Fixes NPE on Saving Task onDisable MPlugin, removed Async Throw for 1.15 in F Show
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bbaee8ab06
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2
pom.xml
2
pom.xml
@ -4,7 +4,7 @@
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<groupId>com.massivecraft</groupId>
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<artifactId>Factions</artifactId>
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<version>1.6.9.5-2.3.6-RC</version>
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<version>1.6.9.5-2.3.7-RC</version>
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<packaging>jar</packaging>
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<name>SaberFactions</name>
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@ -8,11 +8,9 @@ import com.massivecraft.factions.zcore.util.TL;
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import com.massivecraft.factions.zcore.util.TagReplacer;
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import com.massivecraft.factions.zcore.util.TagUtil;
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import mkremins.fanciful.FancyMessage;
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import org.bukkit.scheduler.BukkitScheduler;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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public class CmdShow extends FCommand {
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@ -85,42 +83,38 @@ public class CmdShow extends FCommand {
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return; // we only show header for non-normal factions
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}
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List<String> finalShow = show;
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Faction finalFaction = faction;
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List<FancyMessage> fancy = new ArrayList<>();
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instance.getServer().getScheduler().runTaskAsynchronously(instance, () -> {
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for (String raw : finalShow) {
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String parsed = TagUtil.parsePlain(finalFaction, context.fPlayer, raw); // use relations
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if (parsed == null) {
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continue; // Due to minimal f show.
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}
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if (context.fPlayer != null) {
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parsed = TagUtil.parsePlaceholders(context.fPlayer.getPlayer(), parsed);
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}
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if (TagUtil.hasFancy(parsed)) {
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List<FancyMessage> localFancy = TagUtil.parseFancy(finalFaction, context.fPlayer, parsed);
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if (localFancy != null)
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fancy.addAll(localFancy);
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continue;
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}
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if (!parsed.contains("{notFrozen}") && !parsed.contains("{notPermanent}")) {
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if (parsed.contains("{ig}")) {
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// replaces all variables with no home TL
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parsed = parsed.substring(0, parsed.indexOf("{ig}")) + TL.COMMAND_SHOW_NOHOME.toString();
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}
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if (parsed.contains("%")) {
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parsed = parsed.replaceAll("%", ""); // Just in case it got in there before we disallowed it.
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}
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parsed = FactionsPlugin.getInstance().txt.parse(parsed);
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FancyMessage localFancy = instance.txt.parseFancy(parsed);
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fancy.add(localFancy);
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}
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for (String raw : show) {
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String parsed = TagUtil.parsePlain(faction, context.fPlayer, raw); // use relations
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if (parsed == null) {
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continue; // Due to minimal f show.
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}
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instance.getServer().getScheduler().runTask(instance, () -> context.sendFancyMessage(fancy));
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});
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if (context.fPlayer != null) {
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parsed = TagUtil.parsePlaceholders(context.fPlayer.getPlayer(), parsed);
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}
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if (TagUtil.hasFancy(parsed)) {
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List<FancyMessage> localFancy = TagUtil.parseFancy(faction, context.fPlayer, parsed);
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if (localFancy != null)
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fancy.addAll(localFancy);
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continue;
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}
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if (!parsed.contains("{notFrozen}") && !parsed.contains("{notPermanent}")) {
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if (parsed.contains("{ig}")) {
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// replaces all variables with no home TL
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parsed = parsed.substring(0, parsed.indexOf("{ig}")) + TL.COMMAND_SHOW_NOHOME.toString();
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}
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if (parsed.contains("%")) {
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parsed = parsed.replaceAll("%", ""); // Just in case it got in there before we disallowed it.
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}
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parsed = FactionsPlugin.getInstance().txt.parse(parsed);
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FancyMessage localFancy = instance.txt.parseFancy(parsed);
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fancy.add(localFancy);
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}
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}
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instance.getServer().getScheduler().runTask(instance, () -> context.sendFancyMessage(fancy));
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}
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@Override
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@ -1,6 +1,5 @@
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package com.massivecraft.factions.event;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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import org.bukkit.event.Cancellable;
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@ -10,51 +9,20 @@ import org.bukkit.event.Cancellable;
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*/
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public class PowerRegenEvent extends FactionPlayerEvent implements Cancellable {
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/**
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* @author Illyria Team
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*/
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private boolean cancelled = false;
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private double modified = 0;
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private double delta;
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public PowerRegenEvent(Faction f, FPlayer p) {
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public PowerRegenEvent(Faction f, FPlayer p, double delta) {
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super(f, p);
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this.delta = delta;
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}
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/**
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* Get the amount of power this player will regen by default
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*
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* @return power amount gained as a Double.
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*/
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public double getDefaultPowerGained() {
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return fPlayer.getMillisPassed() * Conf.powerPerMinute / 60000;
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public double getDelta() {
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return delta;
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}
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/**
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* Get the amount of custom power this player will gain. Ignored if less than or equal to 0.
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*
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* @return Custom power as a double
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*/
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public double getCustomPower() {
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return modified;
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}
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/**
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* Set the custom power gain for this event.
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*
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* @param gain Amount of power to be added to player.
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*/
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public void setCustomPower(Double gain) {
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modified = gain;
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}
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/**
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* Get if we will be using the custom power gain instead of default.
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*
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* @return If we will process the event custom returned as a Boolean.
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*/
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public boolean usingCustomPower() {
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return modified > 0;
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public void setDelta(double delta) {
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this.delta = delta;
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}
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@Override
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@ -259,8 +259,6 @@ public class FactionsEntityListener implements Listener {
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private boolean checkExplosionForBlock(Entity boomer, Block block) {
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Faction faction = Board.getInstance().getFactionAt(new FLocation(block.getLocation()));
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if(FactionsPlugin.getInstance().getTimerManager().graceTimer.getRemaining() > 0) return false;
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if (faction.noExplosionsInTerritory() || (faction.isPeaceful() && Conf.peacefulTerritoryDisableBoom))
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return false;
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// faction is peaceful and has explosions set to disabled
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@ -176,15 +176,13 @@ public abstract class MPlugin extends JavaPlugin {
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this.getServer().getScheduler().cancelTask(saveTask);
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saveTask = null;
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}
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this.getServer().getScheduler().cancelTasks(this);
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// only save data if plugin actually loaded successfully
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if (loadSuccessful) {
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Factions.getInstance().forceSave();
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FPlayers.getInstance().forceSave();
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Board.getInstance().forceSave();
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}
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log("Disabled");
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}
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@ -663,25 +663,34 @@ public abstract class MemoryFPlayer implements FPlayer {
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public void updatePower() {
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if (this.isOffline()) {
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losePowerFromBeingOffline();
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if (!Conf.powerRegenOffline) return;
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if (!Conf.powerRegenOffline) {
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return;
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}
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} else if (hasFaction() && getFaction().isPowerFrozen()) {
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return; // Don't let power regen if faction power is frozen.
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}
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long now = System.currentTimeMillis();
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this.millisPassed = now - this.lastPowerUpdateTime;
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long millisPassed = now - this.lastPowerUpdateTime;
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this.lastPowerUpdateTime = now;
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Player thisPlayer = this.getPlayer();
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if (thisPlayer != null && thisPlayer.isDead())
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if (thisPlayer != null && thisPlayer.isDead()) {
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return; // don't let dead players regain power until they respawn
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PowerRegenEvent powerRegenEvent = new PowerRegenEvent(getFaction(), this);
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Bukkit.getScheduler().runTask(FactionsPlugin.getInstance(), () -> Bukkit.getServer().getPluginManager().callEvent(powerRegenEvent));
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}
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if (!powerRegenEvent.isCancelled())
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if (!powerRegenEvent.usingCustomPower())
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this.alterPower(millisPassed * Conf.powerPerMinute / 60000); // millisPerMinute : 60 * 1000
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else this.alterPower(+powerRegenEvent.getCustomPower());
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double delta = millisPassed * Conf.powerPerMinute / 60000; // millisPerMinute : 60 * 1000
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if (Bukkit.getPluginManager().getPlugin("FactionsPlugin") != null) {
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Bukkit.getScheduler().runTask(FactionsPlugin.getInstance(), () -> {
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PowerRegenEvent powerRegenEvent = new PowerRegenEvent(getFaction(), this, delta);
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Bukkit.getServer().getPluginManager().callEvent(powerRegenEvent);
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if (!powerRegenEvent.isCancelled()) {
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this.alterPower(powerRegenEvent.getDelta());
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}
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});
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} else {
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this.alterPower(delta);
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}
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}
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public void losePowerFromBeingOffline() {
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