Small bug fix + Code added to run randomized missions
Signed-off-by: DroppingAnvil <dr0pping.4nvi1@gmail.com>
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@@ -1,4 +1,4 @@
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Config-Version: 1.0
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Config-Version: 1.1
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# SaberFactions by Driftay
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# Report issues: https://github.com/Driftay/Saber-Factions/issues/new
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# Live support: https://discord.gg/TFxWKeX
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@@ -753,6 +753,21 @@ Missions-Enabled: true
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Missions-GUI-Title: '&8&lFaction Missions'
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MaximumMissionsAllowedAtOnce: 1
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Mission-Progress-Format: '&b&lProgression: &f{progress}&7/&e{total}'
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Randomization:
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Enabled: false
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Start-Item:
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# Allowed means that they are under maximum allowed missions at one AND if applicable they have not completed every mission more than once
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Allowed:
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Name: "&aStart!"
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Material: GREEN_STAINED_GLASS_PANE
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Lore: "&2Start a new mission!"
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Disallowed:
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# Placeholder %reason% supported throughout this section
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Name: "&4Cannot start new mission"
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Material: GRAY_STAINED_GLASS_PANE
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Lore:
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- '&4%reason%'
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Slot: 23
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DenyMissionsMoreThenOnce: true #this setting to true, means that if they complete a mission they cannot redo the same mission
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#Mission Types: KILL, MINE, PLACE, FISH, TAME, ENCHANT, CONSUME
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