Merge pull request #59 from Vankka/1.6.x
Clear recipient list instead of canceling the chat message
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commit
a611ca23c6
@ -179,9 +179,9 @@ public class FactionsChatListener implements Listener {
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// Relation Colored?
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// Relation Colored?
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if (Conf.chatTagRelationColored) {
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if (Conf.chatTagRelationColored) {
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// We must choke the standard message and send out individual messages to all players
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// Messages are sent to players individually
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// Why? Because the relations will differ.
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// This still leaves a chance for other plugins to pick it up
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event.setCancelled(true);
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event.getRecipients().clear();
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for (Player listeningPlayer : event.getRecipients()) {
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for (Player listeningPlayer : event.getRecipients()) {
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FPlayer you = FPlayers.getInstance().getByPlayer(listeningPlayer);
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FPlayer you = FPlayers.getInstance().getByPlayer(listeningPlayer);
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@ -200,10 +200,9 @@ public class FactionsChatListener implements Listener {
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// Write to the log... We will write the non colored message.
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// Write to the log... We will write the non colored message.
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String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg));
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String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg));
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Bukkit.getLogger().log(Level.INFO, nonColoredMsg);
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Bukkit.getLogger().log(Level.INFO, nonColoredMsg);
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} else {
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// No relation color.
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event.setFormat(nonColoredMsgFormat);
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}
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}
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// Message with no relation color.
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event.setFormat(nonColoredMsgFormat);
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}
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}
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private void doWarmup(final String warp, final FPlayer fme) {
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private void doWarmup(final String warp, final FPlayer fme) {
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