Well, this is an odd and kludgy fix... only thing I can find that allows the integration to work correctly and not give an error whether EssentialsChat is present or not

This commit is contained in:
Brettflan
2011-07-20 19:31:28 -05:00
parent b650387dbc
commit bd5d7e185e
2 changed files with 29 additions and 12 deletions

View File

@@ -0,0 +1,12 @@
package com.earth2me.essentials.chat;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerChatEvent;
public interface IEssentialsChatListener
{
boolean shouldHandleThisChat(PlayerChatEvent event);
String modifyMessage(PlayerChatEvent event, Player target, String message);
}