Fixed Indents on all files using the reformat option and optimized imports

This commit is contained in:
Liz3
2019-03-03 04:51:21 +01:00
parent bb7d32bb92
commit c6512bf316
232 changed files with 26900 additions and 26895 deletions

View File

@@ -6,45 +6,45 @@ import com.massivecraft.factions.zcore.util.TL;
public class CmdModifyPower extends FCommand {
public CmdModifyPower() {
super();
public CmdModifyPower() {
super();
this.aliases.add("pm");
this.aliases.add("mp");
this.aliases.add("modifypower");
this.aliases.add("modpower");
this.aliases.add("pm");
this.aliases.add("mp");
this.aliases.add("modifypower");
this.aliases.add("modpower");
this.requiredArgs.add("name");
this.requiredArgs.add("power");
this.requiredArgs.add("name");
this.requiredArgs.add("power");
this.permission = Permission.MODIFY_POWER.node; // admin only perm.
this.permission = Permission.MODIFY_POWER.node; // admin only perm.
// Let's not require anything and let console modify this as well.
this.senderMustBeAdmin = false;
this.senderMustBePlayer = false;
this.senderMustBeMember = false;
senderMustBeColeader = false;
this.senderMustBeModerator = false;
}
// Let's not require anything and let console modify this as well.
this.senderMustBeAdmin = false;
this.senderMustBePlayer = false;
this.senderMustBeMember = false;
senderMustBeColeader = false;
this.senderMustBeModerator = false;
}
@Override
public void perform() {
// /f modify <name> #
FPlayer player = argAsBestFPlayerMatch(0);
Double number = argAsDouble(1); // returns null if not a Double.
@Override
public void perform() {
// /f modify <name> #
FPlayer player = argAsBestFPlayerMatch(0);
Double number = argAsDouble(1); // returns null if not a Double.
if (player == null || number == null) {
sender.sendMessage(getHelpShort());
return;
}
if (player == null || number == null) {
sender.sendMessage(getHelpShort());
return;
}
player.alterPower(number);
int newPower = player.getPowerRounded(); // int so we don't have super long doubles.
msg(TL.COMMAND_MODIFYPOWER_ADDED, number, player.getName(), newPower);
}
player.alterPower(number);
int newPower = player.getPowerRounded(); // int so we don't have super long doubles.
msg(TL.COMMAND_MODIFYPOWER_ADDED, number, player.getName(), newPower);
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_MODIFYPOWER_DESCRIPTION;
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_MODIFYPOWER_DESCRIPTION;
}
}