Shop GUI Cleaned up :D

This commit is contained in:
Driftay 2019-09-17 19:08:23 -04:00
parent c0a9eeca87
commit bd4e6cb6a8
7 changed files with 123 additions and 206 deletions

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@ -16,7 +16,6 @@ import com.massivecraft.factions.integration.Worldguard;
import com.massivecraft.factions.integration.dynmap.EngineDynmap;
import com.massivecraft.factions.listeners.*;
import com.massivecraft.factions.missions.MissionHandler;
import com.massivecraft.factions.shop.ShopClickPersistence;
import com.massivecraft.factions.shop.ShopConfig;
import com.massivecraft.factions.struct.ChatMode;
import com.massivecraft.factions.struct.Relation;
@ -267,7 +266,6 @@ public class FactionsPlugin extends MPlugin {
new FactionsExploitListener(),
new FactionsBlockListener(),
new FUpgradesGUI(),
new ShopClickPersistence(),
new UpgradesListener(),
new MissionHandler(this),
new ChestLogsHandler()

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@ -24,7 +24,7 @@ public class CmdShop extends FCommand {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("F-Shop.Enabled")) {
return;
}
ShopGUI.openShop(context.fPlayer);
new ShopGUIFrame(context.faction).buildGUI(context.fPlayer);
}
@Override

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@ -1,93 +0,0 @@
package com.massivecraft.factions.shop;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.FactionsPlugin;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class ShopClickPersistence implements Listener {
public static String color(String line) {
line = ChatColor.translateAlternateColorCodes('&', line);
return line;
}
public static List<String> colorList(List<String> lore) {
for (int i = 0; i <= lore.size() - 1; i++) {
lore.set(i, color(lore.get(i)));
}
return lore;
}
public void runCommands(List<String> list, Player p) {
for (String cmd : list) {
cmd = cmd.replace("%player%", p.getName());
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), cmd);
}
}
@EventHandler
public void click(InventoryClickEvent e) {
Inventory i = e.getClickedInventory();
Player p = (Player) e.getWhoClicked();
FileConfiguration config = FactionsPlugin.getInstance().getConfig();
FPlayer fplayer = FPlayers.getInstance().getByPlayer(p);
if (e.getView().getTitle().equalsIgnoreCase(color(config.getString("F-Shop.GUI.Name")))) {
ItemStack item = e.getCurrentItem();
if (item == null) return;
String name = color(item.getItemMeta().getDisplayName());
e.setCancelled(true);
int t = e.getSlot();
int items = ShopConfig.getShop().getConfigurationSection("items").getKeys(false).size();
for (int a = 1; a <= items; a++) {
String s = a + "";
int slot = ShopConfig.getShop().getInt("items." + s + ".slot");
if (t == slot) {
String n = ShopConfig.getShop().getString("items." + s + ".name");
if (name.contains(color(n))) {
String c = ChatColor.stripColor(color(name));
c = c.replace(ChatColor.stripColor(color(n)), "");
c = c.replace(color(" ("), "");
c = c.replace(color(" Points)"), "");
int cost = Integer.parseInt(c);
if (fplayer.getFaction().getPoints() >= cost) {
fplayer.getFaction().setPoints(fplayer.getFaction().getPoints() - cost);
runCommands(ShopConfig.getShop().getStringList("items." + s + ".cmds"), fplayer.getPlayer());
for (FPlayer fplayerBuy : fplayer.getFaction().getFPlayers()) {
// if (fplayer == fme) { continue; } //Idk if I wanna not send the title to the player
fplayerBuy.getPlayer().sendMessage(TL.SHOP_BOUGHT_BROADCAST_FACTION.toString()
.replace("{player}", fplayer.getPlayer().getName())
.replace("{item}", name));
}
fplayer.sendMessage(color(ShopConfig.getShop().getString("prefix").replace("%item%", n).replace("%points%", cost + "")));
p.closeInventory();
} else {
fplayer.sendMessage(TL.SHOP_NOT_ENOUGH_POINTS.toString());
p.closeInventory();
}
} else {
e.setCancelled(true);
return;
}
}
}
}
}
}

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@ -1,100 +0,0 @@
package com.massivecraft.factions.shop;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.FactionsPlugin;
import com.massivecraft.factions.util.XMaterial;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.LinkedList;
import java.util.List;
public class ShopGUI {
/*
TODO: OOP Shop, and Clean it Up.
Made simplistic format for shop for the time being until I get time.
*/
public static void openShop(FPlayer p) {
FileConfiguration config = FactionsPlugin.getInstance().getConfig();
Faction fac = p.getFaction();
Inventory i = Bukkit.createInventory(null, FactionsPlugin.getInstance().getConfig().getInt("F-Shop.GUI.Size"), color(config.getString("F-Shop.GUI.Name")));
ItemStack glass = new ItemStack(XMaterial.BLACK_STAINED_GLASS_PANE.parseMaterial(), 1, (short) 7);
ItemMeta glassmeta = glass.getItemMeta();
glassmeta.setDisplayName(ChatColor.GOLD + " ");
glass.setItemMeta(glassmeta);
for (int fill = 0; fill < FactionsPlugin.getInstance().getConfig().getInt("F-Shop.GUI.Size"); ++fill) {
i.setItem(fill, glass);
}
int items = ShopConfig.getShop().getConfigurationSection("items").getKeys(false).size();
for (int shopitems = 1; shopitems <= items; shopitems++) {
String s = shopitems + "";
int slot = ShopConfig.getShop().getInt("items." + s + ".slot");
ItemStack material = XMaterial.matchXMaterial(ShopConfig.getShop().getString("items." + s + ".block")).parseItem();
// int size = ShopConfig.getShop().getInt("items." + s + ".size");
int cost = ShopConfig.getShop().getInt("items." + s + ".cost");
String name = ShopConfig.getShop().getString("items." + s + ".name") + " &f(" + cost + " Points)";
List<String> lore = ShopConfig.getShop().getStringList("items." + s + ".lore");
String command = ShopConfig.getShop().getString("items." + s + ".cmd");
String type = ShopConfig.getShop().getString("items." + s + ".type");
boolean glowing = ShopConfig.getShop().getBoolean("items." + s + ".glowing");
ItemStack count = new ItemStack(XMaterial.PAPER.parseMaterial(), 1);
ItemMeta countmeta = count.getItemMeta();
countmeta.setDisplayName(color(config.getString("F-Shop.GUI.Information.name")));
List<String> PointInfo = new LinkedList<>();
for (String list : config.getStringList("F-Shop.GUI.Information.lore")) {
PointInfo.add(list.replace("%points%", fac.getPoints() + ""));
}
countmeta.setLore(colorList(PointInfo));
count.setItemMeta(countmeta);
i.setItem(FactionsPlugin.getInstance().getConfig().getInt("F-Shop.GUI.Information.slot"), count);
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
meta.setDisplayName(color(name));
meta.addItemFlags();
if (glowing) {
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
meta.addEnchant(Enchantment.DURABILITY, 1, true);
}
if (!glowing) {
meta.removeEnchant(Enchantment.DURABILITY);
}
if (lore.contains("")) {
meta.setLore(null);
} else {
meta.setLore(FactionsPlugin.getInstance().colorList(lore));
}
item.setItemMeta(meta);
i.setItem(slot, item);
}
p.getPlayer().openInventory(i);
}
public static String color(String line) {
line = ChatColor.translateAlternateColorCodes('&', line);
return line;
}
public static List<String> colorList(List<String> lore) {
for (int i = 0; i <= lore.size() - 1; i++) {
lore.set(i, color(lore.get(i)));
}
return lore;
}
}

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@ -0,0 +1,115 @@
package com.massivecraft.factions.shop;
import com.github.stefvanschie.inventoryframework.Gui;
import com.github.stefvanschie.inventoryframework.GuiItem;
import com.github.stefvanschie.inventoryframework.pane.PaginatedPane;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.FactionsPlugin;
import com.massivecraft.factions.util.XMaterial;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.ArrayList;
import java.util.List;
public class ShopGUIFrame {
private Gui gui;
public ShopGUIFrame(Faction f) {
gui = new Gui(FactionsPlugin.getInstance(),
FactionsPlugin.getInstance().getConfig().getInt("F-Shop.GUI.Rows", 4),
FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("F-Shop.GUI.Name")));
}
public void buildGUI(FPlayer fplayer) {
PaginatedPane pane = new PaginatedPane(0, 0, 9, gui.getRows());
List<GuiItem> GUIItems = new ArrayList<>();
ItemStack dummy = buildDummyItem(fplayer.getFaction());
for (int x = 0; x <= (gui.getRows() * 9) - 1; x++) GUIItems.add(new GuiItem(dummy, e -> e.setCancelled(true)));
int items = ShopConfig.getShop().getConfigurationSection("items").getKeys(false).size();
for (int shopitems = 1; shopitems <= items; shopitems++) {
String s = shopitems + "";
String name = ShopConfig.getShop().getString("items." + s + ".name");
int slot = ShopConfig.getShop().getInt("items." + s + ".slot");
GUIItems.set(slot, new GuiItem(buildShopAssets(fplayer.getFaction()), e -> {
e.setCancelled(true);
FPlayer fme = FPlayers.getInstance().getByPlayer((Player) e.getWhoClicked());
int cost = ShopConfig.getShop().getInt("items." + s + ".cost");
if (fplayer.getFaction().getPoints() >= cost) {
fplayer.getFaction().setPoints(fplayer.getFaction().getPoints() - cost);
runCommands(ShopConfig.getShop().getStringList("items." + s + ".cmds"), fplayer.getPlayer());
for (FPlayer fplayerBuy : fplayer.getFaction().getFPlayers()) {
fplayerBuy.getPlayer().sendMessage(TL.SHOP_BOUGHT_BROADCAST_FACTION.toString()
.replace("{player}", fplayer.getPlayer().getName())
.replace("{item}", ChatColor.stripColor(FactionsPlugin.getInstance().color(name))).replace("{cost}", cost + ""));
}
buildGUI(fme);
} else {
fplayer.msg(TL.SHOP_NOT_ENOUGH_POINTS);
}
}));
pane.populateWithGuiItems(GUIItems);
gui.addPane(pane);
gui.update();
gui.show(fplayer.getPlayer());
}
}
private ItemStack buildShopAssets(Faction f) {
int items = ShopConfig.getShop().getConfigurationSection("items").getKeys(false).size();
ItemStack item = null;
for (int shopitems = 1; shopitems <= items; shopitems++) {
String s = shopitems + "";
ConfigurationSection config = ShopConfig.getShop().getConfigurationSection("items." + s);
boolean glowing = config.getBoolean("glowing");
item = XMaterial.matchXMaterial(config.getString("block")).parseItem();
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setLore(FactionsPlugin.getInstance().colorList(config.getStringList("lore")));
meta.setDisplayName(FactionsPlugin.getInstance().color(config.getString("name")));
if (glowing) {
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
meta.addEnchant(Enchantment.DURABILITY, 1, true);
}
if (!glowing) {
meta.removeEnchant(Enchantment.DURABILITY);
}
item.setItemMeta(meta);
}
}
return item;
}
private ItemStack buildDummyItem(Faction f) {
ConfigurationSection config = FactionsPlugin.getInstance().getConfig().getConfigurationSection("F-Shop.GUI.dummy-item");
ItemStack item = XMaterial.matchXMaterial(config.getString("Type")).parseItem();
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setLore(FactionsPlugin.getInstance().colorList(config.getStringList("Lore")));
meta.setDisplayName(FactionsPlugin.getInstance().color(config.getString("Name").replace("{points}", f.getPoints() + "")));
item.setItemMeta(meta);
}
return item;
}
public void runCommands(List<String> list, Player p) {
for (String cmd : list) {
cmd = cmd.replace("%player%", p.getName());
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), cmd);
}
}
}

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@ -721,7 +721,7 @@ public enum TL {
COMMAND_STRIKESINFO_DESCRIPTION("Get a faction's strikes"),
SHOP_NOT_ENOUGH_POINTS("&c&l[!] &7Your faction does not have enough points to purchase this!"),
SHOP_BOUGHT_BROADCAST_FACTION("\n&c&l[!] &e&lFactionShop » &b{player} &7bought &b{item}&7!\n"),
SHOP_BOUGHT_BROADCAST_FACTION("\n&c&l[!] &e&lFactionShop » &b{player} &7bought &b{item}&7 for &b{cost} &7points!\n"),
COMMAND_VIEWCHEST_DESCRIPTION("view a factions chest/pv"),

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@ -683,15 +683,12 @@ F-Shop:
Enabled: true
GUI:
Name: '&b&lFaction Shop'
Size: 36
Information:
name: '&b&lInformation'
lore:
- '&bPoints &7are gained by capturing koths/conquests.'
Rows: 4
dummy-item:
Type: BLACK_STAINED_GLASS_PANE
Name: '&cFaction Points: &b{points}'
Lore:
- ' '
- '&b&l[!] &bFaction Points: &f%points%'
slot: 22
############################################################
# +------------------------------------------------------+ #
# | Faction Command Cooldowns | #