Renamed Main Class of plugin from 'P' to 'SavageFactions', along with the plugin field from 'p' to 'plugin'
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@@ -346,28 +346,27 @@ public class Conf {
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territoryEnemyDenyCommands.add("tpa");
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territoryProtectedMaterials.add(P.p.WOODEN_DOOR);
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territoryProtectedMaterials.add(P.p.TRAP_DOOR);
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territoryProtectedMaterials.add(P.p.FENCE_GATE);
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territoryProtectedMaterials.add(SavageFactions.plugin.WOODEN_DOOR);
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territoryProtectedMaterials.add(SavageFactions.plugin.TRAP_DOOR);
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territoryProtectedMaterials.add(SavageFactions.plugin.FENCE_GATE);
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territoryProtectedMaterials.add(Material.DISPENSER);
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territoryProtectedMaterials.add(Material.CHEST);
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territoryProtectedMaterials.add(Material.FURNACE);
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territoryProtectedMaterials.add(P.p.BURNING_FURNACE);
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territoryProtectedMaterials.add(P.p.DIODE_BLOCK_OFF);
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territoryProtectedMaterials.add(P.p.DIODE_BLOCK_ON);
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territoryProtectedMaterials.add(SavageFactions.plugin.BURNING_FURNACE);
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territoryProtectedMaterials.add(SavageFactions.plugin.DIODE_BLOCK_OFF);
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territoryProtectedMaterials.add(SavageFactions.plugin.DIODE_BLOCK_ON);
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territoryProtectedMaterials.add(Material.JUKEBOX);
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territoryProtectedMaterials.add(Material.BREWING_STAND);
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territoryProtectedMaterials.add(P.p.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(SavageFactions.plugin.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(Material.CAULDRON);
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territoryProtectedMaterials.add(P.p.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(SavageFactions.plugin.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(Material.BEACON);
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territoryProtectedMaterials.add(Material.ANVIL);
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territoryProtectedMaterials.add(Material.TRAPPED_CHEST);
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territoryProtectedMaterials.add(Material.DROPPER);
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territoryProtectedMaterials.add(Material.HOPPER);
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territoryDenyUseageMaterials.add(P.p.FIREBALL);
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territoryDenyUseageMaterials.add(SavageFactions.plugin.FIREBALL);
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territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterials.add(Material.BUCKET);
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territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
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@@ -378,32 +377,32 @@ public class Conf {
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territoryDenyUseageMaterials.add(MultiversionMaterials.JUNGLE_BUTTON.parseMaterial());
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territoryDenyUseageMaterials.add(MultiversionMaterials.OAK_BUTTON.parseMaterial());
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territoryDenyUseageMaterials.add(MultiversionMaterials.STONE_BUTTON.parseMaterial());
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if (!P.p.mc17) {
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if (! SavageFactions.plugin.mc17) {
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territoryDenyUseageMaterials.add(Material.ARMOR_STAND);
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}
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territoryProtectedMaterialsWhenOffline.add(P.p.WOODEN_DOOR);
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territoryProtectedMaterialsWhenOffline.add(P.p.TRAP_DOOR);
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territoryProtectedMaterialsWhenOffline.add(P.p.FENCE_GATE);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.WOODEN_DOOR);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.TRAP_DOOR);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.FENCE_GATE);
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territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);
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territoryProtectedMaterialsWhenOffline.add(Material.CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.FURNACE);
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territoryProtectedMaterialsWhenOffline.add(P.p.BURNING_FURNACE);
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territoryProtectedMaterialsWhenOffline.add(P.p.DIODE_BLOCK_OFF);
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territoryProtectedMaterialsWhenOffline.add(P.p.DIODE_BLOCK_OFF);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.BURNING_FURNACE);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.DIODE_BLOCK_OFF);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.DIODE_BLOCK_OFF);
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territoryProtectedMaterialsWhenOffline.add(Material.JUKEBOX);
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territoryProtectedMaterialsWhenOffline.add(Material.BREWING_STAND);
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territoryProtectedMaterialsWhenOffline.add(P.p.ENCHANTMENT_TABLE);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.ENCHANTMENT_TABLE);
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territoryProtectedMaterialsWhenOffline.add(Material.CAULDRON);
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territoryProtectedMaterialsWhenOffline.add(P.p.SOIL);
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territoryProtectedMaterialsWhenOffline.add(SavageFactions.plugin.SOIL);
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territoryProtectedMaterialsWhenOffline.add(Material.BEACON);
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territoryProtectedMaterialsWhenOffline.add(Material.ANVIL);
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territoryProtectedMaterialsWhenOffline.add(Material.TRAPPED_CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.DROPPER);
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territoryProtectedMaterialsWhenOffline.add(Material.HOPPER);
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territoryDenyUseageMaterialsWhenOffline.add(P.p.FIREBALL);
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territoryDenyUseageMaterialsWhenOffline.add(SavageFactions.plugin.FIREBALL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
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territoryDenyUseageMaterialsWhenOffline.add(Material.WATER_BUCKET);
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@@ -414,7 +413,7 @@ public class Conf {
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territoryDenyUseageMaterialsWhenOffline.add(MultiversionMaterials.JUNGLE_BUTTON.parseMaterial());
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territoryDenyUseageMaterialsWhenOffline.add(MultiversionMaterials.OAK_BUTTON.parseMaterial());
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territoryDenyUseageMaterialsWhenOffline.add(MultiversionMaterials.STONE_BUTTON.parseMaterial());
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if (!P.p.mc17) {
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if (! SavageFactions.plugin.mc17) {
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territoryDenyUseageMaterialsWhenOffline.add(Material.ARMOR_STAND);
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}
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safeZoneNerfedCreatureTypes.add(EntityType.BLAZE);
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@@ -435,11 +434,11 @@ public class Conf {
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}
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public static void load() {
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P.p.persist.loadOrSaveDefault(i, Conf.class, "conf");
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SavageFactions.plugin.persist.loadOrSaveDefault(i, Conf.class, "conf");
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}
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public static void save() {
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P.p.persist.save(i);
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SavageFactions.plugin.persist.save(i);
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}
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public enum Backend {
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