Fixed all cross version material issues.
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@@ -131,7 +131,7 @@ public class CmdSeeChunk extends FCommand {
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} else {
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Material type = blockY % 5 == 0 ? Material.LEGACY_REDSTONE_LAMP_ON : Material.LEGACY_STAINED_GLASS;
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Material type = blockY % 5 == 0 ? P.p.REDSTONE_LAMP_ON : P.p.STAINED_GLASS;
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VisualizeUtil.addLocation(player, loc, type);
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}
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}
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