Renamed Main Class of plugin from 'P' to 'SavageFactions', along with the plugin field from 'p' to 'plugin'
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@@ -39,11 +39,11 @@ public class CmdFly extends FCommand {
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public static void startParticles() {
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// Just a secondary check.
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if (!P.p.getConfig().getBoolean("ffly.Particles.Enabled")) {
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if (! SavageFactions.plugin.getConfig().getBoolean("ffly.Particles.Enabled")) {
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return;
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}
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id = Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable() {
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id = Bukkit.getScheduler().scheduleSyncRepeatingTask(SavageFactions.plugin, new Runnable() {
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@Override
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public void run() {
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for (String name : flyMap.keySet()) {
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@@ -54,7 +54,7 @@ public class CmdFly extends FCommand {
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if (!player.isFlying()) {
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continue;
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}
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if (!P.p.mc17) {
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if (! SavageFactions.plugin.mc17) {
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if (player.getGameMode() == GameMode.SPECTATOR) {
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continue;
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}
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@@ -63,12 +63,12 @@ public class CmdFly extends FCommand {
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if (FPlayers.getInstance().getByPlayer(player).isVanished()) {
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// Actually, vanished players (such as admins) should not display particles to prevent others from knowing their vanished assistance for moderation.
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// But we can keep it as a config.
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if (P.p.getConfig().getBoolean("ffly.Particles.Enable-While-Vanished")) {
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if (SavageFactions.plugin.getConfig().getBoolean("ffly.Particles.Enable-While-Vanished")) {
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return;
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}
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continue;
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}
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if (P.p.useNonPacketParticles) {
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if (SavageFactions.plugin.useNonPacketParticles) {
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// 1.9+ based servers will use the built in particleAPI instead of packet based.
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// any particle amount higher than 0 made them go everywhere, and the offset at 0 was not working.
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// So setting the amount to 0 spawns 1 in the precise location
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@@ -87,7 +87,7 @@ public class CmdFly extends FCommand {
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}
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public static void startFlyCheck() {
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flyid = Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, new Runnable() {
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flyid = Bukkit.getScheduler().scheduleSyncRepeatingTask(SavageFactions.plugin, new Runnable() {
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@Override
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public void run() throws ConcurrentModificationException { //threw the exception for now, until I recode fly :( Cringe.
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checkTaskState();
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@@ -185,7 +185,7 @@ public class CmdFly extends FCommand {
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@Override
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public void perform() {
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// Disabled by default.
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if (!P.p.getConfig().getBoolean("enable-faction-flight", false)) {
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if (! SavageFactions.plugin.getConfig().getBoolean("enable-faction-flight", false)) {
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fme.msg(TL.COMMAND_FLY_DISABLED);
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return;
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}
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@@ -228,7 +228,7 @@ public class CmdFly extends FCommand {
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fme.setFlying(true);
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flyMap.put(player.getName(), true);
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if (id == -1) {
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if (P.p.getConfig().getBoolean("ffly.Particles.Enabled")) {
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if (SavageFactions.plugin.getConfig().getBoolean("ffly.Particles.Enabled")) {
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startParticles();
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}
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}
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