Fixed a Bunch of Misc stuff & Made config.yml CLEAN

This commit is contained in:
Driftay 2019-10-01 12:18:44 -04:00
parent 10f06baadc
commit a057a235b8
7 changed files with 208 additions and 200 deletions

View File

@ -44,7 +44,7 @@ public class CmdUnban extends FCommand {
context.faction.unban(target); context.faction.unban(target);
context.msg(TL.COMMAND_UNBAN_UNBANNED, context.fPlayer.getName(), target.getName()); context.msg(TL.COMMAND_UNBAN_UNBANNED, context.fPlayer.getName(), target.getName());
target.msg(TL.COMMAND_UNBAN_TARGET, context.faction.getTag(target)); target.msg(TL.COMMAND_UNBAN_TARGET.toString(), context.faction.getTag(target));
} }
@Override @Override

View File

@ -77,6 +77,9 @@ public class CheckTask implements Runnable {
} }
faction.msg(TL.CHECK_WALLS_CHECK); faction.msg(TL.CHECK_WALLS_CHECK);
if (!Conf.useDiscordSystem) return;
String channelId = faction.getWallNotifyChannelId(); String channelId = faction.getWallNotifyChannelId();
if (channelId == null) { if (channelId == null) {
continue; continue;
@ -122,6 +125,10 @@ public class CheckTask implements Runnable {
CheckTask.bufferChecks.add(faction.getId()); CheckTask.bufferChecks.add(faction.getId());
} }
faction.msg(TL.CHECK_BUFFERS_CHECK); faction.msg(TL.CHECK_BUFFERS_CHECK);
if (!Conf.useDiscordSystem) return;
String channelId = faction.getBufferNotifyChannelId(); String channelId = faction.getBufferNotifyChannelId();
if (channelId == null) { if (channelId == null) {
continue; continue;

View File

@ -1,5 +1,6 @@
package com.massivecraft.factions.cmd.check; package com.massivecraft.factions.cmd.check;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction; import com.massivecraft.factions.Faction;
import com.massivecraft.factions.Factions; import com.massivecraft.factions.Factions;
import com.massivecraft.factions.FactionsPlugin; import com.massivecraft.factions.FactionsPlugin;
@ -24,9 +25,9 @@ public class WeeWooTask implements Runnable {
continue; continue;
} }
faction.msg(TL.WEE_WOO_MESSAGE); faction.msg(TL.WEE_WOO_MESSAGE);
if (!FactionChatHandler.jda.getStatus().equals(JDA.Status.CONNECTED)) {
continue; if (!Conf.useDiscordSystem) return;
}
String discordChannelId = faction.getWeeWooChannelId(); String discordChannelId = faction.getWeeWooChannelId();
if (discordChannelId == null || discordChannelId.isEmpty()) { if (discordChannelId == null || discordChannelId.isEmpty()) {
continue; continue;

View File

@ -115,16 +115,16 @@ public class CmdTnt extends FCommand {
context.msg(TL.GENERIC_ARGS_TOOFEW); context.msg(TL.GENERIC_ARGS_TOOFEW);
context.msg(context.args.get(0).equalsIgnoreCase("take") || context.args.get(0).equalsIgnoreCase("t") ? TL.COMMAND_TNT_TAKE_DESCRIPTION : TL.COMMAND_TNT_ADD_DESCRIPTION); context.msg(context.args.get(0).equalsIgnoreCase("take") || context.args.get(0).equalsIgnoreCase("t") ? TL.COMMAND_TNT_TAKE_DESCRIPTION : TL.COMMAND_TNT_ADD_DESCRIPTION);
} }
context.sendMessage(TL.COMMAND_TNT_AMOUNT.toString().replace("{amount}", context.faction.getTnt() + "").replace("{bankSize}", context.faction.getTntBankLimit() + "")); context.msg(TL.COMMAND_TNT_AMOUNT, context.faction.getTnt(), context.faction.getTntBankLimit());
} }
public boolean inventoryContains(Inventory inventory, ItemStack item) { public boolean inventoryContains(Inventory inventory, ItemStack item) {
int count = 0; int count = 0;
ItemStack[] items = inventory.getContents(); ItemStack[] items = inventory.getContents();
for (int i = 0; i < items.length; i++) { for (ItemStack item1 : items) {
if (items[i] != null && items[i].getType() == item.getType() && items[i].getDurability() == item.getDurability()) { if (item1 != null && item1.getType() == item.getType() && item1.getDurability() == item.getDurability()) {
count += items[i].getAmount(); count += item1.getAmount();
} }
if (count >= item.getAmount()) { if (count >= item.getAmount()) {
return true; return true;

View File

@ -805,7 +805,7 @@ public abstract class MemoryFPlayer implements FPlayer {
int factionBuffer = FactionsPlugin.getInstance().getConfig().getInt("hcf.buffer-zone", 0); int factionBuffer = FactionsPlugin.getInstance().getConfig().getInt("hcf.buffer-zone", 0);
int worldBuffer = FactionsPlugin.getInstance().getConfig().getInt("world-border.buffer", 0); int worldBuffer = FactionsPlugin.getInstance().getConfig().getInt("world-border.buffer", 0);
if (Conf.worldGuardChecking && Worldguard.checkForRegionsInChunk(flocation)) { if (Conf.worldGuardChecking && Worldguard.checkForRegionsInChunk(flocation) && !this.isAdminBypassing()) {
// Checks for WorldGuard regions in the chunk attempting to be claimed // Checks for WorldGuard regions in the chunk attempting to be claimed
error = FactionsPlugin.getInstance().txt.parse(TL.CLAIM_PROTECTED.toString()); error = FactionsPlugin.getInstance().txt.parse(TL.CLAIM_PROTECTED.toString());
} else if (flocation.isOutsideWorldBorder(FactionsPlugin.getInstance().getConfig().getInt("world-border.buffer", 0))) { } else if (flocation.isOutsideWorldBorder(FactionsPlugin.getInstance().getConfig().getInt("world-border.buffer", 0))) {
@ -1226,7 +1226,7 @@ public abstract class MemoryFPlayer implements FPlayer {
} }
LandClaimEvent claimEvent = new LandClaimEvent(flocation, forFaction, this); LandClaimEvent claimEvent = new LandClaimEvent(flocation, forFaction, this);
Bukkit.getScheduler().runTask(FactionsPlugin.getInstance(), () -> Bukkit.getPluginManager().callEvent(claimEvent)); Bukkit.getPluginManager().callEvent(claimEvent);
if (claimEvent.isCancelled()) { if (claimEvent.isCancelled()) {
return false; return false;
} }

View File

@ -881,7 +881,7 @@ public enum TL {
COMMAND_TNT_WIDTHDRAW_SUCCESS("&cSuccessfully withdrew tnt."), COMMAND_TNT_WIDTHDRAW_SUCCESS("&cSuccessfully withdrew tnt."),
COMMAND_TNT_WIDTHDRAW_NOTENOUGH("&cNot enough tnt in bank."), COMMAND_TNT_WIDTHDRAW_NOTENOUGH("&cNot enough tnt in bank."),
COMMAND_TNT_DEPOSIT_NOTENOUGH("&cNot enough tnt in tnt inventory."), COMMAND_TNT_DEPOSIT_NOTENOUGH("&cNot enough tnt in tnt inventory."),
COMMAND_TNT_AMOUNT("&cYour faction has {amount} tnt out of {bankSize} in the tnt bank."), COMMAND_TNT_AMOUNT("&cYour faction has %1$s tnt out of %2$s in the tnt bank."),
COMMAND_TNT_POSITIVE("&cPlease use positive numbers!"), COMMAND_TNT_POSITIVE("&cPlease use positive numbers!"),
COMMAND_TNT_DESCRIPTION("add/widthraw from faction's tnt bank"), COMMAND_TNT_DESCRIPTION("add/widthraw from faction's tnt bank"),
COMMAND_TNT_WIDTHDRAW_NOTENOUGH_SPACE("&cNot enough space in your inventory."), COMMAND_TNT_WIDTHDRAW_NOTENOUGH_SPACE("&cNot enough space in your inventory."),

View File

@ -274,19 +274,19 @@ hcf:
show: show:
# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin) # First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
- '&8&m--------------&7 &8<&e{faction}&8> &8&m--------------' - '&8&m--------------&7 &8<&e{faction}&8> &8&m--------------'
- '&6 * &cOwner: &7{leader}' - '&4&l* &cOwner: &f{leader}'
- '&6 * &cDescription: &7{description}' - '&4&l* &cDescription: &f{description}'
- '&6 * &cLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}' - '&4&l* &cLand / Power / Max Power: &f{chunks} &8/ &f{power} &8/ &f{maxPower}'
- '&6 * &cFaction Strikes: &7{strikes}' - '&4&l* &cFaction Strikes: &f{strikes}'
- '&6 * &cFaction Points: &7{faction-points}' - '&4&l* &cFaction Points: &f{faction-points}'
- '&6 * &cFounded: &7{create-date}' - '&4&l* &cFounded: &f{create-date}'
- '&6 * &cBalance: &f{faction-balance}' - '&4&l* &cBalance: &f{faction-balance}'
- '&6 * &cAllies: &5{allies-list}' - '&4&l* &cAllies: &a{allies-list}'
- '&6 * &cEnemies: &c{enemies-list}' - '&4&l* &cEnemies: &4{enemies-list}'
- '&6 * &cOnline Members: &8(&7{online}/{members}&8) &7{online-list}' - '&4&l* &cOnline Members: &8[&f{online}/{members}&8] &a{online-list}'
- '&6 * &cOffline Members: &8(&7{offline}/{members}&8) &7{offline-list}' - '&4&l* &cOffline Members: &8[&f{offline}/{members}&8] &a{offline-list}'
- '&6 * &cAlts: &8{alts}' - '&4&l* &cAlts: &f{alts}'
- '&6 * &cBans: &7{faction-bancount}' - '&4&l* &cBans: &f{faction-bancount}'
- '&8&m----------------------------------------' - '&8&m----------------------------------------'
# For a /f show that does not display fancy messages that are essentially empty, use minimal-show # For a /f show that does not display fancy messages that are essentially empty, use minimal-show
minimal-show: false minimal-show: false
@ -303,13 +303,15 @@ show-exempt:
# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze) # Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
map: map:
# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin) # First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
- '&6* &cFaction: &7{faction}' - ''
- '&6* &cOwner: &7{leader}' - '&4&l* &cFaction &f{faction}'
- '&6* &cLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}' - '&4&l* &cOwner &f{leader}'
- '&6* &cAllies: &5{allies-list}' - '&4&l* &cLand / Power / Max Power: &f{chunks} &8/ &f{power} &8/ &f{maxPower}'
- '&6* &cEnemies: &c{enemies-list}' - '&4&l* &cAllies &a{allies-list}'
- '&6* &cOnline Members: &8(&7{online}/{members}&8) {online-list}' - '&4&l* &cEnemies &4{enemies-list}'
- '&6* &cOffline Members: &7{offline-list}' - '&4&l* &cOnline Members &8[&f{online}/{members}&8] &a{online-list}'
- '&4&l* &cOffline Members &4{offline-list}'
- ''
############################################################ ############################################################
# +------------------------------------------------------+ # # +------------------------------------------------------+ #
@ -426,7 +428,7 @@ help:
fperm-gui: fperm-gui:
relation: relation:
# GUI Name # GUI Name
name: 'Faction Permissions' name: '&8&lFaction Permissions'
# Amount of inventory rows, No larger than 5 # Amount of inventory rows, No larger than 5
rows: 4 rows: 4
# These are the slots where the relations are going to be placed on the first GUI # These are the slots where the relations are going to be placed on the first GUI
@ -452,7 +454,7 @@ fperm-gui:
enemy: DIAMOND_AXE enemy: DIAMOND_AXE
neutral: WOOD_AXE neutral: WOOD_AXE
Placeholder-Item: Placeholder-Item:
Name: '&cClick to edit {relation} permissions!' Name: '&c{relation}&f permissions!'
action: action:
name: 'Faction Permissions' name: 'Faction Permissions'
rows: 6 rows: 6
@ -527,14 +529,14 @@ fperm-gui:
# {action-access} Access name eg: Allow, Deny # {action-access} Access name eg: Allow, Deny
# {action-access-color} Access color eg: Allow;GREEN # {action-access-color} Access color eg: Allow;GREEN
placeholder-item: placeholder-item:
name: '&c&l(!) &ePermission: &6&n{action}' name: '&c&lPermission to {action}'
lore: lore:
- '' - ''
- '&6&l * &cStatus: &8[{action-access-color}{action-access}&8]' - '&4&l* &cStatus: &f{action-access-color}{action-access}'
- '' - ''
- '&7Left click to &a&nAllow&7.' - '&2&l* &aLeft click to &alAllow&a.'
- '&7Right click to &c&nDeny&7.' - '&4&l* &cRight click to &c&lDeny&c.'
- '&7Middle click to &7&nUndefined&7.' - '&8&l* &7Middle click to &7&lUndefine&7.'
# Back item will be take you to the previous GUI # Back item will be take you to the previous GUI
back-item: back-item:
Type: ARROW Type: ARROW
@ -566,16 +568,16 @@ fwarp-gui:
- 15 - 15
warp-item: warp-item:
Type: EYE_OF_ENDER Type: EYE_OF_ENDER
Name: '&c&l(!) &eFaction Warp: &6&n{warp}' Name: '&c&lFaction Warp {warp}'
# {warp-protected} Warp protection by password, Enabled & Disabled # {warp-protected} Warp protection by password, Enabled & Disabled
# {warp-cost} Warp cost # {warp-cost} Warp cost
Lore: Lore:
- '' - ''
- '&6&l * &cPassword: &7{warp-protected}' - '&4&l* &cPassword: &f{warp-protected}'
- '&6&l * &cCost: &7{warp-cost}' - '&4&l* &cCost: &f{warp-cost}'
- '' - ''
- '&c&lNote: &7You need pay to teleport to' - '&7&o(( Tip: You need &c&opay&7&o to &f&oteleport to'
- '&7a faction warp. Unless it''s &nDisabled&7.' - '&7&oa &a&ofaction warp&7&o. Unless it''s &c&oDisabled&7&o. ))'
# Dummy Items # Dummy Items
dummy-item: dummy-item:
Type: BLACK_STAINED_GLASS_PANE Type: BLACK_STAINED_GLASS_PANE
@ -638,8 +640,13 @@ f-alts:
frules: frules:
Enabled: true Enabled: true
default-rules: default-rules:
- '&cDefault Faction Rules :(' - '&f'
- '&cUse /f rules add <rule> to add a rule' - '&r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &f&l«&c&l*&4&l*&c&l*&f&l»&r &c&lFaction Rules &r &f&l«&c&l*&4&l*&c&l*&f&l»'
- '&r &r &r &fWith this feature you can set &cstandars&f for your &afaction'
- '&r &r &r &r &r &r &fPut as many &crules&f as you desire for your &amembers'
- '&f'
- '&r &r &r &r &r &r &r &r &r &r &r &7&o(( Tip: Use &f&o/f rules add <rule>&7&o add a &c&orule&7&o ))'
- ''
############################################################ ############################################################
# +------------------------------------------------------+ # # +------------------------------------------------------+ #
# | Faction TNT Bank | # # | Faction TNT Bank | #
@ -742,7 +749,7 @@ f-points:
############################################################ ############################################################
MissionGUISize: 3 MissionGUISize: 3
Missions-Enabled: true Missions-Enabled: true
Missions-GUI-Title: '&bFaction Missions' Missions-GUI-Title: '&8&lFaction Missions'
MaximumMissionsAllowedAtOnce: 1 MaximumMissionsAllowedAtOnce: 1
Mission-Progress-Format: '&b&lProgression: &f{progress}&7/&e{total}' Mission-Progress-Format: '&b&lProgression: &f{progress}&7/&e{total}'
DenyMissionsMoreThenOnce: true #this setting to true, means that if they complete a mission they cannot redo the same mission DenyMissionsMoreThenOnce: true #this setting to true, means that if they complete a mission they cannot redo the same mission
@ -870,7 +877,7 @@ fchest:
fupgrades: fupgrades:
Enabled: true Enabled: true
MainMenu: MainMenu:
Title: '{faction}''s Upgrade Menu' Title: '&8&l{faction}''s Upgrade Menu'
DummyItem: DummyItem:
rows: 5 rows: 5
Name: '&f' Name: '&f'
@ -887,26 +894,25 @@ fupgrades:
level-2: 500000 level-2: 500000
level-3: 750000 level-3: 750000
CropItem: CropItem:
Name: '&c&lUpgrade Growth Speed' Name: '&c&lGrowth Speed'
Type: WHEAT Type: WHEAT
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Increase growth speed of crops in claims.' - '&7&oIncrease growth &c&ospeed&7&o of crops in &c&oclaims.'
- '&7&o(Chance to Grow Two Levels)' - '&7&oChance to Grow Two Levels. Current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lChances'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f10% Chance'
- '&4&l* &cLevel 2: &f20% Chance'
- '&4&l* &cLevel 3: &f30% Chance'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$250,000'
- '&4&l* &cLevel 2: &f$500,000'
- '&4&l* &cLevel 3: &f$750,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f10% Chance'
- '&7 - Cost: $250,000'
- '&f&l* &7Level 2 - &f20% Chance'
- '&7 - Cost: $500,000'
- '&f&l* &7Level 3 - &f30% Chance'
- '&7 - Cost: $750,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 31 - 31
EXP: EXP:
@ -919,25 +925,25 @@ fupgrades:
level-2: 4000000 level-2: 4000000
level-3: 6000000 level-3: 6000000
EXPItem: EXPItem:
Name: '&c&lUpgrade EXP Drop Rate' Name: '&c&lEXP Drop Rate'
Type: EXP_BOTTLE Type: EXP_BOTTLE
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Increased Vanilla XP gained from monsters.' - '&7&oIncreased Vanilla &e&oEXP&7&o gained from &c&omonsters&7&o.'
- '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lMultipliers'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f1.5'
- '&4&l* &cLevel 2: &f2.0'
- '&4&l* &cLevel 3: &f2.5'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$2,000,000'
- '&4&l* &cLevel 2: &f$4,000,000'
- '&4&l* &cLevel 3: &f$6,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f1.5x Multiplier'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 2 - &f2.0x Multiplier'
- '&7 - Cost: $4,000,000'
- '&f&l* &7Level 3 - &f2.5x Multiplier'
- '&7 - Cost: $6,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 32 - 32
Power: Power:
@ -955,21 +961,20 @@ fupgrades:
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7&o(Increase the amount of power' - '&a&oIncrease&7&o the amount of &c&opower'
- '&7&oyour faction has)' - '&7&oyour &a&ofaction has&7&o. Current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lIncreased Faction Power'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f100'
- '&4&l* &cLevel 2: &f200'
- '&4&l* &cLevel 3: &f300'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f100 Increased Faction Power'
- '&7 - Cost: $1,000,000'
- '&f&l* &7Level 2 - &f200 Increased Faction Power'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 3 - &f300 Increased Faction Power'
- '&7 - Cost: $3,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 22 - 22
Redstone: Redstone:
@ -980,13 +985,12 @@ fupgrades:
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7&o(Prevents water from being' - '&7&oPrevents &e&owater&7&o from being'
- '&7&oable to break redstone)' - '&7&oable to break &c&oredstone'
- '' - ''
- '&f&l* &7Current Level: &3{level}/1' - '&4&l* &cCost: &f$1,000,000'
- '' - ''
- '&7 - Cost: $1,000,000' - '&7&o(( Tip: &f&oLeft-click&7&o to &c&oupgrade&7&o ))'
- '&e&lClick to &nUnlock'
slots: slots:
- 23 - 23
Spawners: Spawners:
@ -1000,25 +1004,25 @@ fupgrades:
level-2: 2000000 level-2: 2000000
level-3: 3000000 level-3: 3000000
SpawnerItem: SpawnerItem:
Name: '&c&lUpgrade Spawn Rate' Name: '&c&lSpawn Rate'
Type: MOB_SPAWNER Type: MOB_SPAWNER
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Decreased mob spawner delay in claims.' - '&c&oDecreased&7&o mob spawner delay in &a&oclaims&7&o.'
- '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lDecreased Spawner Delay'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f0.10%'
- '&4&l* &cLevel 2: &f0.20%'
- '&4&l* &cLevel 3: &f0.30'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f10% Lower Delay'
- '&7 - Cost: $1,000,000'
- '&f&l* &7Level 2 - &f20% Lower Delay'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 3 - &f30% Lower Delay'
- '&7 - Cost: $3,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 30 - 30
DamageReduct: DamageReduct:
@ -1031,26 +1035,25 @@ fupgrades:
level-2: 4000000 level-2: 4000000
level-3: 6000000 level-3: 6000000
ReduceItem: ReduceItem:
Name: '&c&lDamage Reduction Upgrade' Name: '&c&lDamage Reduction'
Type: GOLD_CHESTPLATE Type: GOLD_CHESTPLATE
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Reduce the amount of damage taken' - '&a&oReduce&7&o the amount of &a&odamage taken&7&o in faction claims.'
- '&7in your faction claims.' - '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lDamage Increase'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f3%'
- '&4&l* &cLevel 2: &f5%'
- '&4&l* &cLevel 3: &f7%'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$2,000,000'
- '&4&l* &cLevel 2: &f$4,000,000'
- '&4&l* &cLevel 3: &f$6,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &7((&f-3% Damage Per Hit&7))'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 2 - &7((&f-5% Damage Per Hit&7))'
- '&7 - Cost: $4,000,000'
- '&f&l* &7Level 3 - &7((&f-7% Damage Per Hit&7))'
- '&7 - Cost: $6,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 7 - 7
DamageIncrease: DamageIncrease:
@ -1063,26 +1066,25 @@ fupgrades:
level-2: 4000000 level-2: 4000000
level-3: 6000000 level-3: 6000000
IncreaseItem: IncreaseItem:
Name: '&c&lDamage Increase Upgrade' Name: '&c&lDamage Increase'
Type: DIAMOND_SWORD Type: DIAMOND_SWORD
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Increase the amount of damage given' - '&a&oIncrease&7&o the amount of &a&odamage given&7&o.'
- '&7in your faction claims.' - '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lDamage Increase'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f3%'
- '&4&l* &cLevel 2: &f5%'
- '&4&l* &cLevel 3: &f7%'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$2,000,000'
- '&4&l* &cLevel 2: &f$4,000,000'
- '&4&l* &cLevel 3: &f$6,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &7((&f+3% Damage Per Hit&7))'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 2 - &7((&f+5% Damage Per Hit&7))'
- '&7 - Cost: $4,000,000'
- '&f&l* &7Level 3 - &7((&f+7% Damage Per Hit&7))'
- '&7 - Cost: $6,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 1 - 1
TNT: TNT:
@ -1095,26 +1097,25 @@ fupgrades:
level-2: 4000000 level-2: 4000000
level-3: 6000000 level-3: 6000000
TntItem: TntItem:
Name: '&c&lTNT Bank Upgrade' Name: '&c&lTNT Bank'
Type: TNT Type: TNT
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Upgrade Your tnt bank limit,' - '&a&oUpgrade&7&o your &a&ofactions tnt&7&o limit.'
- '&7to be eligible to store more tnt.' - '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lFaction Tnt Limit'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f500,000'
- '&4&l* &cLevel 2: &f1,000,000'
- '&4&l* &cLevel 3: &f2,000,000'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f500,000 TNT'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 2 - &f1,000,000 TNT'
- '&7 - Cost: $4,000,000'
- '&f&l* &7Level 3 - &f2,000,000 TNT'
- '&7 - Cost: $6,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 21 - 21
Warps: Warps:
@ -1127,26 +1128,25 @@ fupgrades:
level-2: 2000000 level-2: 2000000
level-3: 3000000 level-3: 3000000
WarpItem: WarpItem:
Name: '&c&lWarp Upgrade' Name: '&c&lWarps'
Type: EYE_OF_ENDER Type: EYE_OF_ENDER
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Upgrade Your warp limit,' - '&a&oIncrease&7&o the &a&ofaction warp&7&o limit.'
- '&7to be able to set more warps.' - '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lFaction Warp Limit'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f3'
- '&4&l* &cLevel 2: &f4'
- '&4&l* &cLevel 3: &f5'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f3 Warps'
- '&7 - Cost: $1,000,000'
- '&f&l* &7Level 2 - &f4 Warps'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 3 - &f5 Warps'
- '&7 - Cost: $3,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 24 - 24
Chest: Chest:
@ -1160,25 +1160,25 @@ fupgrades:
level-2: 2000000 level-2: 2000000
level-3: 3000000 level-3: 3000000
ChestItem: ChestItem:
Name: '&c&lUpgrade Faction Chest Size' Name: '&c&lFaction Chest'
Type: CHEST Type: CHEST
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Increased Faction Chest Size.' - '&a&oIncreased&7&o Faction Chest Size.'
- '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lFaction Chest Size'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f2 Rows'
- '&4&l* &cLevel 2: &f3 Rows'
- '&4&l* &cLevel 3: &f4 Rows'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f2 Rows'
- '&7 - Cost: $1,000,000'
- '&f&l* &7Level 2 - &f3 Rows'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 3 - &f4 Rows'
- '&7 - Cost: $3,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 20 - 20
Members: Members:
@ -1191,25 +1191,25 @@ fupgrades:
level-2: 2000000 level-2: 2000000
level-3: 3000000 level-3: 3000000
MembersItem: MembersItem:
Name: '&c&lUpgrade Faction Members' Name: '&c&lFaction Members'
Type: PAPER Type: PAPER
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Increase faction member limit.' - '&a&oIncrease&7&o the &a&ofaction member&7&o limit.'
- '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lFaction Member Limit'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f30'
- '&4&l* &cLevel 2: &f35'
- '&4&l* &cLevel 3: &f40'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f30 Members'
- '&7 - Cost: $1,000,000'
- '&f&l* &7Level 2 - &f35 Members'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 3 - &f40 Members'
- '&7 - Cost: $3,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 40 - 40
Armor: Armor:
@ -1223,25 +1223,25 @@ fupgrades:
level-2: 2000000 level-2: 2000000
level-3: 3000000 level-3: 3000000
ArmorItem: ArmorItem:
Name: '&c&lReinforced Armor Upgrade' Name: '&c&lReinforced Armor'
Type: DIAMOND_CHESTPLATE Type: DIAMOND_CHESTPLATE
Amount: 1 Amount: 1
Damage: 0 Damage: 0
Lore: Lore:
- '&7Decreases damage to armor.' - '&a&oDecreases&7&o damage done &a&oto armor&7&o.'
- '&7&oYour current level is &e&l&o{level}'
- '' - ''
- '&c&lTier' - '&c&lReinforced Armor'
- '&f&l* &7Current Level: &3{level}/3' - '&4&l* &cLevel 1: &f0.10%'
- '&4&l* &cLevel 2: &f0.15%'
- '&4&l* &cLevel 3: &f0.20%'
- '&f'
- '&c&lCosts'
- '&4&l* &cLevel 1: &f$1,000,000'
- '&4&l* &cLevel 2: &f$2,000,000'
- '&4&l* &cLevel 3: &f$3,000,000'
- '' - ''
- '&c&lPerks' - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
- '&f&l* &7Level 1 - &f10% Reduction'
- '&7 - Cost: $1,000,000'
- '&f&l* &7Level 2 - &f15% Reduction'
- '&7 - Cost: $2,000,000'
- '&f&l* &7Level 3 - &f20% Reduction'
- '&7 - Cost: $3,000,000'
- ''
- '&e&lClick to &nUnlock'
slots: slots:
- 4 - 4