String>();
for (FPlayer fplayer : faction.getFPlayers())
{
for (FPlayer fplayer : faction.getFPlayers()) {
// NOTE: We add both UUID and name. This might be a good idea for future proofing.
ret.add(fplayer.getId());
ret.add(fplayer.getName());
@ -570,21 +522,22 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: Yes
public Map<String, Set<String>> createPlayersets()
{
if (!Conf.dynmapVisibilityByFaction)
{
public Map<String, Set<String>> createPlayersets() {
if (!Conf.dynmapVisibilityByFaction) {
return null;
}
Map<String, Set<String>> ret = new HashMap<String, Set<String>>();
for (Faction faction : Factions.getInstance().getAllFactions())
{
for (Faction faction : Factions.getInstance().getAllFactions()) {
String playersetId = createPlayersetId(faction);
if (playersetId == null) continue;
if (playersetId == null) {
continue;
}
Set<String> playerIds = createPlayerset(faction);
if (playerIds == null) continue;
if (playerIds == null) {
continue;
}
ret.put(playersetId, playerIds);
}
@ -592,41 +545,41 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: No
public void updatePlayersets(Map<String, Set<String>> playersets)
{
if (playersets == null)
{
public void updatePlayersets(Map<String, Set<String>> playersets) {
if (playersets == null) {
return;
}
// Remove
for (PlayerSet set : this.markerApi.getPlayerSets())
{
if (!set.getSetID().startsWith(FACTIONS_PLAYERSET_)) continue;
for (PlayerSet set : this.markerApi.getPlayerSets()) {
if (!set.getSetID().startsWith(FACTIONS_PLAYERSET_)) {
continue;
}
// (Null means remove all)
if (playersets.containsKey(set.getSetID())) continue;
if (playersets.containsKey(set.getSetID())) {
continue;
}
set.deleteSet();
}
// Add / Update
for (Entry<String, Set<String>> entry : playersets.entrySet())
{
for (Entry<String, Set<String>> entry : playersets.entrySet()) {
// Extract from Entry
String setId = entry.getKey();
Set<String> playerIds = entry.getValue();
// Get Creatively
PlayerSet set = this.markerApi.getPlayerSet(setId);
if (set == null) set = this.markerApi.createPlayerSet(
setId, // id
if (set == null) {
set = this.markerApi.createPlayerSet(setId, // id
true, // symmetric
playerIds, // players
false // persistent
);
if (set == null)
{
}
if (set == null) {
severe("Could not get/create the player set " + setId);
continue;
}
@ -641,8 +594,7 @@ public class EngineDynmap
// -------------------------------------------- //
// Thread Safe / Asynchronous: Yes
private String getDescription(Faction faction)
{
private String getDescription(Faction faction) {
String ret = "<div class=\"regioninfo\">" + Conf.dynmapDescription + "</div>";
// Name
@ -660,8 +612,7 @@ public class EngineDynmap
// Money
String money = "unavailable";
if (Conf.bankEnabled && Conf.dynmapDescriptionMoney)
{
if (Conf.bankEnabled && Conf.dynmapDescriptionMoney) {
money = String.format("%.2f", Econ.getBalance(faction.getAccountId()));
}
ret = ret.replace("%money%", money);
@ -702,37 +653,33 @@ public class EngineDynmap
return ret;
}
public static String getHtmlPlayerString(Collection<FPlayer> playersOfficersList)
{
public static String getHtmlPlayerString(Collection<FPlayer> playersOfficersList) {
String ret = "";
for (FPlayer fplayer : playersOfficersList)
{
if (ret.length() > 0) ret += ", ";
for (FPlayer fplayer : playersOfficersList) {
if (ret.length() > 0) {
ret += ", ";
}
ret += getHtmlPlayerName(fplayer);
}
return ret;
}
public static String getHtmlPlayerName(FPlayer fplayer)
{
if (fplayer == null) return "none";
public static String getHtmlPlayerName(FPlayer fplayer) {
if (fplayer == null) {
return "none";
}
return escapeHtml(fplayer.getName());
}
public static String escapeHtml(String string)
{
public static String escapeHtml(String string) {
StringBuilder out = new StringBuilder(Math.max(16, string.length()));
for (int i = 0; i < string.length(); i++)
{
for (int i = 0; i < string.length(); i++) {
char c = string.charAt(i);
if (c > 127 || c == '"' || c == '<' || c == '>' || c == '&')
{
if (c > 127 || c == '"' || c == '<' || c == '>' || c == '&') {
out.append("&#");
out.append((int) c);
out.append(';');
}
else
{
} else {
out.append(c);
}
}
@ -740,24 +687,27 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: Yes
private boolean isVisible(Faction faction, String world)
{
if (faction == null) return false;
private boolean isVisible(Faction faction, String world) {
if (faction == null) {
return false;
}
final String factionId = faction.getId();
if (factionId == null) return false;
if (factionId == null) {
return false;
}
final String factionName = faction.getTag();
if (factionName == null) return false;
if (factionName == null) {
return false;
}
Set<String> visible = Conf.dynmapVisibleFactions;
Set<String> hidden = Conf.dynmapHiddenFactions;
if (!visible.isEmpty() && !visible.contains(factionId) && !visible.contains(factionName) && !visible.contains("world:" + world))
{
if (!visible.isEmpty() && !visible.contains(factionId) && !visible.contains(factionName) && !visible.contains("world:" + world)) {
return false;
}
if (hidden.contains(factionId) || hidden.contains(factionName) || hidden.contains("world:" + world))
{
if (hidden.contains(factionId) || hidden.contains(factionName) || hidden.contains("world:" + world)) {
return false;
}
@ -765,59 +715,64 @@ public class EngineDynmap
}
// Thread Safe / Asynchronous: Yes
public DynmapStyle getStyle(Faction faction)
{
public DynmapStyle getStyle(Faction faction) {
DynmapStyle ret;
ret = Conf.dynmapFactionStyles.get(faction.getId());
if (ret != null) return ret;
if (ret != null) {
return ret;
}
ret = Conf.dynmapFactionStyles.get(faction.getTag());
if (ret != null) return ret;
if (ret != null) {
return ret;
}
return Conf.dynmapDefaultStyle;
}
// Thread Safe / Asynchronous: Yes
public static void info(String msg)
{
public static void info(String msg) {
String message = DYNMAP_INTEGRATION + msg;
System.out.println(message);
}
// Thread Safe / Asynchronous: Yes
public static void severe(String msg)
{
public static void severe(String msg) {
String message = DYNMAP_INTEGRATION + ChatColor.RED.toString() + msg;
System.out.println(message);
}
enum Direction
{
enum Direction {
XPLUS, ZPLUS, XMINUS, ZMINUS
}
// Find all contiguous blocks, set in target and clear in source
private int floodFillTarget(TileFlags source, TileFlags destination, int x, int y)
{
private int floodFillTarget(TileFlags source, TileFlags destination, int x, int y) {
int cnt = 0;
ArrayDeque<int[]> stack = new ArrayDeque<int[]>();
stack.push(new int[]{x, y});
while (!stack.isEmpty())
{
while (!stack.isEmpty()) {
int[] nxt = stack.pop();
x = nxt[0];
y = nxt[1];
if (source.getFlag(x, y))
{ // Set in src
if (source.getFlag(x, y)) { // Set in src
source.setFlag(x, y, false); // Clear source
destination.setFlag(x, y, true); // Set in destination
cnt++;
if (source.getFlag(x + 1, y)) stack.push(new int[] { x + 1, y });
if (source.getFlag(x - 1, y)) stack.push(new int[] { x - 1, y });
if (source.getFlag(x, y + 1)) stack.push(new int[] { x, y + 1 });
if (source.getFlag(x, y - 1)) stack.push(new int[] { x, y - 1 });
if (source.getFlag(x + 1, y)) {
stack.push(new int[]{x + 1, y});
}
if (source.getFlag(x - 1, y)) {
stack.push(new int[]{x - 1, y});
}
if (source.getFlag(x, y + 1)) {
stack.push(new int[]{x, y + 1});
}
if (source.getFlag(x, y - 1)) {
stack.push(new int[]{x, y - 1});
}
}
}
return cnt;

View File

@ -3,8 +3,7 @@ package com.massivecraft.factions.integration.dynmap;
import org.dynmap.markers.AreaMarker;
import org.dynmap.markers.MarkerSet;
public class TempAreaMarker
{
public class TempAreaMarker {
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
@ -28,19 +27,13 @@ public class TempAreaMarker
// CREATE
// -------------------------------------------- //
public AreaMarker create(MarkerSet markerset, String markerId)
{
AreaMarker ret = markerset.createAreaMarker(
markerId,
this.label,
false,
this.world,
this.x,
this.z,
false // not persistent
public AreaMarker create(MarkerSet markerset, String markerId) {
AreaMarker ret = markerset.createAreaMarker(markerId, this.label, false, this.world, this.x, this.z, false // not persistent
);
if (ret == null) return null;
if (ret == null) {
return null;
}
// Description
ret.setDescription(this.description);
@ -61,52 +54,35 @@ public class TempAreaMarker
// UPDATE
// -------------------------------------------- //
public void update(AreaMarker marker)
{
public void update(AreaMarker marker) {
// Corner Locations
if (!equals(marker, this.x, this.z))
{
if (!equals(marker, this.x, this.z)) {
marker.setCornerLocations(this.x, this.z);
}
// Label
if (!marker.getLabel().equals(this.label))
{
if (!marker.getLabel().equals(this.label)) {
marker.setLabel(this.label);
}
// Description
if (!marker.getDescription().equals( this.description))
{
if (!marker.getDescription().equals(this.description)) {
marker.setDescription(this.description);
}
// Line Style
if
(
marker.getLineWeight()!=this.lineWeight
||
marker.getLineOpacity()!=this.lineOpacity
||
marker.getLineColor()!=this.lineColor
)
{
if (marker.getLineWeight() != this.lineWeight ||
marker.getLineOpacity() != this.lineOpacity ||
marker.getLineColor() != this.lineColor) {
marker.setLineStyle(this.lineWeight, this.lineOpacity, this.lineColor);
}
// Fill Style
if
(
(marker.getFillOpacity()!=this.fillOpacity)
||
(marker.getFillColor()!=this.fillColor)
)
{
if ((marker.getFillOpacity() != this.fillOpacity) || (marker.getFillColor() != this.fillColor)) {
marker.setFillStyle(this.fillOpacity, this.fillColor);
}
// Boost Flag
if (marker.getBoostFlag()!=this.boost)
{
if (marker.getBoostFlag() != this.boost) {
marker.setBoostFlag(this.boost);
}
}
@ -115,17 +91,23 @@ public class TempAreaMarker
// UTIL
// -------------------------------------------- //
public static boolean equals(AreaMarker marker, double x[], double z[])
{
public static boolean equals(AreaMarker marker, double x[], double z[]) {
int length = marker.getCornerCount();
if (x.length != length) return false;
if (z.length != length) return false;
if (x.length != length) {
return false;
}
if (z.length != length) {
return false;
}
for (int i = 0; i < length; i++)
{
if (marker.getCornerX(i) != x[i]) return false;
if (marker.getCornerZ(i) != z[i]) return false;
for (int i = 0; i < length; i++) {
if (marker.getCornerX(i) != x[i]) {
return false;
}
if (marker.getCornerZ(i) != z[i]) {
return false;
}
}
return true;

View File

@ -1,14 +1,12 @@
package com.massivecraft.factions.integration.dynmap;
import com.massivecraft.factions.Conf;
import org.dynmap.markers.Marker;
import org.dynmap.markers.MarkerAPI;
import org.dynmap.markers.MarkerIcon;
import org.dynmap.markers.MarkerSet;
import com.massivecraft.factions.Conf;
public class TempMarker
{
public class TempMarker {
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
@ -25,20 +23,13 @@ public class TempMarker
// CREATE
// -------------------------------------------- //
public Marker create(MarkerAPI markerApi, MarkerSet markerset, String markerId)
{
Marker ret = markerset.createMarker(
markerId,
this.label,
this.world,
this.x,
this.y,
this.z,
getMarkerIcon(markerApi, this.iconName),
false // not persistent
public Marker create(MarkerAPI markerApi, MarkerSet markerset, String markerId) {
Marker ret = markerset.createMarker(markerId, this.label, this.world, this.x, this.y, this.z, getMarkerIcon(markerApi, this.iconName), false // not persistent
);
if (ret == null) return null;
if (ret == null) {
return null;
}
ret.setDescription(this.description);
@ -49,31 +40,21 @@ public class TempMarker
// UPDATE
// -------------------------------------------- //
public void update(MarkerAPI markerApi, Marker marker)
{
if (!this.world.equals(marker.getWorld()) || this.x != marker.getX() || this.y != marker.getY() || this.z != marker.getZ())
{
marker.setLocation(
this.world,
this.x,
this.y,
this.z
);
public void update(MarkerAPI markerApi, Marker marker) {
if (!this.world.equals(marker.getWorld()) || this.x != marker.getX() || this.y != marker.getY() || this.z != marker.getZ()) {
marker.setLocation(this.world, this.x, this.y, this.z);
}
if (!marker.getLabel().equals(this.label))
{
if (!marker.getLabel().equals(this.label)) {
marker.setLabel(this.label);
}
MarkerIcon icon = getMarkerIcon(markerApi, this.iconName);
if (marker.getMarkerIcon()==null||marker.getMarkerIcon().equals(icon))
{
if (marker.getMarkerIcon() == null || marker.getMarkerIcon().equals(icon)) {
marker.setMarkerIcon(icon);
}
if (!marker.getDescription().equals(this.description))
{
if (!marker.getDescription().equals(this.description)) {
marker.setDescription(this.description);
}
}
@ -82,10 +63,11 @@ public class TempMarker
// UTIL
// -------------------------------------------- //
public static MarkerIcon getMarkerIcon(MarkerAPI markerApi, String name)
{
public static MarkerIcon getMarkerIcon(MarkerAPI markerApi, String name) {
MarkerIcon ret = markerApi.getMarkerIcon(name);
if (ret == null) ret = markerApi.getMarkerIcon(Conf.DYNMAP_STYLE_HOME_MARKER);
if (ret == null) {
ret = markerApi.getMarkerIcon(Conf.DYNMAP_STYLE_HOME_MARKER);
}
return ret;
}

View File

@ -3,23 +3,22 @@ package com.massivecraft.factions.integration.dynmap;
import org.dynmap.markers.MarkerAPI;
import org.dynmap.markers.MarkerSet;
public class TempMarkerSet
{
public class TempMarkerSet {
public String label;
public int minimumZoom;
public int priority;
public boolean hideByDefault;
public MarkerSet create(MarkerAPI markerApi, String id)
{
public MarkerSet create(MarkerAPI markerApi, String id) {
MarkerSet ret = markerApi.createMarkerSet(id, this.label, null, false); // ("null, false" at the end means "all icons allowed, not perisistent")
if (ret == null) return null;
if (ret == null) {
return null;
}
// Minimum Zoom
if (this.minimumZoom > 0)
{
if (this.minimumZoom > 0) {
ret.setMinZoom(this.minimumZoom);
}
@ -32,29 +31,23 @@ public class TempMarkerSet
return ret;
}
public void update(MarkerSet markerset)
{
public void update(MarkerSet markerset) {
// Name
if (!markerset.getMarkerSetLabel().equals(this.label))
{
if (!markerset.getMarkerSetLabel().equals(this.label)) {
markerset.setMarkerSetLabel(this.label);
}
if (this.minimumZoom > 0)
{
if (markerset.getMinZoom()!=this.minimumZoom)
{
if (this.minimumZoom > 0) {
if (markerset.getMinZoom() != this.minimumZoom) {
markerset.setMinZoom(this.minimumZoom);
}
}
if (markerset.getLayerPriority()!=this.priority)
{
if (markerset.getLayerPriority() != this.priority) {
markerset.setLayerPriority(this.priority);
}
if (markerset.getHideByDefault()!=this.hideByDefault)
{
if (markerset.getHideByDefault() != this.hideByDefault) {
markerset.setHideByDefault(this.hideByDefault);
}
}

View File

@ -36,7 +36,8 @@ public class BufferedObjective {
Method addEntryMethodLookup = null;
try {
addEntryMethodLookup = Team.class.getMethod("addEntry", String.class);
} catch (NoSuchMethodException ignored) {}
} catch (NoSuchMethodException ignored) {
}
addEntryMethod = addEntryMethodLookup;
@ -130,7 +131,8 @@ public class BufferedObjective {
try {
addEntryMethod.invoke(team, name);
} catch (ReflectiveOperationException ignored) {}
} catch (ReflectiveOperationException ignored) {
}
buffer.getScore(name).setScore(entry.getKey());
} else {
buffer.getScore(entry.getValue()).setScore(entry.getKey());

View File

@ -2,7 +2,6 @@ package com.massivecraft.factions.util;
import com.massivecraft.factions.*;
import com.massivecraft.factions.struct.Role;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.ArrayList;

View File

@ -11,7 +11,6 @@ import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Level;
public abstract class MemoryBoard extends Board {