Reverted Back To Old Fly Mechanics
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parent
499d41dea0
commit
ae7bb670d7
@ -230,6 +230,10 @@ public class FactionsPlugin extends MPlugin {
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else faction.addFPlayer(fPlayer);
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}
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if (getConfig().getBoolean("enable-faction-flight", true)) {
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UtilFly.run();
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}
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Board.getInstance().load();
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Board.getInstance().clean();
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@ -24,7 +24,7 @@ public class CmdFly extends FCommand {
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*/
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public static ConcurrentHashMap<FPlayer, Boolean> flyMap = new ConcurrentHashMap<>();
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public static ConcurrentHashMap<String, Boolean> flyMap = new ConcurrentHashMap<>();
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public static BukkitTask particleTask = null;
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public static BukkitTask flyTask = null;
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public static boolean autoenable = FactionsPlugin.instance.getConfig().getBoolean("ffly.AutoEnable");
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@ -43,15 +43,17 @@ public class CmdFly extends FCommand {
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}
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public static void startParticles() {
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particleTask = Bukkit.getScheduler().runTaskTimerAsynchronously(FactionsPlugin.instance, () -> {
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for (FPlayer fPlayer : flyMap.keySet()) {
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Player player = fPlayer.getPlayer();
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if (player == null || !player.isOnline() || !fPlayer.isFlying()) continue;
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for (String name : flyMap.keySet()) {
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Player player = Bukkit.getPlayer(name);
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if (player == null) continue;
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if (!player.isFlying()) continue;
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if (!FactionsPlugin.getInstance().mc17) {
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if (player.getGameMode() == GameMode.SPECTATOR) continue;
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}
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fPlayer.isVanished();
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FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
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fplayer.isVanished();
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}
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if (flyMap.isEmpty()) {
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particleTask.cancel();
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@ -64,45 +66,73 @@ public class CmdFly extends FCommand {
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flyTask = Bukkit.getScheduler().runTaskTimerAsynchronously(FactionsPlugin.instance, () -> {
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checkTaskState();
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if (flyMap.keySet().size() != 0) {
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for (FPlayer fPlayer : flyMap.keySet()) {
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Player player = fPlayer.getPlayer();
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for (String name : flyMap.keySet()) {
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if (name == null) {
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continue;
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}
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Player player = Bukkit.getPlayer(name);
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if (player == null
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|| !fPlayer.isFlying()
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|| !player.isFlying()
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|| player.getGameMode() == GameMode.CREATIVE
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|| !FactionsPlugin.getInstance().mc17 && player.getGameMode() == GameMode.SPECTATOR) {
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continue;
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}
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if (fPlayer.isAdminBypassing()) continue;
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if (!player.hasPermission("factions.fly.bypassnearbyenemycheck")) {
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if (fPlayer.hasEnemiesNearby()) {
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disableFlightSync(fPlayer);
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FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
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Faction myFaction = fPlayer.getFaction();
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if (myFaction.isWilderness()) {
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fPlayer.setFlying(false);
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flyMap.remove(name);
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continue;
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}
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checkEnemiesSync(fPlayer);
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if (player.hasPermission("factions.fly.bypassnearbyenemycheck") || fPlayer.checkIfNearbyEnemies()) {
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continue;
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}
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FLocation myFloc = new FLocation(player.getLocation());
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if (!checkFly(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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disableFlightSync(fPlayer);
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if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
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if (!checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fPlayer.setFFlying(false, false));
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flyMap.remove(name);
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}
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}
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}
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}
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}, 20L, 15L);
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}, 20L, 20L);
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}
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public static boolean checkFly(FPlayer fme, Player me, Faction toFac) {
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if ((Conf.denyFlightIfInNoClaimingWorld && !Conf.worldsNoClaiming.isEmpty() && Conf.worldsNoClaiming.stream().anyMatch(me.getWorld().getName()::equalsIgnoreCase)) || !me.hasPermission(Permission.FLY_FLY.node))
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public static boolean checkBypassPerms(FPlayer fme, Player me, Faction toFac) {
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if (Conf.denyFlightIfInNoClaimingWorld && !Conf.worldsNoClaiming.isEmpty() && Conf.worldsNoClaiming.stream().anyMatch(me.getWorld().getName()::equalsIgnoreCase))
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return false;
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if (toFac.getAccess(fme, PermissableAction.FLY) == Access.ALLOW) return true;
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if (fme.getFaction().isWilderness() || !Conf.useComplexFly) return false;
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if (toFac.isSystemFaction())
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return me.hasPermission(toFac.isWilderness() ? Permission.FLY_WILDERNESS.node : toFac.isSafeZone() ? Permission.FLY_SAFEZONE.node : Permission.FLY_WARZONE.node);
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Relation relationTo = toFac.getRelationTo(fme.getFaction());
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if (!relationTo.isEnemy() && !relationTo.isMember())
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return me.hasPermission(Permission.valueOf("FLY_" + relationTo.name()).node);
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if (toFac != fme.getFaction()) {
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if (!me.hasPermission(Permission.FLY_WILDERNESS.node) && toFac.isWilderness() || !me.hasPermission(Permission.FLY_SAFEZONE.node) && toFac.isSafeZone() || !me.hasPermission(Permission.FLY_WARZONE.node) && toFac.isWarZone()) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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Access access = toFac.getAccess(fme, PermissableAction.FLY);
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if ((!(me.hasPermission(Permission.FLY_ENEMY.node) || access == Access.ALLOW)) && toFac.getRelationTo(fme.getFaction()) == Relation.ENEMY) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission(Permission.FLY_ALLY.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.ALLY) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission(Permission.FLY_TRUCE.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.TRUCE) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission(Permission.FLY_NEUTRAL.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.NEUTRAL && !toFac.isSystemFaction()) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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return me.hasPermission(Permission.FLY_FLY.node) && (access != Access.DENY || toFac.isSystemFaction());
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}
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return true;
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}
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public static void checkTaskState() {
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@ -114,15 +144,9 @@ public class CmdFly extends FCommand {
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public static void disableFlight(final FPlayer fme) {
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fme.setFlying(false);
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flyMap.remove(fme.getPlayer().getName());
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}
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private static void disableFlightSync(FPlayer fme) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fme.setFFlying(false, false));
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}
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private static void checkEnemiesSync(FPlayer fp) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, fp::checkIfNearbyEnemies);
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}
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public boolean isInFlightChecker(FPlayer fPlayer) {
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return flyMap.containsKey(fPlayer);
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@ -147,7 +171,7 @@ public class CmdFly extends FCommand {
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FLocation myfloc = new FLocation(context.player.getLocation());
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Faction toFac = Board.getInstance().getFactionAt(myfloc);
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if (!checkFly(context.fPlayer, context.player, toFac)) {
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if (!checkBypassPerms(context.fPlayer, context.player, toFac)) {
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context.fPlayer.sendMessage(TL.COMMAND_FLY_NO_ACCESS.format(toFac.getTag()));
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return;
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}
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@ -163,12 +187,14 @@ public class CmdFly extends FCommand {
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private void toggleFlight(final boolean toggle, final FPlayer fme, CommandContext context) {
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if (toggle) {
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fme.setFlying(false);
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flyMap.remove(fme.getPlayer().getName());
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return;
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}
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if (fme.canFlyAtLocation()) {
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context.doWarmUp(WarmUpUtil.Warmup.FLIGHT, TL.WARMUPS_NOTIFY_FLIGHT, "Fly", () -> {
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fme.setFlying(true);
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flyMap.put(fme, true);
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flyMap.put(fme.getPlayer().getName(), true);
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if (particleTask == null) {
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startParticles();
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}
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@ -177,6 +203,9 @@ public class CmdFly extends FCommand {
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startFlyCheck();
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}
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}, FactionsPlugin.getInstance().getConfig().getLong("warmups.f-fly", 0));
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} else {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, Board.getInstance().getFactionAt(fme.getLastStoodAt()).getTag());
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}
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}
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@Override
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@ -575,18 +575,19 @@ public class FactionsPlayerListener implements Listener {
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.replace("{leader}", faction.getFPlayerAdmin() + "");
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return string;
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}
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@Deprecated
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public void checkCanFly(FPlayer me) {
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if (!CmdFly.fly || !CmdFly.autoenable)
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if (me.isFlying() && (!me.canFlyAtLocation() || me.checkIfNearbyEnemies())) {
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me.setFFlying(false, false);
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return;
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}
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if (me.isFlying() || !FactionsPlugin.instance.getConfig().getBoolean("ffly.AutoEnable"))
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return;
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if (me.isFlying()) return;
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if (me.getPlayer().hasPermission(Permission.FLY_FLY.node)) {
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me.setFFlying(true, false);
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CmdFly.flyMap.put(me, true);
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CmdFly.flyMap.put(me.getName(), true);
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if (CmdFly.particleTask == null)
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CmdFly.startParticles();
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}
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}
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//inspect
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@EventHandler
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@ -660,6 +661,32 @@ public class FactionsPlayerListener implements Listener {
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}
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refreshPosition(player, lastLocations.get(player.getUniqueId()), player.getLocation());
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lastLocations.put(player.getUniqueId(), player.getLocation());
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if (CmdFly.flyMap.containsKey(player.getName())) {
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String name = player.getName();
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if (!player.isFlying()
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|| player.getGameMode() == GameMode.CREATIVE
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|| !FactionsPlugin.instance.mc17 && player.getGameMode() == GameMode.SPECTATOR) {
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continue;
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}
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FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
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Faction myFaction = fPlayer.getFaction();
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if (myFaction.isWilderness()) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fPlayer.setFlying(false));
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CmdFly.flyMap.remove(player.getName());
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continue;
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}
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> {
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if (!fPlayer.checkIfNearbyEnemies()) {
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FLocation myFloc = new FLocation(player.getLocation());
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if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
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if (!CmdFly.checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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fPlayer.setFFlying(false, false);
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CmdFly.flyMap.remove(name);
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}
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}
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}
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});
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}
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}
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}
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}, 5L, 10L);
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@ -724,11 +751,8 @@ public class FactionsPlayerListener implements Listener {
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}, 5);
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}
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}
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if (FCmdRoot.instance.fFlyEnabled && CmdFly.autoenable && CmdFly.checkFly(me, me.getPlayer(), factionTo)) {
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me.setFFlying(true, false);
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if (CmdFly.particleTask == null)
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CmdFly.startParticles();
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}
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checkCanFly(me);
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Faction at = Board.getInstance().getFactionAt(new FLocation(me.getPlayer().getLocation()));
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if (me.getAutoClaimFor() != null) {
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@ -964,7 +964,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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public void setFFlying(boolean fly, boolean damage) {
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Player player = getPlayer();
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assert player != null;
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if (player == null) return;
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player.setAllowFlight(fly);
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player.setFlying(fly);
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@ -973,9 +973,8 @@ public abstract class MemoryFPlayer implements FPlayer {
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msg(TL.COMMAND_FLY_CHANGE, fly ? "enabled" : "disabled");
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if (!fly) {
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sendMessage(TL.COMMAND_FLY_COOLDOWN.toString().replace("{amount}", FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3) + ""));
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} else {
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CmdFly.flyMap.put(this, true);
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}
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} else {
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msg(TL.COMMAND_FLY_DAMAGE);
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}
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@ -983,7 +982,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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// If leaving fly mode, don't let them take fall damage for x seconds.
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if (!fly) {
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int cooldown = FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3);
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CmdFly.flyMap.remove(this);
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CmdFly.flyMap.remove(player.getName());
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// If the value is 0 or lower, make them take fall damage.
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// Otherwise, start a timer and have this cancel after a few seconds.
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@ -993,6 +992,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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Bukkit.getScheduler().runTaskLater(FactionsPlugin.getInstance(), () -> setTakeFallDamage(true), 20L * cooldown);
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}
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}
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isFlying = fly;
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}
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@ -1018,8 +1018,14 @@ public abstract class MemoryFPlayer implements FPlayer {
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public boolean canFlyAtLocation(FLocation location) {
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Faction faction = Board.getInstance().getFactionAt(location);
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if ((faction == getFaction() && getRole() == Role.LEADER) || isAdminBypassing) return true;
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if (faction.isSystemFaction()) return CmdFly.checkFly(this, getPlayer(), faction);
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if ((faction == getFaction() && getRole() == Role.LEADER) || isAdminBypassing) {
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return true;
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}
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if (faction.isSystemFaction()) {
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return CmdFly.checkBypassPerms(this, getPlayer(), faction);
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}
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Access access = faction.getAccess(this, PermissableAction.FLY);
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return access == null || access == Access.UNDEFINED || access == Access.ALLOW;
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}
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