-1 slots dont place.
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@ -43,16 +43,16 @@ public class FUpgradesGUI implements Listener {
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List<Integer> chestSlots = SavageFactions.plugin.getConfig().getIntegerList("fupgrades.MainMenu.Chest.ChestItem.slots");
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List<Integer> chestSlots = SavageFactions.plugin.getConfig().getIntegerList("fupgrades.MainMenu.Chest.ChestItem.slots");
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for (int i = 0; i < cropSlots.size(); i++)
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for (int i = 0; i < cropSlots.size(); i++)
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inventory.setItem(cropSlots.get(i), items[2]);
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if (cropSlots.get(i) != -1) inventory.setItem(cropSlots.get(i), items[2]);
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for (int i = 0; i < spawnerSlots.size(); i++)
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for (int i = 0; i < spawnerSlots.size(); i++)
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inventory.setItem(spawnerSlots.get(i), items[1]);
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if (spawnerSlots.get(i) != -1) inventory.setItem(spawnerSlots.get(i), items[1]);
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for (int i = 0; i < expSlots.size(); i++)
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for (int i = 0; i < expSlots.size(); i++)
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inventory.setItem(expSlots.get(i), items[0]);
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if (expSlots.get(i) != -1) inventory.setItem(expSlots.get(i), items[0]);
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for (int i = 0; i < chestSlots.size(); i++)
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for (int i = 0; i < chestSlots.size(); i++)
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inventory.setItem(chestSlots.get(i), items[3]);
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if (chestSlots.get(i) != -1) inventory.setItem(chestSlots.get(i), items[3]);
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fme.getPlayer().openInventory(inventory);
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fme.getPlayer().openInventory(inventory);
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}
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}
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