Add a scoreboard that can be given to people by default when they join as specified in issue #79.
This was hacked together as I wanted more functionality. Should probably make this prettier and better later.
This commit is contained in:
parent
525d31c2b2
commit
aee7092b09
@ -11,6 +11,7 @@ import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import java.text.DecimalFormat;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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@ -384,6 +385,12 @@ public class Econ {
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return econ.getBalance(Bukkit.getOfflinePlayer(account));
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return econ.getBalance(Bukkit.getOfflinePlayer(account));
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}
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}
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private static final DecimalFormat format = new DecimalFormat("#,###");
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public static String getFriendlyBalance(UUID uuid) {
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return format.format(econ.getBalance(Bukkit.getOfflinePlayer(uuid)));
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}
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public static boolean setBalance(String account, double amount) {
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public static boolean setBalance(String account, double amount) {
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double current = econ.getBalance(Bukkit.getOfflinePlayer(account));
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double current = econ.getBalance(Bukkit.getOfflinePlayer(account));
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if (current > amount) {
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if (current > amount) {
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@ -1,10 +1,12 @@
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package com.massivecraft.factions.listeners;
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package com.massivecraft.factions.listeners;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.scoreboards.FDefaultBoard;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.struct.Role;
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import com.massivecraft.factions.struct.Role;
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import com.massivecraft.factions.zcore.util.TextUtil;
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import com.massivecraft.factions.zcore.util.TextUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -16,7 +18,10 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.player.*;
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import org.bukkit.event.player.*;
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import org.bukkit.util.NumberConversions;
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import org.bukkit.util.NumberConversions;
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import java.util.*;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.UUID;
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import java.util.logging.Level;
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import java.util.logging.Level;
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@ -38,6 +43,17 @@ public class FactionsPlayerListener implements Listener {
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// Store player's current FLocation and notify them where they are
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// Store player's current FLocation and notify them where they are
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me.setLastStoodAt(new FLocation(event.getPlayer().getLocation()));
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me.setLastStoodAt(new FLocation(event.getPlayer().getLocation()));
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if (P.p.getConfig().getBoolean("scoreboard.default-enabled", false)) {
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Bukkit.getScheduler().runTaskLater(P.p, new Runnable() { // I think we still have to delay this a few seconds.
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@Override
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public void run() {
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if (me.getPlayer().isOnline()) { // In case people are quickly joining and quitting.
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new FDefaultBoard(me);
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}
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}
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}, 20L);
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}
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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@EventHandler(priority = EventPriority.NORMAL)
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@ -0,0 +1,95 @@
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package com.massivecraft.factions.scoreboards;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.scoreboards.tasks.UpdateTask;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.DisplaySlot;
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import org.bukkit.scoreboard.Objective;
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import org.bukkit.scoreboard.Score;
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import org.bukkit.scoreboard.Scoreboard;
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import java.util.List;
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import java.util.logging.Level;
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public class FDefaultBoard implements FScoreboard {
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private FPlayer fPlayer;
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private Scoreboard scoreboard;
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private Objective objective;
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private int taskId;
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public FDefaultBoard(FPlayer player) {
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this.fPlayer = player;
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this.scoreboard = Bukkit.getScoreboardManager().getNewScoreboard();
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setup();
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apply(fPlayer.getPlayer());
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}
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public void setup() {
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objective = scoreboard.registerNewObjective("default", "dummy");
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objective.setDisplaySlot(DisplaySlot.SIDEBAR);
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this.taskId = Bukkit.getScheduler().runTaskTimer(P.p, new UpdateTask(this), 40L, P.p.getConfig().getLong("default-update-interval", 20L)).getTaskId();
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update(objective);
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}
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public void apply(Player player) {
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player.setScoreboard(scoreboard);
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}
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public void remove(Player player) {
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player.setScoreboard(Bukkit.getScoreboardManager().getNewScoreboard());
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}
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public void update(Objective buffer) {
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if(fPlayer.getPlayer() == null || !fPlayer.getPlayer().isOnline()) {
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Bukkit.getScheduler().cancelTask(taskId);
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return;
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}
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buffer.setDisplayName(ChatColor.translateAlternateColorCodes('&', P.p.getConfig().getString("scoreboard.default-title", "i love drt")));
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List<String> list = P.p.getConfig().getStringList("scoreboard.default");
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int place = 16; // list.size();
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if (list == null) {
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P.p.debug(Level.WARNING, "scoreboard.default is null :(");
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return;
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}
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for (String s : list) {
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String replaced = replace(s);
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String awesome = replaced.length() > 16 ? replaced.substring(0, 15) : replaced;
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Score score = buffer.getScore(awesome);
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score.setScore(place);
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place--;
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if (place < 0) {
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break; // Let's not let the scoreboard get too big.
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}
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}
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buffer.setDisplaySlot(DisplaySlot.SIDEBAR);
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if(!buffer.getName().equalsIgnoreCase("default")) {
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objective.unregister(); // unregister so we don't have to worry about duplicate names.
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this.objective = buffer;
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}
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}
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private String replace(String s) {
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String faction = !fPlayer.getFaction().isNone() ? fPlayer.getFaction().getTag() : "factionless";
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s = s.replace("{name}", fPlayer.getName())
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.replace("{power}", String.valueOf(fPlayer.getPowerRounded()))
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.replace("{balance}", String.valueOf(Econ.getFriendlyBalance(fPlayer.getPlayer().getUniqueId())))
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.replace("{faction}", faction)
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.replace("{maxPower}", String.valueOf(fPlayer.getPowerMaxRounded()))
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.replace("{totalOnline}", String.valueOf(Bukkit.getServer().getOnlinePlayers().size()));
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return ChatColor.translateAlternateColorCodes('&', s);
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}
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public Scoreboard getScoreboard() {
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return this.scoreboard;
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}
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}
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@ -9,21 +9,25 @@ import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.DisplaySlot;
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import org.bukkit.scoreboard.DisplaySlot;
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import org.bukkit.scoreboard.Objective;
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import org.bukkit.scoreboard.Score;
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import org.bukkit.scoreboard.Score;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.Scoreboard;
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import java.util.List;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Level;
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public class FInfoBoard extends FScoreboard {
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public class FInfoBoard implements FScoreboard {
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private Faction faction;
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private Faction faction;
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private Objective objective;
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private Scoreboard scoreboard;
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private FPlayer fPlayer;
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public FInfoBoard(Player player, Faction faction, boolean timed) {
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public FInfoBoard(Player player, Faction faction, boolean timed) {
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this.fPlayer = FPlayers.i.get(player);
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this.faction = faction;
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this.faction = faction;
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Scoreboard former = player.getScoreboard();
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Scoreboard former = player.getScoreboard();
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scoreboard = Bukkit.getScoreboardManager().getNewScoreboard();
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setup();
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setup(player);
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apply(player);
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apply(player);
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if (timed) {
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if (timed) {
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@ -31,10 +35,36 @@ public class FInfoBoard extends FScoreboard {
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}
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}
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}
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}
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private void setup(Player player) {
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public void setup() {
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FPlayer fPlayer = FPlayers.i.get(player);
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scoreboard = Bukkit.getScoreboardManager().getNewScoreboard();
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objective = scoreboard.registerNewObjective("FBoard", "dummy");
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objective = scoreboard.registerNewObjective("FBoard", "dummy");
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objective.setDisplaySlot(DisplaySlot.SIDEBAR);
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objective.setDisplaySlot(DisplaySlot.SIDEBAR);
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update(objective);
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}
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/**
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* Filters lots of things in accordance with le config.
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*
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* @param s String to replace.
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*
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* @return new String with values instead of placeholders.
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*/
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private String replace(String s) {
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boolean raidable = faction.getLandRounded() > faction.getPower();
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FPlayer fLeader = faction.getFPlayerAdmin();
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String leader = fLeader == null ? "Server" : fLeader.getName().substring(0, fLeader.getName().length() > 14 ? 13 : fLeader.getName().length());
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return ChatColor.translateAlternateColorCodes('&', s.replace("{power}", String.valueOf(faction.getPowerRounded())).replace("{online}", String.valueOf(faction.getOnlinePlayers().size())).replace("{members}", String.valueOf(faction.getFPlayers().size())).replace("{leader}", leader).replace("{chunks}", String.valueOf(faction.getLandRounded())).replace("{raidable}", String.valueOf(raidable)));
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}
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public void apply(Player player) {
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player.setScoreboard(scoreboard);
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}
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public void remove(Player player) {
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player.setScoreboard(Bukkit.getScoreboardManager().getNewScoreboard());
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}
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public void update(Objective objective) {
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objective.setDisplayName(faction.getRelationTo(fPlayer).getColor() + faction.getTag());
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objective.setDisplayName(faction.getRelationTo(fPlayer).getColor() + faction.getTag());
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List<String> list = P.p.getConfig().getStringList("scoreboard.finfo");
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List<String> list = P.p.getConfig().getStringList("scoreboard.finfo");
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@ -58,18 +88,7 @@ public class FInfoBoard extends FScoreboard {
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}
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}
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}
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}
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/**
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public Scoreboard getScoreboard() {
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* Filters lots of things in accordance with le config.
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return this.scoreboard;
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*
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* @param s String to replace.
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*
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* @return new String with values instead of placeholders.
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*/
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private String replace(String s) {
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boolean raidable = faction.getLandRounded() > faction.getPower();
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FPlayer fLeader = faction.getFPlayerAdmin();
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String leader = fLeader == null ? "Server" : fLeader.getName().substring(0, fLeader.getName().length() > 14 ? 13 : fLeader.getName().length());
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return ChatColor.translateAlternateColorCodes('&', s.replace("{power}", String.valueOf(faction.getPowerRounded())).replace("{online}", String.valueOf(faction.getOnlinePlayers().size())).replace("{members}", String.valueOf(faction.getFPlayers().size())).replace("{leader}", leader).replace("{chunks}", String.valueOf(faction.getLandRounded())).replace("{raidable}", String.valueOf(raidable)));
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}
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}
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}
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}
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@ -1,23 +1,18 @@
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package com.massivecraft.factions.scoreboards;
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package com.massivecraft.factions.scoreboards;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.Objective;
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import org.bukkit.scoreboard.Objective;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.Scoreboard;
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/**
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public interface FScoreboard {
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* Lazy attempt at abstraction off of 40 minutes of sleep.
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*/
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public abstract class FScoreboard {
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public Objective objective;
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public void apply(Player player);
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public Scoreboard scoreboard;
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public void apply(Player player) {
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public void remove(Player player);
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player.setScoreboard(scoreboard);
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}
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public void remove(Player player) {
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public void update(Objective objective);
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player.setScoreboard(Bukkit.getScoreboardManager().getNewScoreboard());
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}
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public void setup();
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public Scoreboard getScoreboard();
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}
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}
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@ -0,0 +1,26 @@
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package com.massivecraft.factions.scoreboards.tasks;
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import com.massivecraft.factions.scoreboards.FScoreboard;
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import java.util.Random;
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public class UpdateTask implements Runnable {
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private FScoreboard board;
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private final Random random;
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public UpdateTask(FScoreboard board) {
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this.board = board;
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this.random = new Random();
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}
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@Override
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public void run() {
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board.update(board.getScoreboard().registerNewObjective(getRandomString(), "dummy"));
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}
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// Just can't be the same as the last one. WHAT ARE THE ODDS
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private String getRandomString() {
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return String.valueOf(random.nextInt(10000)) + String.valueOf(random.nextInt(10000));
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}
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}
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@ -46,3 +46,19 @@ scoreboard:
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- "{leader}"
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- "{leader}"
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- "&bTerritory"
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- "&bTerritory"
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- "{chunks}"
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- "{chunks}"
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# Default board that will always show up if a player wants it to.
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# This can show any arbitrary text or you can use a lot of variables to replace things.
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# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
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# {totalOnline} - total players on the server. {balance} - player's balance.
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# {maxPower} - player's max power.
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default-enabled: false # Default to false to keep original functionality.
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default-title: "i love drt" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
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default-update-interval: 2 # in seconds.
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default:
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- "&6Your Faction"
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- "{faction}"
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- "&3Your Power"
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- "{power}"
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- "&aBalance"
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- "${balance}"
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Reference in New Issue
Block a user