Moved the vault place method to correct class

This commit is contained in:
ProSavage 2018-07-26 10:35:56 -05:00
parent 0d7cb8067f
commit c368e19e17
2 changed files with 44 additions and 39 deletions

View File

@ -17,6 +17,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.*; import org.bukkit.event.block.*;
import org.bukkit.inventory.ItemStack;
public class FactionsBlockListener implements Listener { public class FactionsBlockListener implements Listener {
@ -117,6 +118,49 @@ public class FactionsBlockListener implements Listener {
*/ */
} }
@EventHandler
public void onVaultPlace(BlockPlaceEvent e) {
if (e.getItemInHand().getType() == Material.CHEST) {
ItemStack vault = P.p.createItem(Material.CHEST, 1, (short) 0, P.p.color(P.p.getConfig().getString("fvault.Item.Name")), P.p.colorList(P.p.getConfig().getStringList("fvault.Item.Lore")));
if (e.getItemInHand().equals(vault)) {
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
if (fme.getFaction().getVault() != null) {
fme.msg(TL.COMMAND_GETVAULT_ALREADYSET);
e.setCancelled(true);
return;
}
FLocation flocation = new FLocation(e.getBlockPlaced().getLocation());
if (Board.getInstance().getFactionAt(flocation) != fme.getFaction()) {
fme.msg(TL.COMMAND_GETVAULT_INVALIDLOCATION);
e.setCancelled(true);
return;
}
Block start = e.getBlockPlaced();
int radius = 1;
for (double x = start.getLocation().getX() - radius; x <= start.getLocation().getX() + radius; x++) {
for (double y = start.getLocation().getY() - radius; y <= start.getLocation().getY() + radius; y++) {
for (double z = start.getLocation().getZ() - radius; z <= start.getLocation().getZ() + radius; z++) {
Location blockLoc = new Location(e.getPlayer().getWorld(), x, y, z);
if (blockLoc.getX() == start.getLocation().getX() && blockLoc.getY() == start.getLocation().getY() && blockLoc.getZ() == start.getLocation().getZ()) {
continue;
}
if (blockLoc.getBlock().getType() == Material.CHEST) {
e.setCancelled(true);
fme.msg(TL.COMMAND_GETVAULT_CHESTNEAR);
return;
}
}
}
}
fme.msg(TL.COMMAND_GETVAULT_SUCCESS);
fme.getFaction().setVault(e.getBlockPlaced().getLocation());
}
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true) @EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPistonRetract(BlockPistonRetractEvent event) { public void onBlockPistonRetract(BlockPistonRetractEvent event) {
// if not a sticky piston, retraction should be fine // if not a sticky piston, retraction should be fine

View File

@ -359,48 +359,9 @@ public class FactionsPlayerListener implements Listener {
return false; return false;
} }
@EventHandler
public void onVaultPlace(BlockPlaceEvent e) {
if (e.getItemInHand().getType() == Material.CHEST) {
ItemStack vault = P.p.createItem(Material.CHEST, 1, (short) 0, P.p.color(P.p.getConfig().getString("fvault.Item.Name")), P.p.colorList(P.p.getConfig().getStringList("fvault.Item.Lore")));
if (e.getItemInHand().equals(vault)) {
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
if (fme.getFaction().getVault() != null) {
fme.msg(TL.COMMAND_GETVAULT_ALREADYSET);
e.setCancelled(true);
return;
}
FLocation flocation = new FLocation(e.getBlockPlaced().getLocation());
if (Board.getInstance().getFactionAt(flocation) != fme.getFaction()) {
fme.msg(TL.COMMAND_GETVAULT_INVALIDLOCATION);
e.setCancelled(true);
return;
}
Block start = e.getBlockPlaced();
int radius = 1;
for (double x = start.getLocation().getX() - radius; x <= start.getLocation().getX() + radius; x++) {
for (double y = start.getLocation().getY() - radius; y <= start.getLocation().getY() + radius; y++) {
for (double z = start.getLocation().getZ() - radius; z <= start.getLocation().getZ() + radius; z++) {
Location blockLoc = new Location(e.getPlayer().getWorld(), x, y, z);
if (blockLoc.getX() == start.getLocation().getX() && blockLoc.getY() == start.getLocation().getY() && blockLoc.getZ() == start.getLocation().getZ()) {
continue;
}
if (blockLoc.getBlock().getType() == Material.CHEST) {
e.setCancelled(true);
fme.msg(TL.COMMAND_GETVAULT_CHESTNEAR);
return;
}
}
}
}
fme.msg(TL.COMMAND_GETVAULT_SUCCESS);
fme.getFaction().setVault(e.getBlockPlaced().getLocation());
}
}
}
@EventHandler(priority = EventPriority.NORMAL) @EventHandler(priority = EventPriority.NORMAL)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {