Sending join message to faction members after setting player's faction and role.

This commit is contained in:
BrowkS 2020-05-06 22:32:40 +03:00
parent 55fd5ffdfd
commit bf23521309

View File

@ -115,8 +115,6 @@ public class CmdJoin extends FCommand {
fplayer.msg(TL.COMMAND_JOIN_MOVED, context.fPlayer.describeTo(fplayer, true), faction.getTag(fplayer)); fplayer.msg(TL.COMMAND_JOIN_MOVED, context.fPlayer.describeTo(fplayer, true), faction.getTag(fplayer));
} }
faction.msg(TL.COMMAND_JOIN_JOINED, fplayer.describeTo(faction, true));
fplayer.resetFactionData(); fplayer.resetFactionData();
if (faction.altInvited(fplayer)) { if (faction.altInvited(fplayer)) {
@ -144,6 +142,8 @@ public class CmdJoin extends FCommand {
System.out.print(e.getMessage()); System.out.print(e.getMessage());
} }
faction.msg(TL.COMMAND_JOIN_JOINED, fplayer.describeTo(faction, true));
if (Conf.logFactionJoin) { if (Conf.logFactionJoin) {
if (samePlayer) { if (samePlayer) {
FactionsPlugin.getInstance().log(TL.COMMAND_JOIN_JOINEDLOG.toString(), fplayer.getName(), faction.getTag()); FactionsPlugin.getInstance().log(TL.COMMAND_JOIN_JOINEDLOG.toString(), fplayer.getName(), faction.getTag());